Thanks you for your replies!
Am Montag, den 21.01.2008, 16:07 +0100 schrieb Marco Gerards:
> Personally, I never used it and don't care that much :-)
You are right, it's good as it is now. I just liked the idea to make the
game return to GRUB and I guessed there was an easy way to implement
this
Robert Millan <[EMAIL PROTECTED]> writes:
> On Mon, Jan 21, 2008 at 12:06:25PM +0100, Marco Gerards wrote:
>>
>> An alternative solution is, if the license for the game is GPLv3,
>> making it a GRUB 2 module ;-)
>
> I thought about that, but note that this would undermine GRUB invaders
> usabilit
On Mon, Jan 21, 2008 at 12:06:25PM +0100, Marco Gerards wrote:
>
> An alternative solution is, if the license for the game is GPLv3,
> making it a GRUB 2 module ;-)
I thought about that, but note that this would undermine GRUB invaders
usability as a multiboot test case.
Honestly, I think it's r
Fabian Greffrath <[EMAIL PROTECTED]> writes:
Hi,
> I take care of the Debian package 'grub-invaders'. This is a multiboot
> compliant kernel-game that resembles Space Invaders, but I guess you
> knew that already.
>
> One thing that annoys me about the game is, that you cannot return to
> the GRU
Dear GRUB developers,
I take care of the Debian package 'grub-invaders'. This is a multiboot
compliant kernel-game that resembles Space Invaders, but I guess you
knew that already.
One thing that annoys me about the game is, that you cannot return to
the GRUB menu. The only chance to leave the ga