We use the feature of placing strings into the object file somewhat
differently.
We record configuration and compilation-related info. into strings which are
collesced into their own linkage section. A runtime component traverses
this
config. info. section to ensure that the various separately l
On Mon April 25 2005 20:52, Zack Weinberg wrote:
> Bruce Lilly <[EMAIL PROTECTED]> writes:
>
> > Earlier versions of gcc retain static character strings in object
> > files which can be used for identification via ident (RCS) or what
> > (SCCS). Gcc 4.0.0 removes them above optimization level 1.
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On Mon, Apr 25, 2005 at 05:52:33PM -0700, Zack Weinberg wrote:
> Bruce Lilly <[EMAIL PROTECTED]> writes:
> > Earlier versions of gcc retain static character strings in object
> > files which can be used for identification via ident (RCS) or what
> > (S
Bruce Lilly <[EMAIL PROTECTED]> writes:
> Earlier versions of gcc retain static character strings in object
> files which can be used for identification via ident (RCS) or what
> (SCCS). Gcc 4.0.0 removes them above optimization level 1.
The first observation I'd like to make is that we (the GCC
On Apr 25, 2005, at 8:15 PM, Bruce Lilly wrote:
Hi,
Earlier versions of gcc retain static character strings in object files
which can be used for identification via ident (RCS) or what (SCCS).
Gcc 4.0.0 removes them above optimization level 1. Global strings
are retained, of course, but that may l
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Bruce Lilly wrote:
> Hi,
>
> Earlier versions of gcc retain static character strings in object files
> which can be used for identification via ident (RCS) or what (SCCS).
> Gcc 4.0.0 removes them above optimization level 1. Global strings
> are reta
Hi,
Earlier versions of gcc retain static character strings in object files
which can be used for identification via ident (RCS) or what (SCCS).
Gcc 4.0.0 removes them above optimization level 1. Global strings
are retained, of course, but that may lead to namespace collisions.
#ident doesn't wor