Re: ggiFlush stub

2002-05-13 Thread Jon M. Taylor
On Sun, 12 May 2002, Andreas Beck wrote: > > Hrm... is it me, or is this just wrong? ggiFlush should flush the > > entire virtual area, not just the visible area. > > Huh ? What sense does it make to flush (aka sync the visible representation > to the logical one) invisible areas? Bec

Re: KGIcon / libggi2d accelleration questions

1999-09-29 Thread Jon M. Taylor
On Wed, 29 Sep 1999, Andreas Beck wrote: > > > 1) Is the ioctl ACCEL_GETSUGGEST still in use ? > > We should reactivate it. It's a drawback not to have it. Well, we never really needed it until now. > > AFAIK it is not is use anywhere, but as soon as we start doing > > anything

Re: Bug in the config of KGIcon

1999-09-29 Thread Jon M. Taylor
On Wed, 29 Sep 1999, =?iso-8859-1?Q?Rub=E9n?= wrote: > The .configure scripts of the nVidia chipsets and nVidia ramdacs > hasn't the executable bit, so, the script crashes when you try to select > them. Yes, IIRC the 'fixbits' script fixes this. I think this is a CVS problem - if

Videomem == swapspace

1999-09-30 Thread Jon M. Taylor
On Thu, 30 Sep 1999, Jos Hulzink wrote: > I'm thinking of using video memory as regular memory (When developping my > ViRGE driver, I got 24 MB doing nothing...) MAybe a nice KGI feature ? This should not be hard, actually. Export your unused videomem in KGIcon using a kgi_mmio_region,

Re: Videomem == swapspace

1999-09-30 Thread Jon M. Taylor
On Thu, 30 Sep 1999, Ketil Froyn wrote: > On Thu, 30 Sep 1999, Jon M. Taylor wrote: > > > > I'm thinking of using video memory as regular memory (When developping my > > > ViRGE driver, I got 24 MB doing nothing...) MAybe a nice KGI feature ? > > This sh

Re: GAL

1999-10-01 Thread Jon M. Taylor
On Fri, 1 Oct 1999, Rodolphe Ortalo wrote: > Hello, > > just in case you have some free time, you may be > interested in this web page (wrt. driver writing). > http://www.irisa.fr/compose/gal/ This is basically a metalanguage spec for abstraction of hardware resources and I/O methods.

Re: constant data rate streaming

1999-10-03 Thread Jon M. Taylor
On Mon, 4 Oct 1999, Andreas Beck wrote: > Hi folks ! > > I'm working on implementing VideoIO for my hardware, and as I have now > successfully grabbed my first short pieces of video, I wonder how one > can get Linux to show a decent behaviour with respect to streaming data > to disk. > > Withou

Re: Doesn't need vertical retrace!

1999-10-04 Thread Jon M. Taylor
On Mon, 4 Oct 1999, Jos Hulzink wrote: > On Fri, 1 Oct 1999, [iso-8859-1] Rubén wrote: > > > Ah, ok, well, it does what I want, its enough for me. Anyway, I will > > continue reading docs and learning how to include vertical retrace support > > into KGIcon, it's best (I have readed the GGI t

3D ioctls and other new stuff in KGI

1999-10-04 Thread Jon M. Taylor
On Mon, 4 Oct 1999, Andreas Beck wrote: [snip] > > Want to help writing 3D accelleration in the KGIcon S3 Virge driver ? > > BTW: When designing new 3D ioctls, could you check with Jon and me ? > We probably have manuals for other designs at hand and it might be helpful > for finding a really

Re: Doesn't need vertical retrace!

1999-10-04 Thread Jon M. Taylor
On Mon, 4 Oct 1999, [iso-8859-1] Rubén wrote: > On 1999/Oct/04, Jos Hulzink wrote: > > > > into KGIcon, it's best (I have readed the GGI tech. docs, and it seems to be > > > a bit difficult). > > > > The ViRGE has completely functional vertical retrace interrupt code, but > > at the moment, not

Re: constant data rate streaming

1999-10-04 Thread Jon M. Taylor
On Mon, 4 Oct 1999, Andreas Beck wrote: > > 2.3.x kernel have Stephen Tweedie's 'rawio' patch, which IIRC is > > designed specifically to deal with this problem. > > I just looked for it ... If you hadn't given me the right keyword, I'd never > have found it ... though it is not specifically

Re: GGI game programming

1999-10-04 Thread Jon M. Taylor
On Mon, 4 Oct 1999, Club Neon wrote: > I can feel this falling from the GGI topic very fast... > > > > I am currently doing research on other ways to extremely compress images > > > (which allow for lossless modes), but that will take a while. > > Have you investigated wavelets? > > As I underst

Re: KGI_COMMANDS, was: Re: Doesn't need vertical retrace!

1999-10-05 Thread Jon M. Taylor
On Tue, 5 Oct 1999, Jos Hulzink wrote: > On Mon, 4 Oct 1999, Andreas Beck wrote: > > > BTW: When designing new 3D ioctls, could you check with Jon and me ? > > We probably have manuals for other designs at hand and it might be helpful > > for finding a really generic interface. > > I sure can.

