Hi,
I don't know how to go about it, but usually video playing is done using
'overlay': the area in the app is painted bright green, or pink (some
particular color) and the graphics card overlays the video onto any area
that color inside the coordinates specified by your program.
I think that woul
Gabriele Greco wrote:
Just correcting the title of my previous post, obviously I intended
WITHOUT SDL or any external library (except the one I use to decode the
stream :) ).
> Someone can point me some code that does video playback using *only* GTK?
>
> If the code is not available also some di
Someone can point me some code that does video playback using *only* GTK?
If the code is not available also some directions will be enough:
- What kind of widget to use? (GtkDrawingArea, GtkImage...)
- How to handle double buffering? (perform a queue_draw after each frame
update?)
- How to blit e