Re: Help wanted to fix g++ 3.11 warnings

2002-06-21 Thread Randall Barber
I use the latest official. I don't do enough with it to be on the bleeding edge, but I like the cross platform stability. I recently used/am using it, to create a 3D drawing package for a class I am taking. So far so good :). > > TNX. Do you use the latest official releases or the CVS version?

Re: Help wanted to fix g++ 3.11 warnings

2002-06-20 Thread Christoph Egger
> box.c: In function `GGI_ati_mach64_fillscreen': > box.c:49: warning: unused variable `yadd' > > All such warnings should be easy to fix. Remove the unused variable, or > stick a yadd = 0; in there somewhere so it stops complaining. This sort of warnings procudes gcc < 3, too. > crossblit.c:

Re: HELP / Leightweight structures/lowlevel tie-ins.

2001-10-17 Thread Brian S. Julin
nic scheduling with a hard guarantee and reclaiming timeslices when tasks are canceled. (Of course, our "time" axis doesn't actually progress, so any features of an algorithm that carry state during time progression don't really help us. :-) BTW, Eric has had a go at implementing a basic first cut. -- Brian

Re: HELP / Leightweight structures/lowlevel tie-ins.

2001-10-17 Thread Rodolphe Ortalo
On Tue, 16 Oct 2001, Brian S. Julin wrote: > On Tue, 16 Oct 2001, Rodolphe Ortalo wrote: > > That's pretty much "sidestepping the problem" as you say - but I'm still > > wondering if a general algorithm has been published to address the problem > > of "bidimensional" memory allocation in one sho

Re: HELP / Leightweight structures/lowlevel tie-ins.

2001-10-16 Thread Brian S. Julin
On Tue, 16 Oct 2001, Rodolphe Ortalo wrote: > That's pretty much "sidestepping the problem" as you say - but I'm still > wondering if a general algorithm has been published to address the problem > of "bidimensional" memory allocation in one shot. Well, mathwise it is a similar problem to rate m

Re: HELP / Leightweight structures/lowlevel tie-ins.

2001-10-16 Thread Rodolphe Ortalo
On Mon, 15 Oct 2001, Brian S. Julin wrote: [...] > > [2] E.g.: texture allocation deserves to be done cleanly > > Here you hit the nail on the head. Yep, allocation is a very annoying issue when you want to manage all the details (pitch != width, and the like). [...] > Hopefully we can finis

Re: HELP / Leightweight structures/lowlevel tie-ins.

2001-10-15 Thread Brian S. Julin
On Mon, 15 Oct 2001, Rodolphe Ortalo wrote: > Specifically, the complexity of the design and the fact that it prevents > people from trying to help on a specific area annoys me (especially as, > sometimes, I share this feeling also). But I don't really know how this > could

Re: HELP / Leightweight structures/lowlevel tie-ins.

2001-10-15 Thread Rodolphe Ortalo
but it's probably *not* very clever to do it too early [2]. On the other hand, it's true that external opinions on GGI should be taken into account. Specifically, the complexity of the design and the fact that it prevents people from trying to help on a specific area annoys me (especial

Re: HELP IS WANTED!!

2001-10-15 Thread Thayne Harbaugh
I'm nibbling away at learning GGI and writing display targets - might even write some accelerated targets for the lowlevel libs soon. On Fri, 2001-10-12 at 10:12, Christoph Egger wrote: > > Hi! > > > This mail is more or less a cry for more help! As you can see, Brian, E

Re: HELP / Leightweight structures/lowlevel tie-ins.

2001-10-13 Thread Brian S. Julin
y work on MesaGGI would be a help to tide 3D applications over. -- Brian

Re: HELP / Leightweight structures/lowlevel tie-ins.

2001-10-13 Thread Christoph Egger
On Sat, 13 Oct 2001, Jos Hulzink wrote: > On Sat, 13 Oct 2001, Brian S. Julin wrote: > > > Heya, > > > > Just throwing this to the gallery for comments. > > > > We have three new lowlevel libraries which (along with LibGGIMISC) > > will be forming the core of the intermediate API for the GGI Pro

HELP / Leightweight structures/lowlevel tie-ins.

2001-10-13 Thread Jos Hulzink
On Sat, 13 Oct 2001, Brian S. Julin wrote: > Heya, > > Just throwing this to the gallery for comments. > > We have three new lowlevel libraries which (along with LibGGIMISC) > will be forming the core of the intermediate API for the GGI Project, > LibBuf, LibBlt, and LibOvl. Great... Congratulat

Re: HELP IS WANTED!!

2001-10-13 Thread Christoph Egger
On Sat, 13 Oct 2001, Andreas Beck wrote: > > I got more and more mails from users, who are crying for static linking > > support, for accelerated extension-targets and more. They slowly tend to > > categorize missing features - such these - as bugs! > > Please forward such requests here. I'll try

Re: HELP IS WANTED!!