Re: 3D ioctls and other new stuff in KGI

1999-10-05 Thread Jon M. Taylor
On Tue, 5 Oct 1999, Jos Hulzink wrote: > Hi > > Wondering: > > When a certain mode CAN do hardware 3D, it is not always needed. For > example, if someone only runs normal X, or a 2D game like starcraft, he > doesn't need a Z Buffer, and the Z Buffer space could better be used for > other things

Re: KGI_COMMANDS, was: Re: Doesn't need vertical retrace!

1999-10-05 Thread Jon M. Taylor
On Tue, 5 Oct 1999, [iso-8859-1] Rubén wrote: > On 1999/Oct/05, Jos Hulzink wrote: > > > struct kgi_3dtriangle {int x0,y0,z0,x1,y1,z1,x2,y2,z2}; > > > > Comments please ! > > I don't like this kind of 3dtriangle at all, it needs 9 copies of > data to draw a triangle, maybe it's insignifi

Re: KGI_COMMANDS, was: Re: Doesn't need vertical retrace!

1999-10-05 Thread Jon M. Taylor
On Tue, 5 Oct 1999, Andreas Beck wrote: > > > > struct kgi_3dtriangle {int x0,y0,z0,x1,y1,z1,x2,y2,z2}; > > > Comments please ! > > > I don't like this kind of 3dtriangle at all, it needs 9 copies of > > data to draw a triangle, maybe it's insignificant when you must call later > > ioctl, w

Re: GGI game programming

1999-10-05 Thread Jon M. Taylor
On Tue, 5 Oct 1999, Jay wrote: > "Jon M. Taylor" wrote: > > > On Mon, 4 Oct 1999, Club Neon wrote: > > > > > I can feel this falling from the GGI topic very fast... > > > > > > > > I am currently doing research on other ways to extrem

Re: KGI_COMMANDS, was: Re: Doesn't need vertical retrace!

1999-10-06 Thread Jon M. Taylor
On Wed, 6 Oct 1999, Andreas Beck wrote: > > > > struct kgi_3dtriangle {int x0,y0,z0,x1,y1,z1,x2,y2,z2}; > > > What about the exta fields (W, specular/diffuse color, texture > > coords, vertex fog)? > > Extra commands (i.e. DRAW3DTRIANGLE_TEXTURED, *_GORAUD). We'd need to take > up too mu

Re: constant data rate streaming

1999-10-07 Thread Jon M. Taylor
On Fri, 8 Oct 1999, Andrew Apted wrote: > James Simmons writes: > > > > There are easier ways to block a process than to modify the scheduler > > > itself. Check out the vt_waitactive code in drivers/char/vt.c and see > > > if that is ameniable to your problem. > > > > This blocks the cur

Re: constant data rate streaming

1999-10-09 Thread Jon M. Taylor
On Sat, 9 Oct 1999, James Simmons wrote: > > > IIRC, IRIX and AIX do just that. It is a specialized type of hard > > realtime guaranteed scheduling for the display and console subsystems. And > > regular kernel semaphores are not going to be able to give you hard realtime > > guarantees.

SDL-on-GGI is here

1999-10-10 Thread Jon M. Taylor
http://gaia.ecs.csus.edu/~taylorj/sdlggi.tar.gz is a hacked CVS snapshot with a new GGI video system. I'll be enhancing and cleaning this up over the course of the next week - I'm flying to Atlanta for the Linux Showcase, and I'll be able to talk to the Loki guys directly about getting CV

Re: Offtopic: How does one sync sound ?

1999-10-10 Thread Jon M. Taylor
On Sun, 10 Oct 1999, Andreas Beck wrote: > Hi folks. I know its heavily OT, but the most clued people are here ... > > How does one make sure sound and video keep in sync in a multimedia type > application ? Use the new ALSA API. It's sequencer support is much more advanced than the ol

New SDL-GGI uploaded

1999-10-10 Thread Jon M. Taylor
http://gaia.ecs.csus.edu/~taylorj/sdlggi.tar.bz2. I had to change to bz2 compression to avoid running over my diskspace quota. Jon --- 'Cloning and the reprogramming of DNA is the first serious step in becoming one with God.' - Scientist G. Richard Seed

Re: Vertical retrace

1999-10-15 Thread Jon M. Taylor
[ CC:ed to the GGI list, as this is only peripherally a KGI topic -Jon] On Fri, 15 Oct 1999, [iso-8859-1] Niklas Höglund wrote: > I just tried running Mesa on the ViRGE kgicon driver. It flickered > insanely, as it clears the display when it's still visible. This is caused by my

