On Thu, May 3, 2018 at 7:24 PM, Stefan Beller wrote:
>>> +void clear_alloc_state(struct alloc_state *s)
>>> +{
>>> + while (s->slab_nr > 0) {
>>> + s->slab_nr--;
>>> + free(s->slabs[s->slab_nr]);
>>
>> I think you're leaking memory here. Commit and tree objects ma
On Wed, May 2, 2018 at 1:50 PM, Jonathan Tan wrote:
> On Tue, 1 May 2018 14:34:03 -0700
> Stefan Beller wrote:
>
>> +void *allocate_alloc_state(void)
>> +{
>> + return xcalloc(1, sizeof(struct alloc_state));
>> +}
>> +
>> +void clear_alloc_state(struct alloc_state *s)
>> +{
>> + while (s
On Wed, May 2, 2018 at 10:44 AM, Duy Nguyen wrote:
> On Tue, May 1, 2018 at 11:34 PM, Stefan Beller wrote:
>> #include "cache.h"
>> #include "object.h"
>> @@ -30,8 +31,25 @@ struct alloc_state {
>> int count; /* total number of nodes allocated */
>> int nr;/* number of nodes
On Tue, May 1, 2018 at 11:34 PM, Stefan Beller wrote:
> @@ -501,9 +516,12 @@ void raw_object_store_clear(struct raw_object_store *o)
> void object_parser_clear(struct object_parser *o)
> {
> /*
> -* TOOD free objects in o->obj_hash.
> -*
You need to free(o->obj_hash) too
On Tue, 1 May 2018 14:34:03 -0700
Stefan Beller wrote:
> +void *allocate_alloc_state(void)
> +{
> + return xcalloc(1, sizeof(struct alloc_state));
> +}
> +
> +void clear_alloc_state(struct alloc_state *s)
> +{
> + while (s->slab_nr > 0) {
> + s->slab_nr--;
> + fre
On Tue, May 1, 2018 at 11:34 PM, Stefan Beller wrote:
> #include "cache.h"
> #include "object.h"
> @@ -30,8 +31,25 @@ struct alloc_state {
> int count; /* total number of nodes allocated */
> int nr;/* number of nodes left in current allocation */
> void *p; /* firs
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