Re: [Audyssey] Menu base games.

2013-02-28 Thread Ken The PionEar
Soul Trapper might qualify, though it's a bit tough getting used to. King of Dragon Pass is also a good choice. - Original Message - From: "michael barnes" To: Sent: Friday, March 01, 2013 12:03 AM Subject: [Audyssey] Menu base games. Hello. Besides the new game for iphone call The

Re: [Audyssey] Erncon: A Beginner

2013-03-06 Thread Ken The PionEar
The joystick is in the lower left corner of the screen, and is bigger than a quarter. The firing button is lower right corner. Secondary and tertiary weapons are little swares above that, and the afterburner is to the left of the secondary weapon. You should really go to the archive, type in ern

[Audyssey] Radwin Island: was Re: Extant help.

2013-03-08 Thread Ken The PionEar
This game sounds very cool. Downloadint to windows now. I suppose, though, that I won't be able to use my iPhone unless it's jailbroken, true? Guess I'll find out in a few minutes. Anyway, awesome concept! - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent:

Re: [Audyssey] new game talk

2013-03-09 Thread Ken The PionEar
don't feel bad. I couldn't make much sense of it either lol - Original Message - From: "Cara Quinn" To: "Gamers Discussion list" Sent: Saturday, March 09, 2013 12:15 PM Subject: Re: [Audyssey] new game talk Hi Charles, I've looked on the site already but cannot find a reference as t

[Audyssey] Found a new iPhone game

2013-03-09 Thread Ken The PionEar
I found a new iPhone game today. Actually, it's been on the app store since 2011, but it 's news to me. The game is called Swing Tennis, by Head First Communications. Where Lolrific tennis and Blindfold tennis fall short, this picks up the slack. I hav en't figured it all out yet, which is why I

Re: [Audyssey] Found a new iPhone game

2013-03-12 Thread Ken The PionEar
t would let me put forward ideas to developers on behalf of everyone that wants to see mainstream games made more accessible. Signed: Dakotah Rickard On 3/9/13, Ken The PionEar wrote: I found a new iPhone game today. Actually, it's been on the app store since 2011, but it 's news to me. Th

[Audyssey] Let's play some cool iPhone games together

2013-03-12 Thread Ken The PionEar
Hey guys, there are a couple games I'd like to play with you. The first is Erncon, and the second is Swing Tennis These games are fun enough to play when it's just me against the computer, but to get another human involved would be even better. Mayb e if i ever get good at chess, I'll include th

Re: [Audyssey] pacmate games

2013-03-15 Thread Ken The PionEar
I put together a huge pack of games for the Pac Mate. Louis is hosting it on his Braillesoft site. It has everything from chess to NetHack to bubble busters. Every time I think about some of those games I really miss my pac mate. Ah well, I have an iPhone now, and it's a lot better really.

[Audyssey] New Playable Game for iPhone

2013-03-18 Thread Ken The PionEar
This is not for the faint of heart, so if you're not a real hard-core game hunter it might not be for you. It's a game called Sphere, by Jerik. It's a bit tricky getting it to start, because you can't use Voiceover at all. However, if you do get it going you'll know it because you'll hear the le

Re: [Audyssey] Storm8 games information

2013-03-18 Thread Ken The PionEar
How in the world do you play beer pong? I beat that game once, and it took me almost two hours. You know they even have that on the iPhone now, and you even tilt the device toward yourself to get that refreshing drink of beer after a good shot. - Original Message - From: "James Bartlett

Re: [Audyssey] Robo-E by MPaja software

2013-03-18 Thread Ken The PionEar
Hey guys, just beat level twelve, and I'm number 4 in game center. Remember that sighted folks are playing this too, so when I make number one you can bet I'll *really* be bragging. (Don't worry, Tom--I'll keep my boasting under 10K. lol) --- Gamers mailing list __ Gamers@audyssey.org If yo

[Audyssey] Swing Tennis

2013-03-18 Thread Ken The PionEar
Hey guys, it's quite lonely at the top. I wanted to be number one in a cool game center game, competing against hundreds--but here i am, not #1 cuz I'm good, but just because very few have the game. Okay, it's not the most accessible ever made, but it's definitely one of my favorites. Of course,

Re: [Audyssey] Moderator Important Message for the List

2013-03-18 Thread Ken The PionEar
I'm not careful with the trimming either, and need to do better at it. Too bad you can't get a reminder every time you write a message lol. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, March 18, 2013 9:45 PM Subject: Re: [Audyssey] Moderator Important Me

