On Fri, Aug 31, 2018 at 05:23:17PM +0200, Ævar Arnfjörð Bjarmason wrote:
> On Tue, Aug 21 2018, Jeff King wrote:
>
> > +int bitmap_has_sha1_in_uninteresting(struct bitmap_index *bitmap_git,
> > +const unsigned char *sha1)
> > +{
> > + int pos;
> > +
> > + if (!
On Tue, Aug 21 2018, Jeff King wrote:
> +int bitmap_has_sha1_in_uninteresting(struct bitmap_index *bitmap_git,
> + const unsigned char *sha1)
> +{
> + int pos;
> +
> + if (!bitmap_git)
> + return 0; /* no bitmap loaded */
> + if (!bitmap_g
On Tue, Aug 21, 2018 at 03:47:36PM -0400, Derrick Stolee wrote:
> On 8/21/2018 3:07 PM, Jeff King wrote:
> > When we do a bitmap walk, we save the result, which
> > represents (WANTs & ~HAVEs); i.e., every object we care
> > about visiting in our walk. However, we throw away the
> > haves bitmap,
On 8/21/2018 3:07 PM, Jeff King wrote:
When we do a bitmap walk, we save the result, which
represents (WANTs & ~HAVEs); i.e., every object we care
about visiting in our walk. However, we throw away the
haves bitmap, which can sometimes be useful, too. Save it
and provide an access function so cod
When we do a bitmap walk, we save the result, which
represents (WANTs & ~HAVEs); i.e., every object we care
about visiting in our walk. However, we throw away the
haves bitmap, which can sometimes be useful, too. Save it
and provide an access function so code which has performed a
walk can query it
On Fri, Aug 17, 2018 at 03:39:29PM -0700, Stefan Beller wrote:
> > diff --git a/pack-bitmap.h b/pack-bitmap.h
> > index 4555907dee..02a60ce670 100644
> > --- a/pack-bitmap.h
> > +++ b/pack-bitmap.h
> > @@ -50,6 +50,13 @@ int rebuild_existing_bitmaps(struct bitmap_index *,
> > struct packing_data
> diff --git a/pack-bitmap.h b/pack-bitmap.h
> index 4555907dee..02a60ce670 100644
> --- a/pack-bitmap.h
> +++ b/pack-bitmap.h
> @@ -50,6 +50,13 @@ int rebuild_existing_bitmaps(struct bitmap_index *, struct
> packing_data *mapping
> khash_sha1 *reused_bitmaps, int show
When we do a bitmap walk, we save the result, which
represents (WANTs & ~HAVEs); i.e., every object we care
about visiting in our walk. However, we throw away the
haves bitmap, which can sometimes be useful, too. Save it
and provide an access function so code which has performed a
walk can query it
When we do a bitmap walk, we save the result, which
represents (WANTs & ~HAVEs); i.e., every object we care
about visiting in our walk. However, we throw away the
haves bitmap, which can sometimes be useful, too. Save it
and provide an access function so code which has performed a
walk can query it
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