is there a way to map a sdl window or opengl window into a gtk object.
I am working on an mp3 player and want to put some graphics in my app
that change to the beats.
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I am new to gtk, and trying my hand at writing a mp3player, I am
working on the point of the player that when one song is done playing
it will load and play the next song. How do I run a test function
every couple milli seconds to check to see if it is still playing or
not? is g_timeout_add() what