Re: [Audyssey] Robo-E by MPaja software

2013-03-19 Thread Ken The PionEar
taken you into 4th spot. Race you to the top. Rich Sent from my iPhone On 19 Mar 2013, at 02:16, Ken The PionEar wrote: Hey guys, just beat level twelve, and I'm number 4 in game center. Remember that sighted folks are playing this too, so when I make number one you can bet I'll

Re: [Audyssey] Swing Tennis

2013-03-19 Thread Ken The PionEar
eled buttons on the screen? What kind of gestures do I have to make in order to stright out the ball? Thanks. Gabriel. - Original Message - From: "Ken The PionEar" To: "Gamers Discussion list" Sent: Tuesday, March 19, 2013 3:18 AM Hey guys, it's quite lonely at

Re: [Audyssey] New Playable Game for iPhone

2013-03-19 Thread Ken The PionEar
uttons. I just get a weird looping sound and nothing else. On 2013-03-19 03:03, Ken The PionEar wrote: This is not for the faint of heart, so if you're not a real hard-core game hunter it might not be for you. It's a game called Sphere, by Jerik. It's a bit tricky getting it to st

Re: [Audyssey] Looking For Something New to Play

2013-03-22 Thread Ken The PionEar
Personally, i like a something in between-instead of a lot of little games or one huge game, how about a medium ammount of fairly complete games eh? At least now you can take what you've made with Swamp--the security manager and so on, and bring it to all your new games. Quite cool. Check out m

[Audyssey] So you wanted a racing game for the iPhone? It's been here all along!

2013-04-01 Thread Ken The PionEar
Do you know that right now, there is one good game and one excellent game you guys don't know about? I was going to see who turned this up. He or she could have got some credit with this find, but I can't wait any longer. It's not that I want the credit, but because everybody has *got* to get th

Re: [Audyssey] So you wanted a racing game for the iPhone? It's been here all along!

2013-04-02 Thread Ken The PionEar
Hey Kara, First, I didn't say what I did because i wanted credit for finding the game. My point was that if all of us took a little more time hunting apps, we'd be a lot better off. That's not to say that no one else looks, as I pointed out. Anyway, I have had a few crashes, mainly when I touc

Re: [Audyssey] So you wanted a racing game for the iPhone? It'sbeenhere all along!

2013-04-02 Thread Ken The PionEar
Just recorded a podcast of this. i'm editing now and will send it to Applevis tonight. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.

Re: [Audyssey] Great audio game for iOS that was discover.

2013-04-04 Thread Ken The PionEar
Well, kudos to Michael. you've found the game 1812. I knew you, or someone, would do it. :) Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook,

Re: [Audyssey] Great audio game for iOS that was discover.

2013-04-04 Thread Ken The PionEar
Well, kudos to Michael. you've found the game 1812. I knew you, or someone, would do it. :) Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDow

Re: [Audyssey] Great audio game for iOS that was discover.

2013-04-04 Thread Ken The PionEar
Well, kudos to Michael. you've found the game 1812. I knew you, or someone, would do it. :) Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDow

Re: [Audyssey] Jaws Question and another thing.

2013-04-04 Thread Ken The PionEar
Hi Nicole, as far as profiles you just do insert j, then options, then voices, and the profiles are right there. As far as hints in Phrase Madness go, you're out of luck. However,. I may very well provide hints in the next version. I'll have the hints sometimes be true and sometimes not. That'l

Re: [Audyssey] Great audio game for iOS that was discover.

2013-04-04 Thread Ken The PionEar
,) or write me at kenwdow...@me.com . Crazy Ken - Original Message - From: "Ken The PionEar" To: "Gamers Discussion list" Sent: Thursday, April 04, 2013 6:32 PM Subject: Re: [Audyssey] Great audio game for iOS that was discover. Well, kudos to Michael. you've f

[Audyssey] Promo Codes for Phrase Madness

2013-04-04 Thread Ken The PionEar
I'm giving away two promo codes for Phrase Madness to celebrate the possibility of finally getting the game ported to iOS. The developer I have in mind for the project, since I neither own a mac or can program in C, seemed very interested. So to this end, I'll give two codes away. One code will

Re: [Audyssey] Promo Codes for Phrase Madness

2013-04-04 Thread Ken The PionEar
...@me.com . Crazy Ken - Original Message - From: "Ken The PionEar" To: "Gamers Discussion list" Sent: Thursday, April 04, 2013 6:41 PM Subject: [Audyssey] Promo Codes for Phrase Madness I'm giving away two promo codes for Phrase Madness to celebrate the possibili

[Audyssey] control app for Radwin?

