also, as stated in some replied, i have the core code separated from the
ui. actually the core can be run without any UI.
matt
On Wed, 26 Apr 2006, Matt Hull wrote:
> i am working on a platform indepenent app now. write the code and get
> something small working, then test it on each platform.
i am working on a platform indepenent app now. write the code and get
something small working, then test it on each platform. dont write a
large amount of code then test it, you wont know where the problem is.
and use a cvs system or something. i dont but do make alot of backup
copies after i ge
On Wed, 2006-04-26 at 16:12 +0200, Cesc wrote:
> I agree on all the advice you are given here ...
> My experience is that it is not piece of cake, but it can be done.
> Test often and plan compatibility since the very beginning.
> Then, i would recommend you take a look at other projects which are
I agree on all the advice you are given here ...
My experience is that it is not piece of cake, but it can be done.
Test often and plan compatibility since the very beginning.
Then, i would recommend you take a look at other projects which are
cross-platform and you borrow from there ... for exampl
Hi,
For an understanding of making Windows apps directly
from Linux ("cross-compiling"), I found this to be
extremely useful:
http://www.ecn.wfu.edu/~cottrell/cross-gtk/
Also, I happen to be using portAudio in a
windows/linux opensource GTK+ sound program too, here:
https://sourceforge.net/projec
Enrico =?UTF-8?Q?Tr=C3=B6ger?= writes:
> I had some trouble with strtod() on Windows. This is an ANSI-C
> function to convert a string into a double value. strtod() detects
> also hex numbers like 0x12af4b.
That is a relatively recent (ISO C99) extension, as far as I know. The
Microsoft C libra
On Wed, 26 Apr 2006 16:20:17 +0300, Tor Lillqvist <[EMAIL PROTECTED]> wrote:
> Ross Clement writes:
> > How much difficulty am I likely to have when I get around to
> > porting it?
>
> > a) None!
> > b) No more than a little
> > c) A considerable amount of work
> > d) The project from hell
2006/4/26, Tor Lillqvist <[EMAIL PROTECTED]>:
> Ross Clement writes:
> > How much difficulty am I likely to have when I get around to porting it?
>
> > a) None!
> > b) No more than a little
> > c) A considerable amount of work
> > d) The project from hell
> > e) Impossible
>
> f) Any of the a
Ross Clement writes:
> How much difficulty am I likely to have when I get around to porting it?
> a) None!
> b) No more than a little
> c) A considerable amount of work
> d) The project from hell
> e) Impossible
f) Any of the above
It all depends on what else your app does, and whether you
This is not yet as serious a question as it looks.
I'm now back to writing my first ever gtk app again after a break.
I'm using gtk (natch), portAudio, and fftw. The program is being written
on Linux but I hope that it will be ported to windows (and possibly Mac)
at a later date.
How much diffic
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