2001-10-13 Thread Andreas Beck
> I got more and more mails from users, who are crying for static linking > support, for accelerated extension-targets and more. They slowly tend to > categorize missing features - such these - as bugs! Please forward such requests here. I'll try to have a look when I have a minute. CU, Andy --

Re: HELP IS WANTED!!

2001-10-12 Thread Rodolphe Ortalo
GI API. It could help on this one (with a GGI+KGI combination), when it stops hanging my kernel of course... Rodolphe

HELP IS WANTED!!

2001-10-12 Thread Christoph Egger
Hi! This mail is more or less a cry for more help! As you can see, Brian, Eric and I can do a lot - and it's a great work - , but we can NOT do everything! We all are overloaded with a big TODO list! I got more and more mails from users, who are crying for static linking support

Re: A bit help to start with it

2001-09-16 Thread Andreas Beck
> > dviv program uses simply put pixel routines to write into framebuffer > If you use the X-target then everything is unaccelerated, because the > X-target emulates a framebuffer. > Try the Xlib-target. You can force each ggi program to use a certain > target by setting the environment variable G

Re: A bit help to start with it

2001-09-15 Thread Christoph Egger
On Sat, 15 Sep 2001, Ingo Krabbe wrote: > I would appreciate a little bit of help in using ggi. Since I bought my > real fast Server with a Pixelview GTS2 Pro super fast rendering chip the > example program dviv I compiled against ggi is working fine but slow. The > dviv program use

A bit help to start with it

2001-09-15 Thread Ingo Krabbe
I would appreciate a little bit of help in using ggi. Since I bought my real fast Server with a Pixelview GTS2 Pro super fast rendering chip the example program dviv I compiled against ggi is working fine but slow. The dviv program uses simply put pixel routines to write into framebuffer memory

Help: CVS is locked

2001-03-06 Thread Brian S. Julin
I've had a commit pending for two hours now, "ggidcvs" is locking the archive. -- Brian

Re: Multiple Visuals Active - HELP

2000-08-23 Thread Andreas Beck
> > You are correct--I meant 0xFF. > 0xFF == 255, so that would still be black. Are you sure you don't > mean 65535 aka 0x ? To make it absolutely clear, you might want to point out, that GGI color values are always 16 Bit, thus needing a range of 0-65535 for 0-100% of a color ... CU, ANdy

Re: Multiple Visuals Active - HELP

2000-08-23 Thread Marcus Sundberg
Randall <[EMAIL PROTECTED]> writes: > > > > > map.r = 0x00; map.b = map.g = 0; > > > color = ggiMapColor(*(sceenBuf), &map); > > > > This is all black. > > > > > ggiPutPixel(*(screenBuf), 20, 20, color); > > > map.b = 255; map.r = map.g = 0; > > > > This is also black on practicly

Re: Multiple Visuals Active - HELP

2000-08-23 Thread Randall
> > > map.r = 0x00; map.b = map.g = 0; > > color = ggiMapColor(*(sceenBuf), &map); > > This is all black. > > > ggiPutPixel(*(screenBuf), 20, 20, color); > > map.b = 255; map.r = map.g = 0; > > This is also black on practicly all supported hardware. > You don't happen to mean map.b

Re: Multiple Visuals Active - HELP

2000-08-23 Thread Marcus Sundberg
Randall <[EMAIL PROTECTED]> writes: > My name is Randall Barber, > [EMAIL PROTECTED] > > I have two open visuals on Linux 6.2 X-Windows. I use one for drawing > primitives too and the other I use as an interactive color chooser (or I > > will). They are named respectively, "screenBuf" and "co

Multiple Visuals Active - HELP

2000-08-23 Thread Randall
My name is Randall Barber, [EMAIL PROTECTED] I have two open visuals on Linux 6.2 X-Windows. I use one for drawing primitives too and the other I use as an interactive color chooser (or I will). They are named respectively, "screenBuf" and "colorBuf". The code follows that I use to open them:

Re: Help!

2000-03-09 Thread becka
Hi ! > I'm new to GGI. I have some question. You're welcome. > Where can I find the information of GGI? Mainly on the website, and more in-depth information is of course in the source packages available there. > Will Libggi work, if I don't install KGI? Yes. LibGGI will use any g

Re: Help!

2000-03-09 Thread James Simmons
On Thu, 9 Mar 2000, Angus Chen wrote: > Hi! everyone: > I'm new to GGI. I have some question. > Where can I find the information of GGI? Go to http://www.ggi-project.org/ and follow the Faqs/Documentation link at the bottom. > Will Libggi work, if I don't install KGI? Yes. >

Help!

2000-03-08 Thread Angus Chen
Hi! everyone: I'm new to GGI. I have some question. Where can I find the information of GGI? Will Libggi work, if I don't install KGI? What are the relations between GGI, KGI and XGGI? ps: I'm not good in speaking or writing English. If I seems to be impolit, I'm sorry.

