i have already build such an abstraction myself
(https://github.com/mantzas/adaptlog).
the issue is not what i use but what all the packages out there use that i
import.
checkout the link mentioned by Dave Cheney
On Monday, February 13, 2017 at 4:18:58 PM UTC+2, Tamás Gulácsi wrote:
>
> Use an a
Use an adapter which provides a writer to std lib's log, and pipes it through
your chosen logging lib.
Like go-kit/kit/log.StdAdapter.
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nice, i'll take a look
On Monday, February 13, 2017 at 10:00:15 AM UTC+2, Dave Cheney wrote:
>
> There is an active discussion thread over on the development list ->
> https://groups.google.com/forum/#!topic/golang-dev/F3l9Iz1JX4g
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There is an active discussion thread over on the development list ->
https://groups.google.com/forum/#!topic/golang-dev/F3l9Iz1JX4g
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let's assume you use a package that logs with std "log" package and my app
uses something else let's say logrus.
What would the logging result be? Would it not be inconsistent?
On Monday, February 13, 2017 at 9:47:46 AM UTC+2, Jan Mercl wrote:
>
> On Mon, Feb 13, 2017 at 8:44 AM Sotirios Mantziar
On Mon, Feb 13, 2017 at 8:44 AM Sotirios Mantziaris
wrote:
> ... which prohibit me of using anything else if i want to have a
consistent logging experience.
What does "consistent logging experience" mean?
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Hi,
i was wondering if the std lib should implement a logging abstraction so
that every lib developer can abstract away logging and let the final lib
user provide the implementation it needs.
The reason for this is that like everybody else i use a lot of open source
and many of them use std "l