Simple patch as part of java-config's support for marking EOL and security
vulnerable vm's to be marked as 'build only'. Users setting these as either
their system or user vm will be warned of the risks of doing so.
The release of java-config with this functionality, this eclass and some
assoc
Hello everyone.
I posted an enhacement suggestion to bugzilla and was advised to discuss
it here: http://bugs.gentoo.org/show_bug.cgi?id=282491 (please read with
comments).
The idea is that package tree physical structure must correspond to
logical structure. E.g. package kde/games/tactics-and-st
Dmitry Grigoriev wrote:
> Hello everyone.
>
> I posted an enhacement suggestion to bugzilla and was advised to discuss
> it here: http://bugs.gentoo.org/show_bug.cgi?id=282491 (please read with
> comments).
>
> The idea is that package tree physical structure must correspond to
> logical structure.
On Sat, 2009-08-22 at 23:46 +0200, Hans de Graaff wrote:
> # Hans de Graaff (22 Aug 2009)
> # cgi_multipart_eof_fix is used to fix ruby versions up to 1.8.5.
> # We no longer ship these versions, and all versions in the tree
> # are unaffected, so this will be removed in 30 days.
> dev-ruby/cgi_mu
Hi,
Sebastian Pipping :
> I'm aware that with currently ~13,000 packages in tree and ~4,000
> packages in the Gentoo Smolt database the zero-install list holds
> ~7,000 packages. With more submission I expect that number to
> decrease strongly in the future.
>
> With that in mind, what do you th
Andrew D Kirch posted on Mon, 24 Aug 2009 12:14:56 -0400 as excerpted:
> Dmitry Grigoriev wrote:
>> http://bugs.gentoo.org/show_bug.cgi?id=282491
>>
>> The idea is that package tree physical structure must correspond to
>> logical structure. E.g. package kde/games/tactics-and-strategy/knetwalk
>>
Hi,
Andrew D Kirch :
> Ryan Hill wrote:
> > On Fri, 21 Aug 2009 17:29:12 -0700
> > Chip Parker wrote:
> >
> >
> >> If you were building a house, and the blueprints had been signed
> >> off on calling for 1 meter high doors, but the builder had built
> >> in 2 meter high doors, would you then
Hi,
Samuli Suominen :
> We are looking for constructive feedback and ideas from both the
> developer community and user community. We want this 10th year
> anniversary release DVD to reflect our accomplishments over the year
> and your feedback is highly appreciated.
Planet announcement?
V-Li
Hi,
Dmitry Grigoriev :
> Jeremy Olexa already answered me in bugzilla that this is not new
> idea, but I'll submit my suggestion here anyway as a "voice of
> crowd". :) I'm just home user with about 2 years linux experience, do
> like gentoo, but with exception of this inconvenience.
People alre
Hi,
Ryan Hill :
> On Fri, 21 Aug 2009 21:56:41 +0100
> David Leverton wrote:
>
> > Does anyone have any opinions on which of the four options (#1
> > make die respect nonfatal, #2 make die always die, #3 add a new
> > die variant that respects nonfatal, #4 make regular die respect
> > nonfatal,
On Mon, Aug 24, 2009 at 08:20:44PM +0200, Christian Faulhammer wrote:
> Hi,
>
> Ryan Hill :
>
> > On Fri, 21 Aug 2009 21:56:41 +0100
> > David Leverton wrote:
> >
> > > Does anyone have any opinions on which of the four options (#1
> > > make die respect nonfatal, #2 make die always die, #3 add
Christian Faulhammer wrote:
Hi,
Dmitry Grigoriev :
Jeremy Olexa already answered me in bugzilla that this is not new
idea, but I'll submit my suggestion here anyway as a "voice of
crowd". :) I'm just home user with about 2 years linux experience, do
like gentoo, but with exception of this incon
Hi,
svn.eclass and git.eclass use ESCM_OFFLINE to check if they should skip
the update on live ebuilds only building from the sources already
available. There is a patch available for bzr.eclass in bug 280211
which we would like to apply.
Do you think ESCM_OFFLINE should be made anyhow official
Ryan Hill wrote:
> On Fri, 21 Aug 2009 21:56:41 +0100
> David Leverton wrote:
>
>> Does anyone have any opinions on which of the four options (#1
>> make die respect nonfatal, #2 make die always die, #3 add a new
>> die variant that respects nonfatal, #4 make regular die respect
>> nonfatal, and
On Mon, 24 Aug 2009 15:09:52 -0700
Zac Medico wrote:
> > I'd like die to respect nonfatal. People using nonfatal should
> > check beforehand that the functions they're calling won't do
> > anything stupid if die's are ignored.
>
> If you're doing that then it might be wise to add an 'assert' hel
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