Re: (some help) Fw: [AROS-Dev] i386/native status

2000-03-01 Thread Andreas Beck
> sorry in advance, but we have only one person on aros team (www.aros.org) > that is handle the x86 port, and it apears some trouble now, it's not > polite to invite developers on other projects, but i read this list for a > while and maybe there is someone who here who coul

(some help) Fw: [AROS-Dev] i386/native status

2000-03-01 Thread Jaime Dias
hi, sorry in advance, but we have only one person on aros team (www.aros.org) that is handle the x86 port, and it apears some trouble now, it's not polite to invite developers on other projects, but i read this list for a while and maybe there is someone who here who could help us in this

Re: Help me get started

2000-02-17 Thread Andreas Beck
> I downloaded all the stuff and I started to build it all. First I tried > to build GGI but it moaned about not being able to find GII so then I > built GII. This library built and installed OK (I can see the correct > files in /usr/local) but GGI still wouldn't ./configure correctly. This is

Help me get started

2000-02-17 Thread Paul Richards
Hi, I'm looking for a graphics library that can do full 2D accelleration for my G200 under Linux and I think GGI sounds like the ideal solution. I downloaded all the stuff and I started to build it all. First I tried to build GGI but it moaned about not being able to find GII so then I built GI

Re: GGI extreme blues : NEED HELP

2000-01-31 Thread James A Simmons
> UNIX has some ancient thing called "job control". Programs started as > _background_ processes (e.g. from a main program) are denied access to > the TTY (i.e. the VT), they can't write to it or get input. I suppose > the idea was, programs could be spawned and they shouldn't mess up the > mai

Re: GGI extreme blues : NEED HELP

2000-01-31 Thread Cesar Crusius
* Andrew Apted ([EMAIL PROTECTED]) [000131 00:07]: > Cesar Crusius writes: > > > Well people, here's the situation: > > > > * I have a gnuplot driver that works in X but fails when in console mode. > > > > * I hacked dvgt, so that now *I CAN SEE DVI FILES WITH GGI*. It works in X, > >

Re: GGI extreme blues : NEED HELP

2000-01-31 Thread Andrew Apted
Cesar Crusius writes: > Well people, here's the situation: > > * I have a gnuplot driver that works in X but fails when in console mode. > > * I hacked dvgt, so that now *I CAN SEE DVI FILES WITH GGI*. It works in X, >but then again, IT DOESN'T WORK IN THE CONSOLE!!! And that, of cours

Re: GGI extreme blues : NEED HELP

2000-01-30 Thread Cesar Crusius
* Marcus Sundberg ([EMAIL PROTECTED]) [000130 02:03]: > > I believe the error comes from the error message (unable to open shared > > library genkgi.o) that is sent to the console and garbles everything. But I > > can't be sure. And I don't have time! > > That is not a problem. I should expect

Re: GGI extreme blues : NEED HELP

2000-01-30 Thread core
is what I wanted the dvi viewer for. > > HELP! > > I believe the error comes from the error message (unable to open shared > library genkgi.o) that is sent to the console and garbles everything. But I > can't be sure. And I don't have time! > > Can any kind so

Re: GGI extreme blues : NEED HELP

2000-01-30 Thread Marcus Sundberg
'T WORK IN THE CONSOLE!!! And that, of course, > is what I wanted the dvi viewer for. > > HELP! > > I believe the error comes from the error message (unable to open shared > library genkgi.o) that is sent to the console and garbles everything. But I > can't be sur

GGI extreme blues : NEED HELP

2000-01-29 Thread Cesar Crusius
viewer for. HELP! I believe the error comes from the error message (unable to open shared library genkgi.o) that is sent to the console and garbles everything. But I can't be sure. And I don't have time! Can any kind soul get the sources for dvgt I hacked and figure out how to mak

Re: Hurd Help! -- FW: colortext translator

1999-09-30 Thread Jay
equences and poke characters in video memory. The output > > half now lacks only virtual consoles, scrollback and beeping. > > Sounds good. Had you told earlier that you make such a steady progress, > I probably would not have spent the last days to get the linux console > wo

Re: Hurd Help! -- FW: colortext translator

1999-09-30 Thread Steffen Seeger
> GGI Folks: > > A few Hurd folks are making noises about porting KGI/GGI onto the Hurd. > At one time a few of you were somewhat interested in this, but didn't > make much progress. I was, I even have hurd sleeping on my hard drive, but no chance yet to investigate the possiblities to get KGI p

Re: Hurd Help! -- FW: colortext translator

1999-09-30 Thread Rodolphe Ortalo
Brent Fulgham wrote: > A few Hurd folks are making noises about porting KGI/GGI onto the Hurd. > At one time a few of you were somewhat interested in this, but didn't > make much progress. > > Can a kind, knowledgable soul join our "debian-hurd" mailing list and > provide some technical support?

Hurd Help! -- FW: colortext translator

1999-09-29 Thread Brent Fulgham
told earlier that you make such a steady progress, I probably would not have spent the last days to get the linux console working. (Are you subscribed to bug-hurd? You must have noticed my screams for help :) > > What you mean should probably be handled by a device similar to framebuffer > &