2013-04-05 Thread Ken The PionEar
Where do I get this? I won't say just how many apps come up when i type "control..." Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or

Re: [Audyssey] Look Tell game for iOS.

2013-04-05 Thread Ken The PionEar
Hey Kara, I playted through the tutorial. I especially liked the safe game, and hope you do a full-on hoops shooting game sometime, not connected with VO. "Now, here's how not to break your iPhone..." And, you shoot just like with the wii... Check out my games at www.ThePionEar.net and my musi

[Audyssey] Controlling PC games with iPhone

2013-04-05 Thread Ken The PionEar
There is a program called JoyPad legacy that turns your iPhone into a full-featured gamepad. Imagine, once you get used to the controls you could access to a wireless gamepad. What I really wish though, especially now that Formel1 Spirit has me so in the mood to race, is that it included an acc

Re: [Audyssey] The Nightjar: Release Date Announced

2013-04-09 Thread Ken The PionEar
I think he means people are silly to buy it when they could just make a U.K. account and get it for free. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebo

[Audyssey] Have I told you about Heywire?

2013-04-19 Thread Ken The PionEar
If I haven't told you, i have a game on my site at www.ThePionEar.net called Heywire. Basically, four speakers drift around and you have to put them where they need to go to get the songs they play to sound right. I won't go in depth here because the game had a manual and i'm not sure I haven't

[Audyssey] entitlement: was Re: Giving Away Free Games was Announcement About BSCGames

2013-04-23 Thread Ken The PionEar
Well, here's the simple truth. If you pay for a game, whether sighted or blind, you *are* entitled to complain if that game does not work the way it's advertised to, or if it crashes, and so on. This is not a blindness issue. Now if someone has the audacity to complain about a free game, that's

[Audyssey] OT: rant about jobs: was Re: Giving Away Free Games was Announcement About BSC Games

2013-04-23 Thread Ken The PionEar
This post implies that blind people are lazy and not looking. I recently put up my resume at every spa, beauty salon, doctor's office, and so on that was in the area. I even went to a few salons. One hair stylist actually had heard of me, and said she heard I was the best massage therapist aroun

[Audyssey] another community project

2013-04-24 Thread Ken The PionEar
I'm starting another community project. Right now, I have a very rudamentary soundscape explorer. It has no game play elements as of yet. What it does have is an external map file so I can create whole worlds, not just minigames like Heli. I don't even have proper collision subroutines worked ou

[Audyssey] vb6 question

2013-04-24 Thread Ken The PionEar
I'm having a weird issue in vb6 when I try adding a number to the end of a sound file. If I tell dx8 that the file is called walk.wav, it does fine. If i say it's called walk3.wav though, i get an invalid procedure call. Anybody know how to handle this? I'm trying to randomize the footstep sound

Re: [Audyssey] OT: rant about jobs: was Re: Giving Away Free Games was Announcement About BSC Games

2013-04-24 Thread Ken The PionEar
Well, if I get help in this comminity project it'll go far enough where people can start using it to make salable games. That's the beauty about this project--it's totally open all the way. Once it's built up, new coders will be able to see exactly how it all goes together and get ideas for thei

[Audyssey] genesis 3d?

2013-04-24 Thread Ken The PionEar
Hey Tom, are you still working on Genesis? I haven't heard about it in a long time. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or w

Re: [Audyssey] vb6 question

2013-04-24 Thread Ken The PionEar
ant to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.com . Crazy Ken - Original Message ----- From: "Ken The PionEar" To: "Gamers Discussion list" Sent: Wednesday, April 24, 2013 11:10 PM Subject: [Audyssey] vb6 que

Re: [Audyssey] Wow press your luck.

