ср, 24 окт. 2018 г. в 19:52, Michael Jones :
>
> https://en.wikipedia.org/wiki/Q_(number_format) says it all.
>
> you can use fixed point all the way...just shift after multiplies and before
> divides and use double-width (int32) or wider math.
>
Thanks!
--
Vasiliy Tolstov,
e-mail: v.tols...@se
Guilty. ;-)
It's also more complicated because of the desire for saturating arithmetic.
On Thu, Oct 25, 2018 at 9:57 AM Scott Cotton wrote:
>
>
> On Wednesday, 24 October 2018 18:52:27 UTC+2, Michael Jones wrote:
>>
>> https://en.wikipedia.org/wiki/Q_(number_format) says it all.
>>
>> you can u
On Wednesday, 24 October 2018 18:52:27 UTC+2, Michael Jones wrote:
>
> https://en.wikipedia.org/wiki/Q_(number_format) says it all.
>
> you can use fixed point all the way...just shift after multiplies and
> before divides and use double-width (int32) or wider math.
>
>
Yes, that's close enough
https://en.wikipedia.org/wiki/Q_(number_format) says it all.
you can use fixed point all the way...just shift after multiplies and
before divides and use double-width (int32) or wider math.
On Mon, Oct 22, 2018 at 3:24 PM Vasiliy Tolstov wrote:
> Thanks for suggestions.
> If somebody can look a
Thanks for suggestions.
If somebody can look at github.com/unistack-org/go-crush package
(ported ceph crush to go) i'l be happy.
Now weight represented as float32, i'm try to use
https://github.com/shopspring/decimal but code looks ugly with many
conversations. And also as i see ceph code (mapper.c
https://godoc.org/golang.org/x/image/math/fixed might provide some hints how to
work with this kind of type.
The idea is to use a special type and provide all operations you need.
https://godoc.org/math/big#Rat might be helpful to create first tests of the
basic math operations with maximum pre
Does it possible to avoid conversation and works only with fixed point
(if this can bring performance speedup)?
пн, 22 окт. 2018 г. в 16:13, Vasiliy Tolstov :
>
> пн, 22 окт. 2018 г. в 16:02, Jan Mercl <0xj...@gmail.com>:
> >
> > On Mon, Oct 22, 2018 at 2:35 PM Vasiliy Tolstov wrote:
> >
> > > Doe
пн, 22 окт. 2018 г. в 16:02, Jan Mercl <0xj...@gmail.com>:
>
> On Mon, Oct 22, 2018 at 2:35 PM Vasiliy Tolstov wrote:
>
> > Does reading this 4 bytes to uint32 and use math.Float32frombits looks
> > right?
>
> It does not look right, see
> https://en.wikipedia.org/wiki/Q_(number_format)#Q_to_flo
On Mon, Oct 22, 2018 at 2:35 PM Vasiliy Tolstov wrote:
> Does reading this 4 bytes to uint32 and use math.Float32frombits looks
right?
It does not look right, see
https://en.wikipedia.org/wiki/Q_(number_format)#Q_to_float
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-j
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Hi! I have some binary format that contains in 4 bytes Q16.16 fixed
point number in LittleEndian. Does reading this 4 bytes to uint32 and
use math.Float32frombits looks right? And also as i understand if in
my code i use float32 i have performance decrease vs if i work with
fixed point int?
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