On Tue, 2005-04-19 at 16:00 -0400, A. Khattri wrote:
> On Tue, 19 Apr 2005, Mark Knecht wrote:
>
> > Thanks Richard. So reading between the lines, frame buffers are ways
> > of doing graphics when I'm not in X? Sort of like older DOS type
> > graphics programs. It's talking to the hardware VGA and
Mark Knecht wrote:
>Thanks Richard. So reading between the lines, frame buffers are ways
>of doing graphics when I'm not in X?
>
That basically it.
>Sort of like older DOS type
>graphics programs. It's talking to the hardware VGA and writing
>directly into the card's memory?
>
>
Well, the cl
On Tue, 19 Apr 2005, Mark Knecht wrote:
> Thanks Richard. So reading between the lines, frame buffers are ways
> of doing graphics when I'm not in X? Sort of like older DOS type
> graphics programs. It's talking to the hardware VGA and writing
> directly into the card's memory?
Yep.
(Great for r
On 4/19/05, Richard Fish <[EMAIL PROTECTED]> wrote:
> Mark Knecht wrote:
>
> >Hi,
> > What are they? What do they help? How much?
> >
> > How is this related to the USE flag directfb?
> >
> > I'm building a machine that isintended to record a lot of video
> >using MythTV. The video probably
Mark Knecht wrote:
>Hi,
> What are they? What do they help? How much?
>
> How is this related to the USE flag directfb?
>
> I'm building a machine that isintended to record a lot of video
>using MythTV. The video probably won't be viewed directly on this
>machine but if it is I'd like the pe
Hi,
What are they? What do they help? How much?
How is this related to the USE flag directfb?
I'm building a machine that isintended to record a lot of video
using MythTV. The video probably won't be viewed directly on this
machine but if it is I'd like the performance to be good.
Is
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