2013-04-25 Thread Ken The PionEar
Wow. That's an expensive watch! Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.com . Crazy Ken - Orig

Re: [Audyssey] vb6 question

2013-04-25 Thread Ken The PionEar
rical random command. This way you wouldn't need to place numbers at the end of your file names. HTH Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 24, 2013, at 8:10 PM, Ken The PionEar wrot

Re: [Audyssey] another community project

2013-04-25 Thread Ken The PionEar
oohoo! Have a totally awesome day and rock on!… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 24, 2013, at 1:39 AM, Ken The PionEar wrote: I'm starting another community project. Ri

Re: [Audyssey] another community project

2013-04-25 Thread Ken The PionEar
lol! Anyway, I think I'll end here for now, and wish y'all a terrific night!. HOpe this makes sense for ya, and please feel free to post questions, updates / corrections if you like. Catch ya laters and sleep sweet!. Smiles, Cara :) --- View my Online Portfolio at: http://www.one

Re: [Audyssey] another community project

2013-04-25 Thread Ken The PionEar
lol! Anyway, I think I'll end here for now, and wish y'all a terrific night!. HOpe this makes sense for ya, and please feel free to post questions, updates / corrections if you like. Catch ya laters and sleep sweet!. Smiles, Cara :) --- View my Online Portfolio at: http://www.one

Re: [Audyssey] another community project

2013-04-25 Thread Ken The PionEar
lol! Anyway, I think I'll end here for now, and wish y'all a terrific night!. HOpe this makes sense for ya, and please feel free to post questions, updates / corrections if you like. Catch ya laters and sleep sweet!. Smiles, Cara :) --- View my Online Portfolio at: http://www.one

Re: [Audyssey] another community project

2013-04-25 Thread Ken The PionEar
way, I think I'll end here for now, and wish y'all a terrific night!. HOpe this makes sense for ya, and please feel free to post questions, updates / corrections if you like. Catch ya laters and sleep sweet!. Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn

Re: [Audyssey] another community project

2013-04-25 Thread Ken The PionEar
sion, spheres. hope this helps and best of luck on your new project! Thanks, Cara :)--- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 24, 2013, at 1:39 AM, Ken The PionEar wrote: I'm starting another communi

Re: [Audyssey] another community project

2013-04-25 Thread Ken The PionEar
to hang out and swap code samples and programming techniques. :D Cheers! On 4/25/13, Ken The PionEar wrote: Wow. Love this! Do have a programmer's list? If so I want in! If not, I hope you make one. So now I finally understand vectors--a little anyway. Awesome! Check out my games at www.Th

Re: [Audyssey] vb6 question

2013-04-25 Thread Ken The PionEar
bject: Re: [Audyssey] vb6 question Hi Ken, All the GMA and PCS games are in 22050, 16 bit format. However if the sound is too small say 0.0002 of a second it will not play. And with DirectX it will crash if you try to pan a stereo file. It must be mono. Phil ----- Original Message - From: &q

Re: [Audyssey] genesis 3d?

2013-04-25 Thread Ken The PionEar
I still ascert that many people won't learn BGT because C-type languages get our heads in knots. It just doesn't stick with me. I know BGT kicks major butt. I've played a lot of games developed with it. It's fast, it's responsive, and so on. Maybe I just have a huge block in my head that I just

[Audyssey] One more vb6 question: native form key handling versus direct input

2013-04-25 Thread Ken The PionEar
Well, I've experienced both sides to the problem of input, and directinput clearly loses. For one thing, the arrow keys stick in JAWS's jaws, and nothing happens. Second, you only get to press keys, not hold them down. The bad side of the form input though is that you can only hold one key down a

[Audyssey] New Version of Soundscape Explorer

2013-04-25 Thread Ken The PionEar
here is the new version. Now you can't hustle your way through the band, but bounce off. Also, you hear your footsteps as you walk. Going from north to south is the main street. To the west there is grass, and there is dirt to the east. I've also included an executable this time. The possible th

Re: [Audyssey] New Version of Soundscape Explorer

2013-04-26 Thread Ken The PionEar
It's a community project. Right now it's extremely basic--pardon the pun. You just walk around and listen to the environment. You can add to the map, both regions and objects. It's a breakthrough for me because I've finally programmed something that uses external maps, which means being able to

Re: [Audyssey] One more vb6 question: native form key handling versus direct input

2013-04-26 Thread Ken The PionEar
re both being held down. Cheers! On 4/25/13, Ken The PionEar wrote: Well, I've experienced both sides to the problem of input, and directinput clearly loses. For one thing, the arrow keys stick in JAWS's jaws, and nothing happens. Second, you only get to press keys, not hold them down

Re: [Audyssey] One more vb6 question: native form key handling versus direct input

2013-04-26 Thread Ken The PionEar
ing() which is suitable for printing to the console, speaking via Sapi, whatever. Cheers! On 4/26/13, Ken The PionEar wrote: Wow. This is absolutely awesome! I also see how very different vb6 and vb.net codes are, but the principal definitely works. So now I know how to do multiple keys at