Re: ANNOUNCE: 3DtoolKit: alpha-3.1 is out

1999-10-15 Thread Jon M. Taylor
On Fri, 15 Oct 1999, Christoph Egger wrote: > > > On Mon, 11 Oct 1999, Jos Hulzink wrote: > > > On Sat, 9 Oct 1999, Christoph Egger wrote: > > > > > > > > > > > Hi folks! > > > > > > > > > The 3DtoolKit alpha-3.1 release is out! > > > > Shouldn't part of this library be LibGGI 3D ? > >

Re: What to do with my hardware

1999-10-15 Thread Jon M. Taylor
On Fri, 15 Oct 1999 [EMAIL PROTECTED] wrote: > Hi ! > > > I recently bought a Diamond Stealth III S540 and I am in the process of > > realizing that as far as linux is concerned, that just means "VGA > > compatible"... at least in my two hours of experience. Does KGI support > > this at all? >

Re: What to do with my hardware

1999-10-16 Thread Jon M. Taylor
On Sat, 16 Oct 1999, Andreas Beck wrote: > > Well, there is already an open source XFree86 driver for > > framebuffer only, this would be easy to port and I can probably release > > that stuff from my KGI driver as source as well. > > Hmm - did you design the driver so, that you can release

Re: ggimesa+multi problem

1999-10-18 Thread Jon M. Taylor
On Mon, 18 Oct 1999, James Simmons wrote: > > On Fri, 15 Oct 1999, Justin Cormack wrote: > > > > > > > > > > > I found the problem - ggiglut never calls ggiClose(), so there is no > > > > clean termination (leaves fb in odd state too). Fixed this by adding > > > > a close function to glut - t

Re: ANNOUNCE: 3DtoolKit: alpha-3.1 is out

1999-10-18 Thread Jon M. Taylor
On Sat, 16 Oct 1999, Christoph Egger wrote: > > > On Fri, 15 Oct 1999, Jon M. Taylor wrote: > > > On Fri, 15 Oct 1999, Christoph Egger wrote: > > > > > > > > > > > On Mon, 11 Oct 1999, Jos Hulzink wrote: >

Re: ViRGE 3D

1999-10-18 Thread Jon M. Taylor
On Thu, 14 Oct 1999, Martin Lexa wrote: > Hi All! Hi there. Sorry about the delay in replying to this post - I was in Atlanta at the Linux Showcase all last week and ironically enough I had very limited internet access during that time |-/ > I've started work on Mesa target. I've som

Re: GGI and XFree86 and stuff

1999-10-18 Thread Jon M. Taylor
On Thu, 12 Aug 1999 [EMAIL PROTECTED] wrote: > Hi ! > > > > Is anyone working on a wrapper that will allow XFree86 4.0 drivers to be > > > built from the existing KGIcon interface? > > I am still waiting for volunteers. The Xfree people have kindly invited us > to do the several interoperabili

Re: GGI and XFree86 and stuff

1999-10-19 Thread Jon M. Taylor
On Tue, 19 Oct 1999, Andreas Beck wrote: > Hi ! > > > The first should be quite easy - copy the existing fbcon/fbdev driver and > > tweak it to use LibGGI. > > According to Marcus, this will be problematic, as XFree modules may not > link to external libs. That will complicate LibGGI interfac

Re: ANNOUNCE: 3DtoolKit: alpha-3.1 is out

1999-10-19 Thread Jon M. Taylor
On Tue, 19 Oct 1999, Christoph Egger wrote: > On Tue, 19 Oct 1999, Christoph Egger wrote: > > Some questions: > > 1. What is planned todo with libggi3d in future? Well, what I had in mind back in February when I did most of the initial design work was to use LibGGI3D to implement dyna

Re: Vertical retrace

1999-10-20 Thread Jon M. Taylor
On Wed, 20 Oct 1999, [iso-8859-1] Rubén wrote: > On 1999/Oct/20, Brian S. Julin wrote: > > > Basically there are two situations to worry about. One is trying > > to find the ray position from userspace when the process is running. > > The other is trying to get the scheduler to run the process

Re: ViRGE problems

1999-10-21 Thread Jon M. Taylor
On Thu, 21 Oct 1999, Martin Lexa wrote: > Hi All! [snip] > And I've one little question about interface of kgicon 3d. > To get 3d work I had to create new suggested strings (ACCEL_DRAWTRIANGL_3D > and ACCEL_DRAWLINE_3D for now) and new structs I had to do this as well for the Savag

Re: Vertical retrace

1999-10-22 Thread Jon M. Taylor
On Fri, 22 Oct 1999, Brian S. Julin wrote: > On Fri, 22 Oct 1999, [iso-8859-1] Rubén wrote: > > > On 1999/Oct/22, Niklas Höglund wrote: > > > It'd be even better to increase a value every vblank so applications > > > can find out if it has missed any frames, and also to make sure > > > applicati

SDL-GGI now in SDL CVS

1999-10-25 Thread Jon M. Taylor
For those of you who mailed me about this and I told to wait, wait no longer. Sam (SDL author) committed all the sources I wrote at the LokiHack to SDL CVS. I've not had a chance to play with building this yet, so it might have some bugs. Please report any such to me (patches are nice a

