Sven Neumann wrote:
Hi,
Jim <[EMAIL PROTECTED]> writes:
I have read the one page tutorial on batch mode,
http://www.gimp.org/tutorials/Basic_Batch/ and have copied and pasted
the script and commands and they don't work.
The tutorial is supposed to work. You might want to tell us in
Hi,
Jim <[EMAIL PROTECTED]> writes:
> I have read the one page tutorial on batch mode,
> http://www.gimp.org/tutorials/Basic_Batch/ and have copied and pasted
> the script and commands and they don't work.
The tutorial is supposed to work. You might want to tell us in what
way it doesn't work fo
On 7/27/05, Jim <[EMAIL PROTECTED]> wrote:
> A B wrote:
>
> > I'm converting a huge load of sprites from a game into ones suitable
> > for use in another (from Myth II to Doom) and of course this involves
> > a huge amount of repetitive actions- to change the image mode from
> > indexed to RGB, ba
A B wrote:
I'm converting a huge load of sprites from a game into ones suitable
for use in another (from Myth II to Doom) and of course this involves
a huge amount of repetitive actions- to change the image mode from
indexed to RGB, back to indexed but with the Doom palette, and then to
go th
I really don't understand much about gimp batch mode but I
think you could write a bash script to do it with convert.
Paulo Matos
A B said:
>
> I'm converting a huge load of sprites from a game into ones
> suitable for use in another (from Myth II to Doom) and of
> course this involves a huge amo
I'm converting a huge load of sprites from a game into ones suitable for use in another (from Myth II to Doom) and of course this involves a huge amount of repetitive actions- to change the image mode from indexed to RGB, back to indexed but with the Doom palette, and then to go through all the hu