Hi
I have a question regarding the implicit solvent implementation in GROMACS
4.5.1 (with GPU acceleration). I have been trying to simulate molecules with
varying size (PYP with 125 AAs, BBA5 with ~20 AAs, and and Trigger Factor with
432 AAs), but can't seem to be able to maintain the secondary
Hi
1) I am using Amber03 forcefield.
2) In most cases Yes, but in others, implicit solvent simulations tend to crash
almost immediately (after reporting segmentation fault).
3) It generally takes less than a couple of 100 ps for the loss of the
secondary structure. A few times, I even received
Hi
It's not necessarily GPU-specific, it's implicit solvent-specific. I don't get
these problems in explicit solvent simulations on CPU, only in implicit solvent
simulations both on GPU as well as CPU. One of the problems that I can think of
is unbalanced charges that I would have balanced out
3 matches
Mail list logo