On 06/11/2010 10:15 AM, yuanbin wrote:
gcc initial the first member of union now, This is not the C standard also.
I just want gcc initial the last member of union with some switch.
Why do you want the last one? Is there a compiler that does that (e.g.
MSVC++)? If yes, it can be toggled by -
I am familiar with C++, Do not recommend C++ to me.
gcc initial the first member of union now, This is not the C standard also.
I just want gcc initial the last member of union with some switch.
2010/6/11 Magnus Fromreide :
> On Fri, 2010-06-11 at 08:44 +0800, yuanbin wrote:
>> typedef struct CBa
yuanbin writes:
> typedef struct CBase { int i; } CBase;
> typedef struct CT1 { EXTENDS(CBase) ... } CT1;
> typedef struct CT2 { EXTENDS(CT1) ... } CT2;
> ...
> typedef struct CTN { EXTENDS(CTN_1) ... } CTN;
> CTN t;
> t.i=1; //need not t.CTN_1CT2.CT1.CBase.i ---complex
> CBase* p=&t.CBase; /
On Fri, 2010-06-11 at 08:44 +0800, yuanbin wrote:
> typedef struct CBase { int i; } CBase;
> typedef struct CT1 { EXTENDS(CBase) ... } CT1;
> typedef struct CT2 { EXTENDS(CT1) ... } CT2;
> ...
> typedef struct CTN { EXTENDS(CTN_1) ... } CTN;
> CTN t;
> t.i=1; //need not t.CTN_1CT2.CT1.CBase.i -
typedef struct CBase { int i; } CBase;
typedef struct CT1 { EXTENDS(CBase) ... } CT1;
typedef struct CT2 { EXTENDS(CT1) ... } CT2;
...
typedef struct CTN { EXTENDS(CTN_1) ... } CTN;
CTN t;
t.i=1; //need not t.CTN_1CT2.CT1.CBase.i ---complex
CBase* p=&t.CBase; //need not t.CTN_1CT2.CT1.CBase
On 10/06/2010 18:07, yuanbin wrote:
> This compiler's extension is valuable
No, it isn't very valuable, sorry to be blunt. I think you are following a
really wrong path here. You are trying to implement a C++-alike
object-oriented system in C. That makes sense as far as it goes, but if you
fi
This compiler's extension is valuable
2010/6/10 Wojciech Meyer :
> On Thu, Jun 10, 2010 at 2:10 PM, yuanbin wrote:
>> initialization of global variable?
>
> No, just define a macro.
>
>>
>>
>> 2010/6/10 Andreas Schwab :
>>> yuanbin writes:
>>>
but i want default format:
CThis t={0, 1,
On Thu, Jun 10, 2010 at 2:10 PM, yuanbin wrote:
> initialization of global variable?
No, just define a macro.
>
>
> 2010/6/10 Andreas Schwab :
>> yuanbin writes:
>>
>>> but i want default format:
>>> CThis t={0, 1, 1}; //simple
>>
>> Define a suitable constructor.
>
Wojciech
yuanbin writes:
> but i want default format:
> CThis t={0, 1, 1}; //simple
Define a suitable constructor.
Andreas.
--
Andreas Schwab, sch...@redhat.com
GPG Key fingerprint = D4E8 DBE3 3813 BB5D FA84 5EC7 45C6 250E 6F00 984E
"And now for something completely different."
initialization of global variable?
2010/6/10 Andreas Schwab :
> yuanbin writes:
>
>> but i want default format:
>> CThis t={0, 1, 1}; //simple
>
> Define a suitable constructor.
>
> Andreas.
>
> --
> Andreas Schwab, sch...@redhat.com
> GPG Key fingerprint = D4E8 DBE3 3813 BB5D FA84 5EC7 45C6 25
--
initialization of the union:
union {
int i;
float f;
} t={1.5}; //t.f
because of EXTENDS2 in coo.h, compiler needs
to initialze last member of union.
#include
typedef struct VBase {} VBase;
typedef struct CBase { VT(VBase) int i; } CBase;
typedef struct VThi
On 06/10/2010 10:57 AM, yuanbin wrote:
initialization of the enum:
you mean union.
enum {
int i;
float f;
} t={1.5}; //t.f
The above makes no sense, what if you have int and char?
You have to say
union { ... } t = { .f = 1.5 };
and that already works in G
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