I *think* it's possible... At one point, I got c++ std::thread to work.
I've never tried something as complex as parsec, though.
Jason
On Fri, Apr 16, 2021 at 11:17 AM John Smith wrote:
> Does that mean I don't have to use m5threads and just use the regular
> pthread library ?
>
> On Fri, Apr 1
Does that mean I don't have to use m5threads and just use the regular
pthread library ?
On Fri, Apr 16, 2021 at 2:13 PM Jason Lowe-Power
wrote:
> Hi John,
>
> Yeah, it's something like that. We usually suggest using N + 1 cores where
> N is the number of threads. You can always use more ;).
>
>
Hi John,
Yeah, it's something like that. We usually suggest using N + 1 cores where
N is the number of threads. You can always use more ;).
As a side note, if you configure things correctly (whatever that means...)
I believe you can get pthreads to work. You can link to the pthreads on the
host a
That sounds great. In the meantime I will work a bit more on the SE mode.
Also do you have any inputs on the following ?
m5threads: If there are 9 CPU, and the host CPU launches 9 threads, then
are 8 threads launched on the remaining 8 CPUs and the 9th thread has to
wait for a
thread to complete t
I see. Thank you. Another few questions if I may:
1. Docs say that gem5 has NIC devices and two simulated instances can simulate
Ethernet connection. Would it be possible to set up a simulation of web
browser? I read that there is no internet connection inside gem5, that's why I
am asking. What
Soon! https://gem5.atlassian.net/browse/GEM5-195
We're hopeful that in the next month or so all of this code will be public.
Cheers,
Jason
On Fri, Apr 16, 2021 at 9:55 AM John Smith wrote:
> Will I also be able to run the GPU model in the FS mode ?
>
> On Fri, Apr 16, 2021 at 11:39 AM Jason Lo
Will I also be able to run the GPU model in the FS mode ?
On Fri, Apr 16, 2021 at 11:39 AM Jason Lowe-Power
wrote:
> Hi John,
>
> I suggest using full system mode instead of SE mode if you're running a
> multithreaded workload. In FS mode, there's a full OS so it can handle
> thread switching, e
Hi John,
I suggest using full system mode instead of SE mode if you're running a
multithreaded workload. In FS mode, there's a full OS so it can handle
thread switching, etc. For Parsec on x86 we've created a set of resources
for you to get started. See
https://gem5.googlesource.com/public/gem5-re
Hi All,
I am sorry for the confusion.
I am looking to run a multithreaded application on a mesh of 3x3 CPUs,
where the benchmark spawns 9 threads and each thread runs on
a single CPU (1:1). I went through the past discussions on this mailing
list and saw that m5threads was needed to do this. I ha
Hi Gabe,
Such configuration tool would be great, indeed!
I buy the performance argument for using static linking in release builds.
But for debug builds, it is slightly less convincing to me ;)
In the mean time, if you have any tip you are using to speed up the Edit,
Compile, Debug cycle, I woul
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