On Tue, Sep 29, 2009 at 8:23 PM, David Edelsohn wrote:
> On Thu, Aug 20, 2009 at 4:48 AM, Richard Guenther
> wrote:
>
>> Can't we use graphite to re-roll loops? That is, compress the
>> polyhedron by introducing a new parameter? But maybe I am
>> not good at guessing what your initial bloat iss
On Thu, Aug 20, 2009 at 4:48 AM, Richard Guenther
wrote:
> Can't we use graphite to re-roll loops? That is, compress the
> polyhedron by introducing a new parameter? But maybe I am
> not good at guessing what your initial bloat issue looks like.
>
> The reason I'm asking is that there is enough
Richard Guenther wrote:
>> If this is not clear, I can write some pseudo-code to clarify :-).
>
> Can't we use graphite to re-roll loops? That is, compress the
> polyhedron by introducing a new parameter? But maybe I am
> not good at guessing what your initial bloat issue looks like.
>
> The re
On Thu, Aug 20, 2009 at 11:48 AM, Dominique Dhumieres wrote:
> IIRC another code that is "improved" by complete_unrolli is the polyhedron
> test induct.f90. However it gives worse results for some variants
> (see pr34265: induct_v2/3).
>
>> Can't we use graphite to re-roll loops? ...
>
> Is doing
IIRC another code that is "improved" by complete_unrolli is the polyhedron
test induct.f90. However it gives worse results for some variants
(see pr34265: induct_v2/3).
> Can't we use graphite to re-roll loops? ...
Is doing and undoing always some kind of work?
Cheers
Dominique
On Thu, Aug 20, 2009 at 3:19 AM, Albert Cohen wrote:
> Richard Guenther wrote:
>>
>> gfortran.dg/reassoc_4.f, the hottest loop from calculix.
>
> Thanks.
>
> This example is slightly different. Graphite should be able to handle it
> with loop fusion rather than pre-unrolling + cse. But I agree that
Richard Guenther wrote:
gfortran.dg/reassoc_4.f, the hottest loop from calculix.
Thanks.
This example is slightly different. Graphite should be able to handle it
with loop fusion rather than pre-unrolling + cse. But I agree that the
unrolling + cse approach also makes sense (and does not dep
On Wed, Aug 19, 2009 at 3:56 PM, Richard
Guenther wrote:
> On Wed, Aug 19, 2009 at 3:54 PM, Albert Cohen wrote:
>> Albert Cohen wrote:
>>> Thanks a lot for the quick and detailed response.
>>>
>>> It is more difficult than I thought, then :-( We'll think more, and
>>> maybe come up with yet another
On Wed, Aug 19, 2009 at 3:54 PM, Albert Cohen wrote:
> Albert Cohen wrote:
>> Thanks a lot for the quick and detailed response.
>>
>> It is more difficult than I thought, then :-( We'll think more, and
>> maybe come up with yet another pass ordering proposal, but definitely
>> this tramp3d code des
Albert Cohen wrote:
> Thanks a lot for the quick and detailed response.
>
> It is more difficult than I thought, then :-( We'll think more, and
> maybe come up with yet another pass ordering proposal, but definitely
> this tramp3d code deserves to be processed by graphite AFTER
> unrolling+cse has
Richard Guenther wrote:
> 2009/8/19 Albert Cohen :
>> When debugging graphite, we ran into code bloat issues due to
>> pass_complete_unrolli being called very early in the non-ipa
>> optimization sequence. Much later, the full-blown pass_complete_unroll
>> is scheduled, and this one does not do any
On Wed, Aug 19, 2009 at 2:07 PM, Richard
Guenther wrote:
> 2009/8/19 Albert Cohen :
>> When debugging graphite, we ran into code bloat issues due to
>> pass_complete_unrolli being called very early in the non-ipa
>> optimization sequence. Much later, the full-blown pass_complete_unroll
>> is schedu
2009/8/19 Albert Cohen :
> When debugging graphite, we ran into code bloat issues due to
> pass_complete_unrolli being called very early in the non-ipa
> optimization sequence. Much later, the full-blown pass_complete_unroll
> is scheduled, and this one does not do any harm.
>
> Strangely, this ear
When debugging graphite, we ran into code bloat issues due to
pass_complete_unrolli being called very early in the non-ipa
optimization sequence. Much later, the full-blown pass_complete_unroll
is scheduled, and this one does not do any harm.
Strangely, this early unrolling pass (tuned to only unr
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