Re: [go-nuts] Will Go 1.9 have entirely concurrent Garbage Collection?

2017-07-07 Thread voidlogic
>"Library functions that used to trigger stop-the-world garbage collection now trigger concurrent garbage collection" I wonder if there is still a way to manually trigger a complete GC pass? I have hundreds of unit benches in my code bases that call runtime.GC() before t.ResetTimer() (and t.Rep

Re: [go-nuts] Compiling Go plugins with playground/NACL/GAE-like isolation

2017-05-18 Thread voidlogic
er? I think you could block networking altogether. > Wiring those two wouldn't be a problem if you use things such as > go-dockerclient > > -- > -- Aldrin Leal, > / > http://about.me/aldrinleal > > On Wed, May 17, 2017 at 11:55 PM, voidlogic > wrote: > >>

Re: [go-nuts] Compiling Go plugins with playground/NACL/GAE-like isolation

2017-05-17 Thread voidlogic
od of isolation. On Wednesday, May 17, 2017 at 5:20:34 PM UTC-7, Aldrin Leal wrote: > > go-plugin wouldn't work? > > github.com/hashicorp/go-plugin > > > -- > -- Aldrin Leal, > / > http://about.me/aldrinleal > > On Wed, May 17, 2017 at 7:05 PM, voidlogic >

[go-nuts] Compiling Go plugins with playground/NACL/GAE-like isolation

2017-05-17 Thread voidlogic
Hey Everyone, I'm working on a project to allow other teams within my company to submit plugins that are executing as optional event handlers within my application. We currently support Lua but with the addition of Go plugin support we would like to support Go as well (our app is written in Go