(Forgot to reply-all.)
In gutils.h lines 82 and 122, and in gstring.h line 129, change
"static inline" to "static __inline". Alternatively add a
PreprocessorDefinition to the project file to define "inline" as
"__inline".
I figured this out just as a hunch, but after doing this I did find
http://
For HexChat, we compile GTK2 and all the dependencies for it with MSVC 2013
- https://github.com/hexchat/gtk-win32
-Arnav
On Thu, Feb 12, 2015 at 7:19 AM, codekiddy wrote:
> Hello again, I would just like to say that "I think" I found a problem in
> gio.dll
>
> I Created created a test project
TK 2 application.
-Arnav
On Thu, Feb 12, 2015 at 10:14 PM, codekiddy wrote:
> Hi arnavion, I have HexChat website opened in my webbrowser all the time
> while compiling, you have a nice graph!
> unfortunatelly what I want to achieve is to compile most recent packages
> by using VS 20
Compiling as either MultiByte or Unicode should not make a difference.
That setting only affects the use of unannotated Windows API, but
glib/gtk should already be using the W forms of those API (with an
intermediate utf8<->utf16 step). MultiByte is probably there in the
project files because it's
(Re-adding codekiddy and Fan to To:)
On Tue, Feb 17, 2015 at 11:18 AM, Arnavion wrote:
> Compiling as either MultiByte or Unicode should not make a difference.
> That setting only affects the use of unannotated Windows API, but
> glib/gtk should already be using the W forms of those API
>> Before we can make use of this schema in our application, we need to
>> compile it into the binary form that GSettings expects. GIO provides
>> macros to do this in autotools-based projects.
>
> I have still no idea what these "macros" are. The link does not work
> unfortunately, and Google sea