Re: [Audyssey] New Version of Soundscape Explorer

2013-04-26 Thread Ken The PionEar
I find myself wondering what wise guy at Microsoft thought that you shouldn't be able to play stereo files in a 3d buffer. While it's true that if the sound is off to the left or right, the stereo effect isn't noticeable, when you're in front of the object it certainly is. That's why there are

Re: [Audyssey] New Version of Soundscape Explorer

2013-04-27 Thread Ken The PionEar
27;t being used to begin with. Make sense? Cheers! On 4/27/13, Ken The PionEar wrote: I find myself wondering what wise guy at Microsoft thought that you shouldn't be able to play stereo files in a 3d buffer. While it's true that if the sound is off to the left or right, the stereo ef

Re: [Audyssey] One more vb6 question: native form key handling versus direct input

2013-04-27 Thread Ken The PionEar
a full blown object oriented design. We'd have to have a pretty intelligent computer program to go through a program line by line and bring all the code up to current spec. Cheers! On 4/27/13, Ken The PionEar wrote: Wow. It sounds like we need a vb6 to vb.net translator program lol. I have si

Re: [Audyssey] New Version of Soundscape Explorer

2013-04-27 Thread Ken The PionEar
Here comes version alpha 3--or whatever you wanna call it. New in this version: multiple keydown events. Thanks Tom. The marching band is on the move, and so are the birds. Beat up the band and knock the birds out before they go off the soundscreen. Space punches. Make sure to turn off Jaws, as i

Re: [Audyssey] Ping-Pong Samurai help.

2013-04-29 Thread Ken The PionEar
Sorry, thought I explained it in the review. You have to hold the phone with the home button to the right. voiceover will tell you that the home button is to the left, but you have to hold it the opposite way. Turn off VO and start by touching the screen. Horizontal touch doesn't matter. It's al

Re: [Audyssey] Panning stereo sounds, was New Version of Soundscape Explorer

2013-04-29 Thread Ken The PionEar
I had actually thought of switching to DX7 for that exact reason. The marching band in mono doesn't sound like much, even with a 3d effect added. It just sounds like a good radio playing the sound. There's no real depth. Then i thought about what i'd lose if I went to DX7. I wouldn't be able to

[Audyssey] New version of SoundScape Explorer released, and it needs a better name

2013-04-29 Thread Ken The PionEar
Well, you didn't think this little project would always just be walking around did you? That would be boring. So the project needs a whole new name to reflect what it is becoming. Download the latest alpha version here: https://dl.dropboxusercontent.com/u/96692612/SoundscapeExplorer.zip You could

Re: [Audyssey] My First Impressions of Change Reaction 2 for Windows

2013-04-29 Thread Ken The PionEar
I can't stand Vista or Windows 7, but staying with 98? Wow! I ditched that as soon as XP came out. XP was stable, fully accessible, so why not? But staying with 98? Why not just go all-out retro and reinstall 3.1? Better yet, MS DOS has a lot going for it, right? With its 640K of memory you're

Re: [Audyssey] Chain Reaction

2013-04-30 Thread Ken The PionEar
It's just like I told you when you wanted Phrase Madness for free just because you have a disability. You said, "Your games should be free for the disabled. Duh!" I said, I am disabled also. Most of the devs on this list are blind, and many don't have jobs except for selling their games. Nine b

Re: [Audyssey] Kindle improving accessibility

2013-05-01 Thread Ken The PionEar
Has your company ever considered writing games for this app? Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@m

[Audyssey] Thoughts on Vista and 7: was Re: challenge for developers, post xp windows

2013-05-01 Thread Ken The PionEar
I definitely don't have look and feel issues when it comes to Windows 7, since I like trying new things. It's purely an issue of response time for me. If I hit a key and it takes a brand spankin' new computer a quarter of a second for Jaws to respond, there is an issue. That same computer just a

Re: [Audyssey] a suggestion to the developer of soundscape exploerer

2013-05-01 Thread Ken The PionEar
Yes, joystick support is definitely coming. i'm not promising when, as there a lot of other features I want to implement first. Also, since it's a community project, why not learn to write code and add it in yourself? Either way, support will be around eventually. Check out my games at www.TheP

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Ken The PionEar
This sounds like a cool minigame. Shaking the gates: moneydrop Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...

