[go-nuts] Access to initialized functions between packages

2018-09-05 Thread blueblank
I have 2 packages, one runs the main program('A' or 'core'), the other is a remote program that can send to the main program('B' or 'remote'). in A: type SendFn func(string, interface{}) error var ( sendSendFn NoSendError = xrr.Xrror("Send is not initialized!") ) func Send(fro

[go-nuts] Re: [?] emulating an opengl shader in cpu bound functions

2016-06-23 Thread blueblank
On Wednesday, June 22, 2016 at 5:06:38 PM UTC-4, blue...@gmail.com wrote: > > > > > > Thanks for all the suggestions especially Egon, that put me ahead of my > learnin

[go-nuts] Re: [?] emulating an opengl shader in cpu bound functions

2016-06-22 Thread blueblank
Thanks for all the suggestions especially Egon, that put me ahead of my learning curve. I put most of the art pipeline I'm developing here: https://github.com/thr

[go-nuts] Re: [?] emulating an opengl shader in cpu bound functions

2016-06-22 Thread blueblank
On Tuesday, June 21, 2016 at 6:26:28 AM UTC-4, Egon wrote: > > > > On Tuesday, 21 June 2016 12:50:16 UTC+3, Egon wrote: >> >> >> >> On Monday, 20 June 2016 18:02:53 UTC+3, blue...@gmail.com wrote: >>> >>> >>>

[go-nuts] [?] emulating an opengl shader in cpu bound functions

2016-06-20 Thread blueblank
I am attempting to generate a random starfield, in go. This is something that will need to printed on actual paper, but that is another issue and I only mention it to