Re: [g-a-devel] need help implementing a widget in atk

2008-10-30 Thread David Bolter
At risk of seeming like all we do is agree with each other, I have to say I agree with Will regarding the goal of representing what is on the screen in a way that photon and non-photon dependent people can collaborate. I'm also wondering if my suggestion (of a list of tables) might be confusing wh

Re: [g-a-devel] need help implementing a widget in atk

2008-10-30 Thread Willie Walker
Hi Mike: As was suggested by Li Yuan, the first view looks a lot like one of the gtk-demo demos. In particular, the "Tree View"->"Tree Store" demo: http://master.gnome.org/~wwalker/Screenshot-CardPlanningSheet.png In accerciser, this shows up as a "tree table" with a very flat hierarchy. T

Re: [g-a-devel] need help implementing a widget in atk

2008-10-29 Thread Mike Gorse
I would wind up having to create/destroy atk objects anyway since the size of the tables would usually change, as would the UIA providers that are exposed. It is also possible to disable groups, and there is another view which acts like a listbox. Anyway, I'm realizing that the Details view is

Re: [g-a-devel] need help implementing a widget in atk

2008-10-29 Thread David Bolter
Hi Mike, For both views I think I would prefer them exposed as a list of 2 ATK_ROLE_TABLE controls and the group names might simply be accessible-table-caption properties (unless they are user-actionable). This way you might actually get away with not having to destroy/create any atk objects when

[g-a-devel] need help implementing a widget in atk

2008-10-28 Thread Mike Gorse
Hi all, I am trying to map the MWF ListView control to atk (via UI automation). I don't believe there is a gtk control equivalent to it, and I want our code to work well with Orca for instance, so I wanted to ask if anyone wanted to give input as to what I should do to map it. It has several