Re: SDL-GGI now in SDL CVS

1999-10-26 Thread Jon M. Taylor
On Tue, 26 Oct 1999, Rodolphe Ortalo wrote: > "Jon M. Taylor" wrote: > > * Window manager hooks are unimplemented. This should probably be > > implemented using LibGWT/LibWMH...? > > AFAIK libwmh is really for X11 Window managers hooks ? Is it > what it need

Re: ViRGE 3D

1999-10-26 Thread Jon M. Taylor
On Tue, 26 Oct 1999, Jos Hulzink wrote: > On Mon, 25 Oct 1999, Martin Lexa wrote: > > > O.K I'l look at textures. Could you explain me how should I load > > textures into memory and then get it to triangle func. And how are these > > persepective correction parameters computed? > > Allright,

Re: Savage driver download

1999-10-27 Thread Jon M. Taylor
On Wed, 27 Oct 1999, James Simmons wrote: > > > Jon where can people downlaod the binary for the savage drive ryou wrote > for Mesa-GGI. The Savage4 *KGI* driver is all torn apart right now. And there is no GGIMesa support. So all I can give people right now is a Savage4 framebuffer

Re: ATI Rage Pro 128

1999-10-29 Thread Jon M. Taylor
On Fri, 29 Oct 1999, Per Wigren wrote: > James Simmons wrote: > > > > On Fri, 29 Oct 1999, Per Wigren wrote: > > > > > Does KGI work with this card yet? > > > > Not that I know of. Their is a framebuffer driver for it in 2.3.23 so this > > driver will be in 2.4.x Someone recently comm

kgicon and low-level I/O

1999-10-29 Thread Jon M. Taylor
On 30 Oct 1999, Marcus Sundberg wrote: > "Jon M. Taylor" <[EMAIL PROTECTED]> writes: > > > On Fri, 29 Oct 1999, Per Wigren wrote: > > > and GGI using > > > fbdev as a target is much slower than KGI. > > > > Basic fbdev driver

Re: gicon and low-level I/O

1999-11-03 Thread Jon M. Taylor
On 3 Nov 1999, Marcus Sundberg wrote: > Jos Hulzink <[EMAIL PROTECTED]> writes: > > > On 2 Nov 1999, Marcus Sundberg wrote: > > > > > Basicly you never want to cache anything that sits on the other side > > > of the PCI-bus. MTRR write combining should always be turned on for > > > memory, but

Re: roblems over matrox fb

1999-11-08 Thread Jon M. Taylor
On Mon, 8 Nov 1999, Andreas Beck wrote: > > > So we either document that giving negative values to any drawing function is > > > undefined or we make sure every function obeys them as appropriate. > > Bad wording on my side, that is what I mean. > > O.K. - which of both do we choose, then. > >

Re: Idea: Form for bug reports ?

1999-11-10 Thread Jon M. Taylor
On Tue, 9 Nov 1999 [EMAIL PROTECTED] wrote: > Hi folks ! [ bugreport form snipped ] Why not use Bugzilla? It does require a web interface, but you can customize the "do you have this Y/N" option set to your heart's content. Also it keeps the current bug list out in the open, which is

Re: default/fbdev/s3/virge.so

1999-11-11 Thread Jon M. Taylor
On Thu, 11 Nov 1999, Andreas Beck wrote: > > To get acceleration to work, I had to disable ping pong > > buffers. Before I did, I got this message from GGI_DEBUG=255 ./demo: > >GGI_genkgi_drawbox() called > >Terminating on signal 11. > > YES ! GRRR ! I got that yesterday, too after recom

ping pong buffering

1999-11-11 Thread Jon M. Taylor
On Fri, 12 Nov 1999, Jos Hulzink wrote: > On Thu, 11 Nov 1999, Jon M. Taylor wrote: > > > On Thu, 11 Nov 1999, Andreas Beck wrote: > > > > > > To get acceleration to work, I had to disable ping pong > > > > buffers. Before I did, I

Re: ping pong buffering

1999-11-12 Thread Jon M. Taylor
On Fri, 12 Nov 1999, Jos Hulzink wrote: > On Thu, 11 Nov 1999, Jon M. Taylor wrote: > > > On Fri, 12 Nov 1999, Jos Hulzink wrote: > > > > > When will PP really work on the GenKGI system ? > > > > When someone other than myself is willing to conti

GGI-related job

1999-11-12 Thread Jon M. Taylor
http://www.tsi-pdx.com/jo/99-461.htm Jon --- 'Cloning and the reprogramming of DNA is the first serious step in becoming one with God.' - Scientist G. Richard Seed

Glide 3 sources released!

