I think there a confusion of what I am trying to say. With the go routine
approach there is cost of 1M connections + cost of 1M go routines running a
blocking call all the time. With an event based system where I can
multiplex code execution over a fixed size go routines, the cost is already
cu
Hey guys,
So for some time now I have been trying to build a high performance
Pub/Sub server in Go. I am using gorilla websocket library, which in it
self has a Read, Write methods (
https://godoc.org/github.com/gorilla/websocket#Conn.ReadMessage) that will
block my current routine. In order t
Hey guys,
So for a while I have been working on a chat system that is written in Go
and it targets itself to run efficiently on low resources systems like
Raspberry Pi (under 512MB) and handle hundreds of thousands of connections
easily (for really curious people URL is http://beta.raspchat.co