Filters -->Map -->Bump Map has a little bit of height control. Lots of
other options I never quite figured out as well.
The Basic Tutorial on either of the embarrassing and outdated web sites
is everything I know about that Filter. Perhaps some of the other options
there will get you towards your
On Sunday 17 August 2003 2:09 pm, Gaillard Lee Johnson wrote:
> no convertng to rgb doesn't give me a 3d respresentation of my
> terrain as the 3dview does in terraform...thats what I need is a
> way to afix textures in a realtime way to the terrain..how else
> does one know where/how to apply the
no convertng to rgb doesn't give me a 3d respresentation of my terrain
as the 3dview does in terraform...thats what I need is a way to afix
textures in a realtime way to the terrain..how else does one know
where/how to apply the textures to say a rock face on point x,y on the
terrain
thx ;
On Sat, 2003-08-16 at 22:17, Gaillard Lee Johnson wrote:
> hi..
>
> I am trying to texture ( for game development) a heightfield that I
> made in terraform [ can only export like tga or png for gimp]( 3d) and
> load into gimp. I can load it into gimp but its greyscale and only 2d
> which isn
hi..
I am trying to texture ( for game development) a heightfield that I
made in terraform [ can only export like tga or png for gimp]( 3d) and
load into gimp. I can load it into gimp but its greyscale and only 2d
which isn't going to help me with texturing 3d objects on the
terrain..any ide