1999-01-15 Thread Jon M. Taylor
3Dfx has released the sources for the version of Glide 3 which runs as a part of an X/Glide/Mesa/DRI assemblage. There should be a lot of info in those sources that can be used in the KGI driver Jon --- 'Cloning and the reprogramming of DNA is the first serious step in becoming one

Library tree layout question

1999-11-24 Thread Jon M. Taylor
Should extension library includes, target modules and .conf files be installed like this: $PREFIX/include/ggi/ggixyz.h $PREFIX/etc/ggi/ggixyz.h $PREFIX/lib/ggi/default/stubs_xyz.o or this: $PREFIX/include/ggi/xyz/ggixyz.h $PREFIX/etc/ggi/xyz/ggixyz.h $PREFIX/lib/ggi/xyz/default/stubs_xy

joined irc meeting GGI - Berlin (fwd)

1999-11-29 Thread Jon M. Taylor
-- Forwarded message -- Date: Mon, 29 Nov 1999 19:24:04 + From: Stefan Seefeld <[EMAIL PROTECTED]> To: Jon M. Taylor <[EMAIL PROTECTED]>, Graydon Hoare <[EMAIL PROTECTED]>, Niklas Elmqvist <[EMAIL PROTECTED]> Subject: joined irc meeting GGI

Re: update fbset

1999-11-30 Thread Jon M. Taylor
On Mon, 29 Nov 1999, James Simmons wrote: > > Howdy. I noticed in CVS you have a very old fbset. I have a newer fbset on > my web page if you want to use it to replace the current fbset in CVS. You must have an old source tree - I comitted fbset 2.1 a few weeks ago. Jon --- 'Cloning a

Re: KGIcon and acceleration

1999-12-05 Thread Jon M. Taylor
On Sun, 5 Dec 1999, James Simmons wrote: > > On Thu, 9 Dec 1999 [EMAIL PROTECTED] wrote: > > > Was there ever an agree ment on how to implement acceleration in the KGIcon > > drivers? I see the virge driver uses an ioctl approach, but I don't know how > > to actually access fcuntions coded in t

Re: DirectX

1999-12-14 Thread Jon M. Taylor
On Mon, 13 Dec 1999, James Simmons wrote: > Also can libGGI handle DMA transfers, This is a driver/target issue, not a LibGGI issue. Basically if your write the code it will work with LibGGI, which is just a framework. > AGP? This is a driver issue as well. Also, the newer

Re: DirectX

1999-12-14 Thread Jon M. Taylor
On Mon, 13 Dec 1999, John Fortin wrote: > > > Marcus Sundberg wrote: > > > > James Simmons <[EMAIL PROTECTED]> writes: > > > > > I had a interesting discussion on the possiblility of having a Direct X > > > on linux with John Carmack. Well it appears Mircosoft will sue anyone that > > > trie

Re: DirectX

1999-12-14 Thread Jon M. Taylor
On Mon, 13 Dec 1999, James Simmons wrote: > > > > If not what > > > features do you feel libGGI lacks to have this happen? > > > > > > Also can libGGI handle DMA transfers, AGP? > > > > LibGGI can handle anything the hardware supports, it's a SMOP. > > There are currently no such features impl

Re: DirectX

1999-12-14 Thread Jon M. Taylor
On 13 Dec 1999, Marcus Sundberg wrote: > James Simmons <[EMAIL PROTECTED]> writes: > > > I had a interesting discussion on the possiblility of having a Direct X > > on linux with John Carmack. Well it appears Mircosoft will sue anyone that > > tries that. So I talked to him about Mesa-GGI and h

Re: DirectX

1999-12-14 Thread Jon M. Taylor
On Mon, 13 Dec 1999, teunis wrote: > Anyways as far as I know (and I don't know much): > - 3D accel within GGI is currently targetted at writing hw > drivers for Mesa. HW drivers _at all_ |->. Right now Steffen and I are working on the new KGI-0.9 system with Permedia2 as the referenc

Re: KGI vs KGIcon vs fbcon confusion (was Re: Unidentified subject!)

1999-12-15 Thread Jon M. Taylor
On Wed, 15 Dec 1999, Firstname Lastname wrote: > > >Well. Concerning this issue, currently, with GGI: you do not need to patch > >your kernel, but you can of course if you really insist in doing it. > >It may sound funny, but, in fact: > > - KGIcon is a bridge that allows to use KGI (1998 versi

Re: If i want working GGI dual headed support, what video card shouldi buy?

1999-12-20 Thread Jon M. Taylor
On Mon, 20 Dec 1999, Firstname Lastname wrote: > I'm going to try a differnt approach at this. I'd like to get dual headed > GGI support and am willing to buy a video card to do so. What video card > should i buy? If only multihead and not new, fast, accelerated multihead is your goa

Re: Color formats

1999-12-21 Thread Jon M. Taylor
On Tue, 21 Dec 1999, Martin Lexa wrote: > To Jon: Should be possible to have generic accel target in Mesa tree, >which will use the predefined functions e.g draw_triangle(...), >draw_line. Sure it is possible. Whether it is efficient is another story entirely. Some ha

