On Sun, 2009-08-09 at 20:22 +0200, Ludovic Courtès wrote:
> Hi Mike!
> I would feel more confident if the number of lines of tests added was
> proportional to the number of new C lines of code. Do you think some
> more tests could be added? Or maybe this will come at a later stage?
I should pr
Hello,
The patch at [0] makes it so that a linker version script (info "(ld)
VERSION") is used for `libguile' on platforms that support it (GNU and
Solaris).
Comments welcome!
Ludo'.
[0]
http://git.savannah.gnu.org/cgit/guile.git/commit/?id=9af080f7206dccffb91409529fff74e6554f2385
l...@gnu.org (Ludovic Courtès) writes:
> A recent thread on `guile-user' [0] raises an important concern: what
> should we do with `guile-1.8.pc' when 2.x is out?
>
> How about shipping `guile-1.8.pc' for compatibility, along with
> `guile.pc' (which would then become the Right One), both with
>
Hello,
A recent thread on `guile-user' [0] raises an important concern: what
should we do with `guile-1.8.pc' when 2.x is out?
How about shipping `guile-1.8.pc' for compatibility, along with
`guile.pc' (which would then become the Right One), both with
"Version: 2.0"?
Thoughts?
Ludo'.
[0] http
Hi Mike!
Glad to see Unicode has landed! :-)
Here's a quick review of the big patch.
"Michael Gran" writes:
> Add Unicode strings and symbols
>
> This adds full Unicode strings as a datatype, and it adds some
> minimal functionality. The terminal and port encoding is assumed
Hi Andy!
Andy Wingo writes:
> The second model is when you already have a wide deployed base. You can
> make additions to your API and ABI, and deprecated old API or ABI, but
> you can't remove old API or change the ABI. Incompatible breaks are
> painful, and the switching-over time is somewhere