RE: [go-nuts] question about GO and realtime GC interest by the user community

2017-11-26 Thread John Souvestre
er 22, Wed 14:25 To: golang-nuts Subject: Re: [go-nuts] question about GO and realtime GC interest by the user community Hi John, I don't know what firm realtime means. I did look at GO's GC a bit. I'm not the expert in this, others in my company are. On the question of realti

Re: [go-nuts] question about GO and realtime GC interest by the user community

2017-11-22 Thread David Beberman
Hi John, I don't know what firm realtime means. I did look at GO's GC a bit. I'm not the expert in this, others in my company are. On the question of realtime thread priorities, that is a requirement, as is priority inheritance. For hard realtime systems, you want essentially "unfair" scheduling

RE: [go-nuts] question about GO and realtime GC interest by the user community

2017-11-09 Thread John Souvestre
I occasionally see projects which have hard real-time requirements, so I’m interested. I understand your concern with GC but you have looked at Go’s current GC? I don’t know if its limits (max pause time, max overhead) are “hard” but they are stated. The one which isn’t is latency due to s