It turns out to be unrelated to any standard library features, as a trivial
program uses ~100MB of virtual memory:
https://github.com/golang/go/issues/28114
On Wednesday, 10 October 2018 08:43:50 UTC+3, Houzuo Guo wrote:
>
> Good day fellow gophers.
>
> A system program of mine that runs couple
Good day fellow gophers.
A system program of mine that runs couple of server daemons in one
executable used to consume ~15MB of resident memory and ~15MB of virtual
memory, compiled with go 1.10.
After upgrading to go 1.11, its resident memory usage remains identical,
but virtual memory usage
On Tue, Oct 9, 2018 at 11:57 AM, Vitaly Isaev wrote:
>
> This topic has been already discussed here last year, but I would like to
> bring it up again, because some details in Go 1.11 could be changed (compared
> with Go 1.8). The problem is CPU profiling of Go application that actively
> uses
Forgive my ignorance, I am working from MacOS but realized my mistake about
20 min after I had submitted the issue I was having. The import wasnt
really the issue, it was my usage of the QueryESXi function. I was trying
to call it directly but figured out after a few hours of frustration and
Forgive my ignorance, I am working from MacOS but realized my mistake about
20 min after I had submitted the issue I was having. The import wasnt
really the issue, it was my usage of the QueryESXi function. I was trying
to call it directly but figured out after a few hours of frustration and
Yes, my GOPATH and GOROOT are working fine in fact other local imports work
as intended. I made a idiotic mistake and wasted so much time googling
when I shouldve seen what I was doing wrong. I was calling `QueryESXi()`
and adding the import line. I left off the `cli.QueryESXi()`. Once I did
On Tuesday, October 9, 2018 at 11:28:05 AM UTC-7, Constantin Konstantinidis
wrote:
>
> jFrog is my working environment. I remain puzzled by the %21 character in
> the error message. Is it a typo or is it really included in the error
> message ? Could you share the GOPROXY set up that you used
Wow, so it really was that easy... Thanks a lot.
On Tuesday, October 9, 2018 at 11:04:24 PM UTC+3, Ian Lance Taylor wrote:
>
> On Tue, Oct 9, 2018 at 11:49 AM, jclc via golang-nuts
> > wrote:
> > I'm trying to make a graphical crash window on my program for my users
> who
> > will not have ter
On Tue, Oct 9, 2018 at 11:49 AM, jclc via golang-nuts
wrote:
> I'm trying to make a graphical crash window on my program for my users who
> will not have terminal access. I can panic with my own custom crash dumps
> that include details that I can then handle after recover(), but I can't get
> any
Golang Desktop Automation. Control the mouse, keyboard, bitmap, read the
screen, Window Handle and global event listener.
Robotgo v0.60.0 is released, refactoring window and example.
https://github.com/go-vgo/robotgo/releases/tag/0.60.0
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I'm trying to make a graphical crash window on my program for my users who
will not have terminal access. I can panic with my own custom crash dumps
that include details that I can then handle after recover(), but I can't
get anything useful from a standard library panic. If the user tells me hi
jFrog is my working environment. I remain puzzled by the %21 character in
the error message. Is it a typo or is it really included in the error
message ? Could you share the GOPROXY set up that you used ?
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"golang-nuts
On Wed, Oct 10, 2018, 5:49 AM D Whelp wrote:
> Hello all,
>
> Super new to Golang, loving the hell out of it, but I am running into a
> small issue. I have a small application that I am working through. I can
> import my models using `import ("/dojo/pkg/models")` in main.go just fine.
> Now I a
I don't see clearly which OS you run on, but "../cli" should work if you
run locally.
On Tuesday, October 9, 2018 at 6:49:20 PM UTC+2, D Whelp wrote:
>
> Hello all,
>
> Super new to Golang, loving the hell out of it, but I am running into a
> small issue. I have a small application that I am w
Hello all,
Super new to Golang, loving the hell out of it, but I am running into a
small issue. I have a small application that I am working through. I can
import my models using `import ("/dojo/pkg/models")` in main.go just fine.
Now I am trying to build a `cli` package and I cannot import
Thank you Vladimir Varankin ,
I dont want to use jfrog-cli.
