We have gone ahead and filed this behavior as a GTK/Win32 bug, complete
with example code and example workaround.
http://bugzilla.gnome.org/show_bug.cgi?id=445284
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We have an application using GTK (2.10.12 DLLs) and have encountered a
problem with custom cursors.
On the Linux and OSX/X11.app builds of the game, the pixbuf cursors
correctly remain on the screen when the mouse is right or left-clicked.
On Win32, the pixbufs revert to the standard Windows po
We are using GTK extensively in a game and are trying to improve the
look-and-feel of our scrolling text. Our interface programmer has run into a
roadblock, so I am looking for pointers to a solution, hopefully in the form of
example code.
We are looking for example code (can be bare bones) whi