Ian,
Any thoughts on this? Appreciate a response.
Thanks
Naveen
On Tue, 5 May, 2020, 8:34 PM Naveen Kak, wrote:
> Hi Ian,
> I explored a few things, calling debug.FreeOSMemory periodically. This
> does help, I see a definitely a change in the memory being returned to the
> OS ( lo
t
memory allocations/de-allocations?, haven't explored this much yet.
Another thing, calling debug.FreeOSMemory periodically does cause CPU
spikes.
Regards
Naveen
On Wed, Apr 29, 2020 at 2:16 AM Ian Lance Taylor wrote:
> On Tue, Apr 28, 2020 at 1:00 PM Naveen Kak wrote:
>
>>
work efficiently enough on its own.
Calling GC so often is an overhead and would cause CPU spikes.
On Tue, Apr 28, 2020 at 3:21 AM Ian Lance Taylor wrote:
> On Sun, Apr 26, 2020 at 9:57 PM Naveen Kak wrote:
>
>> I have my system up and running for let's say 10 hours or so whe
I have my system up and running for let's say 10 hours or so where these
operations on map ( continuous add/delete) keep happening. Memory keeps
growing and goes very high.
Eventually at end of test we clear all map entries, memory is reclaimed and
is good.
It's basically kind of load test.
Appreci
Is this really working.? For me also the memory keeps growing ..i have a
nested map structure though..only when the top level mao is gone i see
memory shrinking.
Just deleting entries from the top level map doesn't see to solve any
issue,
On Tuesday, August 28, 2018 at 12:43:00 AM UTC+5:30, Ka