Re: MediaGX kgicon

1999-12-21 Thread Jon M. Taylor
On Tue, 21 Dec 1999, Kyle Harris wrote: > Hi all, > > I have a couple of questions concerning kgicon in general and the > MediaGX driver in particular. Any help is greatly appreciated! > > 1) What is the procedure for activating the kgicon. I usually just 'insmod kgicon.o'. > For ex

Massive KGI-0.9 update

2000-01-02 Thread Jon M. Taylor
Hello all! To usher in the new millenium, I present to you a nice fat chunk of updates that I have made to KGI-0.9 over the last two weeks, which I had on vacation. Steffen is a very very busy man recently with all his Ph.D work, so I thought I'd do some housecleaning and fixing-up of th

New KGI-0.9 stuff is available

2000-01-03 Thread Jon M. Taylor
http://gaia.ecs.csus.edu/~taylorj/kgipatch.jmt.bz2 http://gaia.ecs.csus.edu/~taylorj/kgi-0.9-jmt.tar.bz2 The first file is a diff against a stock 2.2.13 tree, and the second is a tarball of my current kgi-0.9/ tree. I didn't get a chance to write the LibGGI target code, unfortunately.

Re: Massive KGI-0.9 update

2000-01-05 Thread Jon M. Taylor
On Wed, 5 Jan 2000, Rodolphe Ortalo wrote: > BTW Jon, could you send me this 'Win32' driver source that you have ? > I happen to have ViRGE somewhere and a spare computer now... http://download.microsoft.com/download/win98/DDK/5/W9X/EN-US/dx5ddk.exe I just read the license text, and it

Re: Massive KGI-0.9 update

2000-01-05 Thread Jon M. Taylor
On Wed, 5 Jan 2000, Brian S. Julin wrote: > On Sun, 2 Jan 2000, Jon M. Taylor wrote: > > 1. Three new drivers: > > > > A. nVidia TNT2 > > Cooincidentally I just switched to a Diamond TNT2 based card, so I > will try to give it a spin. There'

Minor GGIMesa updates

2000-01-06 Thread Jon M. Taylor
If any of you have been playing with the newest GGIMesa CVS sources, you probably noticed that they don't build due to internal Mesa changes. Well, I just fixed those problems and GGIMesa CVS now builds (against the latest GGI CVS) and runs again. The only functional changes are a revamp

I'm working on the KGI-0.9 VGA driver

2000-01-09 Thread Jon M. Taylor
Just in case someone else is doing anything here this weekend, I thought I'd mention it. Last night I got it to build and insert properly, and today I'm going to try to get the guts functional. Oh yeah, and I also ported KGI-0.9 to 2.2.14 kernels yesterday as well. Just FYI. I'll try t

kgi-0.9-jmt2 release

2000-01-10 Thread Jon M. Taylor
This is the second of my series of interim releases of KGI-0.9 while Steffen is away. You can find it at: http://tanuki.dhs.org/kgi-0.9-jmt2.tar.gz New in this one is: * The VGA driver is _almost_ up and running in graphics modes. It now has full I/O, correct(er) mode negotiation, and

Re: Unable to compile

2000-01-12 Thread Jon M. Taylor
On Wed, 12 Jan 2000, Brian S. Julin wrote: > On Wed, 12 Jan 2000, Mardy wrote: > > Then, here is the make log (unfortunately, when the patch has already > > been applied). Looks like KGI is missing two GGI file, which I think I > > have somewhere, but I preferred not to move anything before havin

Re: [Berlin-design] Re: [Berlin-drawing] ggi mode negotiation

2000-01-14 Thread Jon M. Taylor
On Fri, 14 Jan 2000, graydon hoare wrote: > >>>>> "JMT" == Jon M Taylor <[EMAIL PROTECTED]> writes: ["Physical display device dimensions should be standard in Berlin" snipped - I agree now, although I still think it is a lot of work.] > J

Re: [Berlin-design] Re: [Berlin-drawing] ggi mode negotiation (fwd)

2000-01-14 Thread Jon M. Taylor
-- Forwarded message -- Date: Fri, 14 Jan 2000 21:03:51 -0500 From: Stefan Seefeld <[EMAIL PROTECTED]> To: Jon M. Taylor <[EMAIL PROTECTED]> Cc: graydon hoare <[EMAIL PROTECTED]>, [EMAIL PROTECTED], GGI mailing list <[EMAIL PROTECTED]> Subject: Re: [Be

LibGGI3D, back from the dead....

