On Fri, 28 Jan 2005, Matthew H. Plough wrote:
> Sorry for replying to my own message, but I did a quick test. Here's
> the result of my Blender operations:
>
> http://www.princeton.edu/~mplough/tmp/submarine.jpg
Well my contribution is from the Gimp, using a blend FG->Bg
(white/black) and the
Sorry for replying to my own message, but I did a quick test. Here's
the result of my Blender operations:
http://www.princeton.edu/~mplough/tmp/submarine.jpg
Matt
Matthew H. Plough wrote:
Jim Clark wrote:
I realized I did not make the most important issue clear. I want it
3D in both directions.
Jim Clark wrote:
I realized I did not make the most important issue clear. I want it 3D
in both directions...not just top to bottom (which even I can do) but
also tapering towards the tips. So it really looks as if it is rounded
at the ends as well as fat in the middle. Sorry for the lack of cla
I realized I did not make the most important issue clear. I want it 3D in both directions...not just top to bottom (which even I can do) but also tapering towards the tips. So it really looks as if it is rounded at the ends as well as fat in the middle. Sorry for the lack of clarity.
Thanks again