Re: Omega character

2005-04-11 Thread John Coppens
On Mon, 11 Apr 2005 09:29:46 +0300 Tor Lillqvist <[EMAIL PROTECTED]> wrote: > Unicode standard says that the preferred representation *is* the > Greek capital omega I tried to code it as the special Ohms, and had difficulties in finding a font that defined it. So I left it at Omega. I don't want

Re: Omega character

2005-04-11 Thread Tor Lillqvist
Freddie Unpenstein writes: > (BTW, is klingon listed in the Unicode standard?!?) No, it has been (repeatedly, I think) rejected. --tml ___ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-deve

Re: Omega character

2005-04-11 Thread Freddie Unpenstein
> > bunch of OHM and OMEGA signs, subtle differences in characters. > Of course, the reason why they have different code points is not > that they might look different (this is just a coincidence, caused > by Pango rendering them from different typefaces). The reason the > separate ohm sign exist

Re: Omega character

2005-04-10 Thread Tor Lillqvist
Tor Lillqvist writes: > ... for ISO units either Err, I meant *SI* units, of course. --tml ___ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-devel-list

Re: Omega character

2005-04-10 Thread Tor Lillqvist
Freddie Unpenstein writes: > Oh, if you write a bunch of OHM and OMEGA signs one after the > other, you can see a subtle differences the characters. Of course, the reason why they have different code points is not that they might look different (this is just a coincidence, caused by Pango render

Re: Omega character

2005-04-10 Thread Freddie Unpenstein
> You can always write UTF-8 characters expanded with escapes > "\xe2\x84\xa6" (this is Ohm sign which is different from capital > Omega "\xce\xa9", BTW) if you don't want to use UTF-8 directly, > which is no problem nowadays. One trick I use to avoid ending up with a long illegible string of ugl

Re: Omega character

2005-04-10 Thread John Coppens
On Sun, 10 Apr 2005 18:20:40 +0200 "David Necas (Yeti)" <[EMAIL PROTECTED]> wrote: > On Sun, Apr 10, 2005 at 12:34:56PM -0300, John Coppens wrote: > > > > Thanks for the reply, I've never really thought much about about the > > consequences of using the locale to generate programs (in my > > defe

Re: Omega character

2005-04-10 Thread David Necas (Yeti)
On Sun, Apr 10, 2005 at 12:34:56PM -0300, John Coppens wrote: > > Thanks for the reply, I've never really thought much about about the > consequences of using the locale to generate programs (in my > defense:the locale is 'C' which should be available everywhere). C locale does not define charact

Re: Omega character

2005-04-10 Thread John Coppens
On Sun, 10 Apr 2005 09:04:03 +0200 "David Necas (Yeti)" <[EMAIL PROTECTED]> wrote: > On Sun, Apr 10, 2005 at 02:40:38AM -0300, John Coppens wrote: > > Of all things, I didn't think this would be so difficult. I want to > > put a string on the screen with e

Re: Omega character

2005-04-10 Thread David Necas (Yeti)
On Sun, Apr 10, 2005 at 02:40:38AM -0300, John Coppens wrote: > Of all things, I didn't think this would be so difficult. I want to > put a string on the screen with electrical units, and the Ohms-(Omega) > character. I normally write characters in the locale set and then call >

Omega character

2005-04-09 Thread John Coppens
Hello people. Of all things, I didn't think this would be so difficult. I want to put a string on the screen with electrical units, and the Ohms-(Omega) character. I normally write characters in the locale set and then call g_locale_to_utf8, but I can't find the character Omega in the