2000-01-20 Thread Jon M. Taylor
I miss working on LibGGI3D, and since Berlin and a few other projects I follow have all recently been pining for a generic streamed rendering framework of some kind, I think it is time to bring this project back to life. I have create a SourceForge entry for LibGGI3D, and will be working

Eastern language keyboard events

2000-01-22 Thread Jon M. Taylor
My new roomate just spent three years in Japan and is knows quite a bit about Japanese computing, the Japanese language, and Linux. I told him about this post and he gave me a little half-hour lecture about Japanese keyboard input methods. So On Sat, 22 Jan 2000, Andreas Beck wrote

Re: LibGGI3D

2000-01-23 Thread Jon M. Taylor
On Sun, 23 Jan 2000, Marco Confalonieri wrote: > I read the Jon's letter about LibGGI3D, downloaded the 2000-01-21 > snapshot and tried to compile the LibGGI3d stuff. > I ran autogen.sh and tried to 'make' the thing, but gcc complains about > a missing file called matrix.h . This is fro

LibGGI3D @ SourceForge

2000-01-23 Thread Jon M. Taylor
I've imported the LibGGI3D source tree from degas, there are mailing lists and forums, and we should be ready to go. [EMAIL PROTECTED] should now be used for general and other GGI and 3D graphics discussions only. The LibGGI3D sources in the degas/ tree can be deleted. Jon --- 'Clonin

Re: LibGGI3D

2000-01-25 Thread Jon M. Taylor
On Mon, 24 Jan 2000, Stefan Seefeld wrote: > "Jon M. Taylor" wrote: > > > > On Sun, 23 Jan 2000, Marco Confalonieri wrote: > > > > > I read the Jon's letter about LibGGI3D, downloaded the 2000-01-21 > > > snapshot and tried to compile t

Re: general ggi questions

2000-02-05 Thread Jon M. Taylor
On Sat, 5 Feb 2000 [EMAIL PROTECTED] wrote: > About ggi3d, what do you want to put in there? A kind of rendering > pipeline abstraction over openGL or so? I really wonder. Yes, ggi3d is a rendering pipeline abstraction, but "over" GL is not really what happens. "Around" GL (or anything

Re: Virge Developement kit

2000-02-05 Thread Jon M. Taylor
On Sat, 5 Feb 2000, James Simmons wrote: > > Howdy!!! > >I remember it post to this list before but I cna't find it in the > archives. Where is that Virge Developement kit on the microsoft web site. > Thank you. It is part of the older DirectX 5 DDK: http://www.microsoft.com/downl

Re: my ggiplay (www.geocities.com/winterlion)

2000-02-05 Thread Jon M. Taylor
dd modules for systems other than GGI. ie SDL. Which > > > doesn't support GGI on my system. Maybe after I get X working.. > > > > Jon M. Taylor has IIRC written a GGI-port for SDL, which is at the current > > SDL-CVS-tree... > > Yep. It's in 1.1. I

Re: evstack, Results of multi-headed quake test, and input fun

2000-02-22 Thread Jon M. Taylor
On Mon, 21 Feb 2000, Joseph Carter wrote: > On Mon, Feb 21, 2000 at 02:42:20PM -0500, James A Simmons wrote: > > > Their does exist a fbdev drivers for this card. The problem is I don't > > have such a card nor the money at this time to buy it (hint). I would > > enjoy creating something like Ms

Re: evstack, Results of multi-headed quake test, and input fun

2000-02-22 Thread Jon M. Taylor
On Tue, 22 Feb 2000, James A Simmons wrote: > > > There is a GGI Glide target, but it's 2D. What's wanted is accellerated > > hardware 3D.. Something that CAN render 3 screens of Quake at a decent > > FPS. => > > I agree. So where do we start? 1: Make the basic LibGGI Glide target do every

Re: evstack, Results of multi-headed quake test, and input fun

2000-02-22 Thread Jon M. Taylor
On Tue, 22 Feb 2000, Justin Cormack wrote: > > > > There is a GGI Glide target, but it's 2D. What's wanted is accellerated > > > hardware 3D.. Something that CAN render 3 screens of Quake at a decent > > > FPS. => > > > > I agree. So where do we start? First voodoo cards like many cards are

Re: OpenGL and GGI

2000-02-28 Thread Jon M. Taylor
On Mon, 28 Feb 2000, James A Simmons wrote: > > On Sun, 27 Feb 2000, teunis wrote: > > > Heya. > > Is it possible to do an accelerated 2D driver under OpenGL? > > > > Should be, I can't see why not. > > Yes you can. The 3D stuff would have to be software rendered ontop of the > 2D code.

Re: OpenGL and GGI

2000-02-29 Thread Jon M. Taylor
On Tue, 29 Feb 2000, teunis wrote: > On Mon, 28 Feb 2000, James Simmons wrote: > > > > > > It'd be cool to have an accelerated X that runs under OpenGL... > > > > > > > > Thats GLX. > > > > > > Not exactly. I think he's asking for an "OpenGL target" for > > > LibGGI, which would render ever

Re: Adding Triangle functions to GGI api

2000-03-06 Thread Jon M. Taylor
On Mon, 6 Mar 2000, James Simmons wrote: > > Hi!! > >I have been looking at Mesa-GGI and libGGI. Do you think it would be > possible to add a triangle function? Yes, but the triangle function is added in an extension library because the base LibGGI drawing functions are all basic

Re: DLLEXT problems

2000-03-06 Thread Jon M. Taylor
On Mon, 6 Mar 2000, Andreas Beck wrote: > > libggi.conf.in has the variable DLLEXT, which is supposed to be > > replaced with "so" or "DLL" or something during the make process. This is > > not happening, and the @DLLEXT@ is remaining in the final libggi.conf. I > > just blew away my whole

