On Tue, 2005-03-01 at 15:29, Petko Manolov wrote:
> On Tue, 1 Mar 2005, Paul Brook wrote:
>
> > The "old" arm-none-elf and arm-linux targets still use SJLJ exceptions. They
> > will probably never be "fixed" as this would involve an ABI change.
>
> Didn't understand that. How is all non scratch
On Tuesday 01 March 2005 15:29, Petko Manolov wrote:
> On Tue, 1 Mar 2005, Paul Brook wrote:
> > The "old" arm-none-elf and arm-linux targets still use SJLJ exceptions.
> > They will probably never be "fixed" as this would involve an ABI change.
>
> Didn't understand that. How is all non scratch F
On Tue, 1 Mar 2005, Paul Brook wrote:
The "old" arm-none-elf and arm-linux targets still use SJLJ exceptions. They
will probably never be "fixed" as this would involve an ABI change.
Didn't understand that. How is all non scratch FP registers save at the
prologue related to the exceptions?
Pet
> [Paul]:
> Is this problem present also in CSL-3.4.x branch?
That depends which target you are using. It Richard's analysis is correct this
is an ABI limitation rather than a compiler problem.
The "old" arm-none-elf and arm-linux targets still use SJLJ exceptions. They
will probably never be
On Tue, 2005-03-01 at 10:54, Vladimir Ivanov wrote:
> Hello,
>
> [Richard]:
> Does this mean that GCC-3.4.x won't be fixed?
>
Most certainly it won't be. 3.4 is in regression-fix only mode and this
is not a regression.
R.
Hello,
[Richard]:
Does this mean that GCC-3.4.x won't be fixed?
[Paul]:
Is this problem present also in CSL-3.4.x branch?
Best regards,
-- Vladimir
On Tue, 1 Mar 2005, Richard Earnshaw wrote:
On Mon, 2005-02-28 at 12:51, Vladimir Ivanov wrote:
Hello all,
While compiling this:
On Mon, 2005-02-28 at 12:51, Vladimir Ivanov wrote:
> Hello all,
>
> While compiling this:
> http://sourceforge.net/projects/raytracer/
>
> I think I've spotted a bug in ARM port of G++.
>
> The problem is that many method functions tend to save all callee-saved FP
> registers, while they
Hello all,
While compiling this:
http://sourceforge.net/projects/raytracer/
I think I've spotted a bug in ARM port of G++.
The problem is that many method functions tend to save all callee-saved FP
registers, while they use few or none of them.
Here's a small snippet from "base3d.cpp" fil