Re: [PATCH v1a] grub-emu: Add SDL2 support

2023-06-21 Thread Daniel Kiper
On Fri, Jun 16, 2023 at 01:52:27PM +0200, Julian Andres Klode wrote: > So all we did with the surface in SDL1 was split into window, > surface, renderer, and texture. Instead of drawing into the > surface and then flipping, you build your pixels, then update > a texture, and then copy the texture t

Re: [PATCH v1a] grub-emu: Add SDL2 support

2023-06-16 Thread Julian Andres Klode
On Fri, Jun 16, 2023 at 01:52:27PM +0200, Julian Andres Klode wrote: > So all we did with the surface in SDL1 was split into window, > surface, renderer, and texture. Instead of drawing into the > surface and then flipping, you build your pixels, then update > a texture, and then copy the texture t