Re: [PATCH] GSoC #09 Bitmap scaling

2008-10-13 Thread Vesa Jääskeläinen
Colin D Bennett wrote: > On Mon, 13 Oct 2008 21:27:46 +0300 > Vesa Jääskeläinen <[EMAIL PROTECTED]> wrote: >> Idea is that if bitmap is still locked you cannot optimize it or you >> cannot lock it again. And if bitmap is optimized you cannot get >> pointer to modify it. Eg. Function call returns me

Re: [PATCH] GSoC #09 Bitmap scaling

2008-10-13 Thread Colin D Bennett
On Mon, 13 Oct 2008 21:27:46 +0300 Vesa Jääskeläinen <[EMAIL PROTECTED]> wrote: > Colin D Bennett wrote: > > On Fri, 03 Oct 2008 23:16:51 +0300 > > Vesa Jääskeläinen <[EMAIL PROTECTED]> wrote: > >> I have been thinking this a bit and I think best solution to > >> bitmaps is something like followin

Re: [PATCH] GSoC #09 Bitmap scaling

2008-10-13 Thread Vesa Jääskeläinen
Colin D Bennett wrote: > On Fri, 03 Oct 2008 23:16:51 +0300 > Vesa Jääskeläinen <[EMAIL PROTECTED]> wrote: >> I have been thinking this a bit and I think best solution to bitmaps >> is something like following. >> >> Two types of bitmap: easily accessible and optimized bitmaps for >> hardware. >> >

Re: [PATCH] GSoC #07 VBE double buffering (vs r1885)

2008-10-13 Thread Colin D Bennett
On Mon, 13 Oct 2008 09:48:15 -0700 Colin D Bennett <[EMAIL PROTECTED]> wrote: > I *am* interested in getting high performance, but > (1) I simply don't have time to do it myself right now, and > (2) gfxmenu seems plenty fast to me--I have run Lua-driven full screen > animations as a desktop backg

Re: [PATCH] GSoC #09 Bitmap scaling

2008-10-13 Thread Colin D Bennett
On Fri, 03 Oct 2008 23:16:51 +0300 Vesa Jääskeläinen <[EMAIL PROTECTED]> wrote: > Vesa Jääskeläinen wrote: > > Vesa Jääskeläinen wrote: > >> It is really necessary that all generic graphical menu code like > >> bitmap scaler works always. Not just for some optimized formats as > >> otherwise it wo

Re: [PATCH] GSoC #07 VBE double buffering (vs r1885)

2008-10-13 Thread Colin D Bennett
On Mon, 06 Oct 2008 22:02:46 +0300 Vesa Jääskeläinen <[EMAIL PROTECTED]> wrote: > Andy Goth wrote: > > "Colin D Bennett" <[EMAIL PROTECTED]> wrote: > > Requiring full-screen repaints is an architectural design that > > might need rework to undo later. Or might not, depending on how > > you implem

Re: [PATCH] GSoC #05 Menu entry class attribute (v2)

2008-10-13 Thread Colin D Bennett
On Sun, 05 Oct 2008 13:07:32 +0300 Vesa Jääskeläinen <[EMAIL PROTECTED]> wrote: > Colin D Bennett wrote: > > This patch adds support for a 'class' attribute on menu entries. > > It is somewhat of a kludge, however since currently you just append > > "|class=this,that" to the menu entry title to sp

RE: Problem in configure

2008-10-13 Thread James Shewey
Ahh. That makes sense. Interesting bit of history there. The x in the left side of the evuation is what threw me. I didn't think that would even be legal syntactically, but those explanations make a lot of sense. - James -Original Message- From: Christian Franke <[EMAIL PROTECTED]> Sent

Re: Problem in configure

2008-10-13 Thread Christian Franke
Clemens Helfmeier wrote: > This is a shell thing. It just ensures that the evaluation does not > result in if test = xno; then > (in case the variable is empty) and thus throw an error. with "x" it > its like this for an empty variable > if test x = xno; then > which would work fine for shells. >