Re: [go-nuts] [help] trying to use gccgo but missing something

2019-06-03 Thread anthony Place
there is a 100 or so containing gccgo; '.go','.a','.c', batch and '.html' but no executable (other than the batch files) i was previously hopeful about one called 'gccgo_install.html', but it was about compilation and then assumed the executable existed. it seems something was not set to make t

Re: [go-nuts] [help] trying to use gccgo but missing something

2019-06-03 Thread anthony Place
> What does "which gccgo" print? which: no gccgo in (/sbin:/bin:/usr/sbin:/usr/bin:/snap/bin) i was wondering if i had to add something to the path, or that it wasn't being packaged, but.. * gcc doc says go supported. * if i search the fs for gccgo i get all sorts of hits. -- You receive

[go-nuts] [help] trying to use gccgo but missing something

2019-06-03 Thread anthony Place
i hoped adding -compiler gccgo to go build would just work but... > gccgo: exec: "gccgo": executable file not found in $PATH i have gcc (8.3) repo. package (solus 5) installed and the docs with it say it supports go, and there doesn't seem to be anything else about gccgo in the repo. so not rea

[go-nuts] Re: [ANN] Vermeer - physically based rendering (raytracing) with Go

2016-07-12 Thread anthony Place
am interesting in ray-tracing, but unfortunately you seem to have done a bit a optimisation for SSE4, and got rid of other architectures support, so my core 2 and arm based machines cant use it. I hope someone fancies trying it out - if so let me know how you get on! > > -- You received this m