Going over the contribution guide now.
Tracking with: https://github.com/golang/go/issues/22402
Thank you for your help!
On Monday, October 23, 2017 at 1:01:59 PM UTC-4, Elias Naur wrote:
>
> There's a guide at https://golang.org/doc/contribute.html to help
> submitting a change to the code revie
Maybe? I would appreciate your help in this matter. What is the quickest
way to confirm that the change makes sense, doesn't break previous ios
related stuff, and get it into the next go release? I don't want to hold
things up as I google "change list" with various combinations of "golang",
"gi
Making the following change fixes the original problem and allows my ios
apps to be uploaded:
diff --git a/src/cmd/link/internal/ld/lib.go
b/src/cmd/link/internal/ld/lib.go
index bd3abbba0a..45642e8ad7 100644
--- a/src/cmd/link/internal/ld/lib.go
+++ b/src/cmd/link/internal/ld/lib.go
@@ -1105,7
On the off chance that it might be useful, here is some information on the
bind example that validated:
~/Library/Developer/Xcode/Archives/2017-10-23/bind 2017-10-23, 11.24
AM.xcarchive/Products/Applications/bind.app: size -x -l -m bind
Segment __PAGEZERO: 0x1 (vmaddr 0x0 fileoff 0)
It does change things.
description length:88662
ERROR ITMS-90635: "Invalid Mach-O Format. The Mach-O in bundle "bios.app"
isn’t consistent with the Mach-O in the main bundle. The main bundle Mach-O
contains armv7(machine code) and armv7(machine code) and armv7(machine
code) and armv7(machine co
Ok thank you!. Bind does validate after setting ENABLE_BITCODE to NO in the
build settings.
On Monday, October 23, 2017 at 11:03:51 AM UTC-4, Elias Naur wrote:
>
> To successfully build the bind example you need to disable bitcode (and
> import the framework as you did). Sorry.
>
> - elias
>
> D
Trying bind this time.
Not able to build in Xcode with bind example. Xcode can't find the Hello
module when following the instructions. Dropping the hello.framework into
the ios folder seems to help but leads to the following linker error:
ld:
'/Users/rust/code/src/golang.org/x/mobile/example/b
Yes the error happens with tip.
go version devel +006bc57095 Sun Oct 22 15:50:50 2017 + darwin/amd64
On Sunday, October 22, 2017 at 4:32:44 AM UTC-4, Elias Naur wrote:
>
> Another thing: Is the problem present in go tip (to become 1.10) as well?
> And finally, can you reproduce the problem
Here is the error text in case the png doesn't display.
description length:93594
ERROR ITMS-90503: "Invalid Bundle. Apps that have 'arm64' in the list of
UIRequiredDeviceCapabilities in Info.plist must only contain the arm64
slice."
ERROR ITMS-90209: "Invalid Segment Alignment. The app binary
I reproduced the problem using the gomobile bind example with the following
code changes.
diff --git a/cmd/gomobile/build_iosapp.go b/cmd/gomobile/build_iosapp.go
index 0b2a923..8480790 100644
--- a/cmd/gomobile/build_iosapp.go
+++ b/cmd/gomobile/build_iosapp.go
@@ -31,7 +31,7 @@ func goIOSBu
go1.9.1 xcode 9.0.1 macOS 10.13.
On Sunday, October 22, 2017 at 4:26:15 AM UTC-4, Elias Naur wrote:
>
> Hi Paul,
>
> What version of Go, Xcode an macOS are you using? I'd like to help you
> debug the problem, but Xcode doesn't seem to allow me to run the validation
> of an archived build without
I'm getting the following error when trying to publish a go app to the
itunes connect app store.
ERROR ITMS-90209: "Invalid Segment Alignment. The app binary at
'bios.app/bios' does not have proper segment alignment. Try rebuilding the
app with the latest Xcode version."
Please: Can anyone tel
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