On Thu, May 3, 2018 at 7:24 PM, Stefan Beller wrote:
>>> +void clear_alloc_state(struct alloc_state *s)
>>> +{
>>> + while (s->slab_nr > 0) {
>>> + s->slab_nr--;
>>> + free(s->slabs[s->slab_nr]);
>>
>> I think you're leaking memory here. Commit and tree objects ma
On Wed, May 2, 2018 at 1:50 PM, Jonathan Tan wrote:
> On Tue, 1 May 2018 14:34:03 -0700
> Stefan Beller wrote:
>
>> +void *allocate_alloc_state(void)
>> +{
>> + return xcalloc(1, sizeof(struct alloc_state));
>> +}
>> +
>> +void clear_alloc_state(struct alloc_state *s)
>> +{
>> + while (s
On Wed, May 2, 2018 at 10:44 AM, Duy Nguyen wrote:
> On Tue, May 1, 2018 at 11:34 PM, Stefan Beller wrote:
>> #include "cache.h"
>> #include "object.h"
>> @@ -30,8 +31,25 @@ struct alloc_state {
>> int count; /* total number of nodes allocated */
>> int nr;/* number of nodes
On Tue, May 1, 2018 at 11:34 PM, Stefan Beller wrote:
> @@ -501,9 +516,12 @@ void raw_object_store_clear(struct raw_object_store *o)
> void object_parser_clear(struct object_parser *o)
> {
> /*
> -* TOOD free objects in o->obj_hash.
> -*
You need to free(o->obj_hash) too
On Tue, 1 May 2018 14:34:03 -0700
Stefan Beller wrote:
> +void *allocate_alloc_state(void)
> +{
> + return xcalloc(1, sizeof(struct alloc_state));
> +}
> +
> +void clear_alloc_state(struct alloc_state *s)
> +{
> + while (s->slab_nr > 0) {
> + s->slab_nr--;
> + fre
On Tue, May 1, 2018 at 11:34 PM, Stefan Beller wrote:
> #include "cache.h"
> #include "object.h"
> @@ -30,8 +31,25 @@ struct alloc_state {
> int count; /* total number of nodes allocated */
> int nr;/* number of nodes left in current allocation */
> void *p; /* firs
We have to convert all of the alloc functions at once, because alloc_report
uses a funky macro for reporting. It is better for the sake of mechanical
conversion to convert multiple functions at once rather than changing the
structure of the reporting function.
We record all memory allocation in al
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