GGI resources

2000-03-08 Thread Jon M. Taylor
On Tue, 7 Mar 2000, Andreas Beck wrote: > > Currently the "triangle drawing" extension library which most people use is > > of course GGIMesa, but LibGGI2D has triangle drawing functions as well, > > and of course there is always LibGGI3D. > > I'd say either rewrite LibGGI2D and add it (rewrit

Re: GGI and Clipping

2000-03-08 Thread Jon M. Taylor
On Tue, 7 Mar 2000 [EMAIL PROTECTED] wrote: > Hi ! > > > GGI - as far as I know - has only a notion of a rectangular clipping > > rectangle being valid for all subsequent primitive drawing calls. > > Yes. This is due to the fact, that there are only two methods I have seen to > do clipping in H

Re: ggi2dDrawArc, ggi2dFillArc

2000-03-08 Thread Jon M. Taylor
On Tue, 7 Mar 2000, Rodolphe Ortalo wrote: > > > On Sun, 5 Mar 2000, Andreas Beck wrote: > (as an answer to this question from myself) > > > Should libggi2d support arbitrary clipping - or would it be acceptable to > > > have a 'small' version with only rectangular clipping ? (But with decent >

Re: Adding Triangle functions to GGI api

2000-03-08 Thread Jon M. Taylor
On Tue, 7 Mar 2000, James Simmons wrote: > > > >I have been looking at Mesa-GGI and libGGI. Do you think it would be > > > possible to add a triangle function? > > > > Yes, but the triangle function is added in an extension library > > because the base LibGGI drawing functions are all

Re: Adding Triangle functions to GGI api

2000-03-08 Thread Jon M. Taylor
On Tue, 7 Mar 2000, James Simmons wrote: > > > > > I'm interested in also setting up Z > > > > and alpha buffers. How would I go about doing that ? > > > > Basically same thing ... add a function to allocate them to the kernel > > driver and them mmap. We should talk about a generic API for re

Re: Hardware Accelerated 2D

2000-03-08 Thread Jon M. Taylor
On Wed, 8 Mar 2000, Thad Phetteplace wrote: > Hello All, > > I am curious what the status of harware accelerated 2D graphics > on GGI is. The same as it has been for a long time now |-/. The basic 2D functions in LibGGI are accelerated on most targets which support 2D acceleration, a

DLLEXT problems

2000-03-05 Thread Jon M. Taylor
libggi.conf.in has the variable DLLEXT, which is supposed to be replaced with "so" or "DLL" or something during the make process. This is not happening, and the @DLLEXT@ is remaining in the final libggi.conf. I just blew away my whole degas/ tree and tried it again with a fresh checkout,

Re: New 2D Spec

2000-03-12 Thread Jon M. Taylor
On Sat, 11 Mar 2000, Thad Phetteplace wrote: > "Jon M. Taylor" wrote: > > > > > > So please - those who need it: Get together and rewrite it. Specify all > > > your needs and make a header-style proposal. > > > > Will do, just gimme

Re: Hardware Accelerated 2D

2000-03-11 Thread Jon M. Taylor
On Thu, 9 Mar 2000 [EMAIL PROTECTED] wrote: > Hi ! > > > I am curious what the status of harware accelerated 2D graphics > > on GGI is. > > IMHO we should cosider rewriting LibGGI2D and find a maintainer for it that > will try to get it up to speed with respect to acceleration. I can

Re: GGI and Clipping

2000-03-11 Thread Jon M. Taylor
On Thu, 9 Mar 2000 [EMAIL PROTECTED] wrote: > Hi ! > > > > 2. a Z-Buffer, stencil-buffer or windowID-buffer. That is with 2. you can > > > decide for every pixel, if it can be drawn to or not. > > > > 3. Alpha/Colorkey/transparency. You can decide for every pixel, but based > > on pixel value

Re: LibGGI2D - Was: ggi2dDrawArc, ggi2dFillArc

2000-03-11 Thread Jon M. Taylor
On Fri, 10 Mar 2000, Andreas Beck wrote: > > int ggiStrechCrossBlit(ggi_visual *src, int sx, int sy, int sw, > >int sh, ggi_visual *dst, int dx, int dy, int dw, int dh); > > It should does the same as ggiCrossBlit, except it also performs > > streching. > > Hehe - that was in old LibGGI

Re: LibGGI2D - Was: ggi2dDrawArc, ggi2dFillArc

2000-03-11 Thread Jon M. Taylor
On Sat, 11 Mar 2000, teunis wrote: > [on reimplementation of libGGI2D] > > On Fri, 10 Mar 2000, Andreas Beck wrote: > > [clip] > > - There is an urgent need for 2D drawing functionality by several groups. > > - LibGGI2D is unmaintained and doesn't carry the usual GGI License. > > > > So please

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