I've already checked process threads using ps command, and threads are not
leaking.
Still, it is more than possible that there are memory leaks within my Cgo
code, or gstreamer as well (Which I'm running with Cgo as well)
But before I'm starting to chase this path, I would like to be sure heapSys
Are you certain your CGo code isn’t creating threads?
> On Mar 26, 2022, at 1:10 PM, Shlomi Amit wrote:
>
> Yes. I already monitoring the runtime stat of number of go routines (Can be
> seen in the screenshot as well) and it's not increasing.
>
> On Sat, Mar 26, 2022, 20:40 robert engels
Stephan Lukits
> On 25 Mar 2022, at 20:41, 'Michael Toy' via golang-nuts
> wrote:
>
> The discussion is quite informative
https://m.youtube.com/watch?v=ynoY2xz-F8s
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Yes. I already monitoring the runtime stat of number of go routines (Can be
seen in the screenshot as well) and it's not increasing.
On Sat, Mar 26, 2022, 20:40 robert engels wrote:
> Are you certain the number of Go routines is not increasing - each Go
> routine requires stack. See https://tpas
Are you certain the number of Go routines is not increasing - each Go routine
requires stack. See https://tpaschalis.github.io/goroutines-size/
> On Mar 24, 2022, at 3:18 PM, Shlomi Amit wrote:
>
> Hi.
>
> I’m trying to find a memory leak in my application.
> I’ve added some runtime memory sta