The problem I faced with jfrog-cli is
- I can install jfrog-cli, and configure the artifactory using jfrog rt c
and successfully go get dependencies to my test. But this approach works
better on local machine. When I want to execute the
That was awesome Gary
pprasanthi-MBP-A6F84:gomodtry pprasanthi$ go mod download -json
{
"Path": "github.com/davecgh/go-spew",
"Version": "v1.1.1",
"Info":
"/Users/pprasanthi/go/pkg/mod/cache/download/github.com/davecgh/go-spew/@v/v1.1.1.info",
"GoMod":
"/Users/pprasanthi/go/pkg/mod/cache/downloa
Well, I only have myself to blame for the complexity then. ;-)
There is no visible difference, but there is an invisible one--the visitor
functions are now potentially parallel so they must not access shared
variables casually. One choice is to use a channel, one is to use mutual
exclusion.
On Tu
As the OP, I want to clarify my comment about grokking. I meant that it takes
time to understand someone else's code, not about CSP itself.
I went through a YouTube series that writes a news aggregator in go using CSP;
it took 22 videos to explain the code.
I started looking at Mike jones'
data.Members needs to be a slice.
You also need to export slug (capitalize it) if you want to decode data
into it.
Try:
type Member struct {
Slug string `json:"slug"`
}
type data struct {
Members []Member `json:"members"`
}
Cheers,
Christian
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You received this message because you are sub
Rename your "slug string" to "Slug string" to make it public so the json
package can write to it, and make the "Members" field of data a slice:
type Member struct {
Slug string
}
type data struct {
Members []Member
}
On Tuesday, October 9, 2018 at 2:46:02 PM UTC+2, pdbw...@gmail.com wrote
Members.slug is not exported. It should be Members.Slug, not Members.slug
On Tue, Oct 9, 2018 at 6:45 AM wrote:
>
>
> type Members struct {
> slug string `json:"slug"`
> }
> type data struct {
> Members Members //`json:"members"`
> }
>
> func main() {
>
> resp, err :=
> http.Get("http
type Members struct {
slug string `json:"slug"`
}
type data struct {
Members Members //`json:"members"`
}
func main() {
resp, err := http.Get(
"https://gist.githubusercontent.com/DQIJAO/e14c64ea610688e70228a9fb8c649b2c/raw/6cccd444c1ef65411aa3662b112634996b837414/bnk48.json";
)
Hey there!
I don't know much about jfrog, but was curious to delve into the enterprise
proxies topic. It seems that you're supposed to use jfrog's own
jfrog-cli [1] to work with the artifactory. I believe the CLI simply set a
proper value to GOPROXY to URL, that supports gomod proxy protocol AP
Yeah sorry about the spam :(
I forgot the link the first time and wanted to edit the title the second
time.
Didn't think there were notifications for every creation.
Really sorry about that :(
Le mardi 9 octobre 2018 10:47:33 UTC+2, Jan Mercl a écrit :
>
> On Tue, Oct 9, 2018 at 10:31 AM Astic
On Tue, Oct 9, 2018 at 10:31 AM Asticode wrote:
> I'm happy to announce go-astiencoder, an open source video encoder
written in GO and based on ffmpeg C bindings:
https://github.com/asticode/go-astiencoder
Three separate announcements of the same thing in cca 20 minutes.
--
-j
--
You receiv
Hey guys,
I'm happy to announce go-astiencoder, an open source video encoder written
in GO and based on ffmpeg C bindings:
https://github.com/asticode/go-astiencoder
Its goal is to assemble the full audio/video encoding process in GO for
people looking to:
- understand how such a process
Hey guys,
I'm happy to announce go-astiencoder, an open source video encoder written
in GO and based on ffmpeg C bindings:
https://github.com/asticode/go-astiencoder
Its goal is to assemble the full audio/video encoding process in GO for
people looking to:
- understand how such a process
Hey guys,
I'm happy to announce go-astiencoder, an open source video encoder written
in GO and based on ffmpeg C bindings.
Its goal is to assemble the full audio/video encoding process in GO for
people looking to:
- understand how such a process work in detail
- integrate their video e
Hi,
There are two kinds of errors: user-facing error and developer-facing
error. User-facing error is an error that is supposed to be relayed back to
the end-users. It is usually stripped from sensitive information and is
generally more verbose. On the other hand, developer-facing error are
in
You can also use the handy command `go mod download -json` to view
information about the dependencies and where they are on disk for a module.
On Monday, 8 October 2018 22:29:46 UTC+1, ppras...@splunk.com wrote:
>
> Got it, Thanks Wagner.
> I did not set GOPATH since I was using GO111MODULE=on. S
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