Am Montag, 5. September 2016 15:41:28 UTC+2 schrieb Jason E. Aten:
>
>
> On Wednesday, August 31, 2016 at 8:44:57 AM UTC-7, Eric Johnson wrote:
>>
>>
>> On 8/31/16 2:04 AM, Harald Weidner wrote:
>> > The Java counterpart of this benchmark does not use the Java build-in
>> > maps, but imports a
2016-09-06 22:47 GMT+02:00, Jason E. Aten :
> nice! would you mind releasing under an MIT or BSD license? I think it
> would be
It's MIT licensed now.
> worth posting the hashmap alone as a reusable library.
Maybe. For the shootout I prefer the embedded variant to
to demonstrate it is do-able w
Am Mittwoch, 7. September 2016 11:12:21 UTC+2 schrieb
sascha.l@googlemail.com:
> > I hope you submit your code... I would be great to be on par with java
> all
> > around! here's the instructions --
> >
> > http://benchmarksgame.alioth.debian.org/play.html
>
> I will try. Currently my Go
Am Mittwoch, 7. September 2016 16:32:19 UTC+2 schrieb Isaac Gouy:
>
>
>
> On Wednesday, September 7, 2016 at 2:12:21 AM UTC-7,
> sascha.l@googlemail.com wrote:
>
>>
>> Maybe. For the shootout I prefer the embedded variant to
>> to demonstrate it is do-able without resorting to 3rd party libs
Am Mittwoch, 7. September 2016 18:20:28 UTC+2 schrieb Isaac Gouy:
>
>
>
> On Wednesday, September 7, 2016 at 8:15:09 AM UTC-7,
> sascha.l@googlemail.com wrote:
>
>>
>> If this does not count the Benchmark game follows a skewed defintion of a
>> library.
>>
>
>
> I'm sorry that you don't s