Re: Fix pattern validation in genrecog

2015-05-11 Thread Jeff Law
On 05/11/2015 03:05 AM, Richard Sandiford wrote: Thomas pointed out that, while I'd kept the code to validate patterns for things like missing modes, the code wasn't being used. Fixed with the patch below. I ended up reinstating the original code to create a single rtx pattern for a define_peep

Fix pattern validation in genrecog

2015-05-11 Thread Richard Sandiford
Thomas pointed out that, while I'd kept the code to validate patterns for things like missing modes, the code wasn't being used. Fixed with the patch below. I ended up reinstating the original code to create a single rtx pattern for a define_peephole2 sequence, so that it could be passed to valid