Re: [Audyssey] Thoughts on Vista and 7: was Re: challenge fordevelopers, post xp windows

2013-05-01 Thread Ken The PionEar
hen upgraded it to windows7, it firstly booted up in around half the time, but, also actually responded better under windows7 - hardware compatibility? Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' ----- Original Message -

[Audyssey] SoundScape Explorer Update

2013-05-02 Thread Ken The PionEar
Well, Alpha 4 is here. I squished a rather embarrasing bug in which the sounds were totally upside down. Things that should have been on the left were actually on the right, and things that should have been in front of you sounded behind you. Also sped up the cars and added four more of them. Now

Re: [Audyssey] SoundScape Explorer Update

2013-05-02 Thread Ken The PionEar
ject: Re: [Audyssey] SoundScape Explorer Update Where can we download this please? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ken The PionEar Sent: Thursday, May 02, 2013 2:07 PM To: Gamers Discussion list Subject: [Audyssey] SoundScape Explorer Upd

Re: [Audyssey] Vector Projection

2013-05-03 Thread Ken The PionEar
Nice. Please keep it coming! Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.com . Crazy Ken - Origina

[Audyssey] learning ally: was Re: Programming Resources was Suggestion to the Developer ofSoundscape Explorer

2013-05-06 Thread Ken The PionEar
I never even thought about it, but i bet Learning Ally has some good stuff too? Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or writ

Re: [Audyssey] Quake / 3D FPS games -was- Re: Mysteries oftheAncientsConsiderations

2013-05-06 Thread Ken The PionEar
Three mods? I only know about your mod and Derek London's mod. What's the third one? I did a little modding myself a while back by the way. I created a low-level, slow-moving rocket that would find the nearest enemy. It didn't do much damage, because that wasn't the intent. The intent was to use

[Audyssey] New Version of... whatever this is going to be

2013-05-06 Thread Ken The PionEar
Fixed more bugs. The program shouldn't sound so crackly now. You're notified when you kill all enemies You can press c to get your current kill count You can destroy the band for a new weapon since fists get old after a while https://dl.dropboxusercontent.com/u/96692612/SoundscapeExplorer.zip What

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-06 Thread Ken The PionEar
There you go Jeremy, let's see pirates try to crack this! I guess there's an upside to making your own hardware lol. This is something I'll be saving up for. I was trying to find a way to use the iPhone in just such a manner, but there's really nothing out there except custom controllers for spe

[Audyssey] about the beeps in quake

2013-05-08 Thread Ken The PionEar
I've replaced all the enemy, monster, and friend beeps--or tried to. I replaced them in both the \quake\id1\soun ds\esr and \quake\id1\sounds\direction folder. I seem to have a zillion more of these sounds though. I'd just delete them but since I'm getting beeps still, instead of the new sounds,

[Audyssey] My Mod

2013-05-08 Thread Ken The PionEar
This is my first attempt at a mod. It's basically JQ with the following modifications. 1. Accidentally added a bug where it occasionally tries to print to something it's not supposed to. (tried to sprint to a non client.) This won't crash things, it's just a tad annoying. Also, not all the files

Re: [Audyssey] My Mod

2013-05-08 Thread Ken The PionEar
r write me at kenwdow...@me.com . Crazy Ken - Original Message - From: "Mohsin Ali" To: "Gamers Discussion list" Sent: Wednesday, May 08, 2013 3:00 PM Subject: Re: [Audyssey] My Mod hello ! can you explain that , to which game does this mod belong? thanx On

Re: [Audyssey] My Mod

2013-05-08 Thread Ken The PionEar
somewhere to remember how to bundle these. Thanks, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On May 8, 2013, at 11:27 AM, Ken The PionEar wrote: This is my first attempt at a mod. It's b

Re: [Audyssey] about the beeps in quake

2013-05-08 Thread Ken The PionEar
raQuinn Follow me on Twitter! https://twitter.com/ModelCara On May 8, 2013, at 11:08 AM, Ken The PionEar wrote: I've replaced all the enemy, monster, and friend beeps--or tried to. I replaced them in both the \quake\id1\soun ds\esr and \quake\id1\sounds\direction folder. I seem to have

[Audyssey] KJones Games

2013-05-14 Thread Ken The PionEar
Does anyone know what happened to Sonic and Mario by KJones? I have old versions of the games but neither work with the latest version of BGT. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can ca

[Audyssey] Spoonbill?

2013-05-18 Thread Ken The PionEar
Haven't heard of any new games rleased from them lately. Are they still around? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mai

Re: [Audyssey] Blindside

2013-05-28 Thread Ken The PionEar
It has something called a magnetometer built in. That's a fancy word for something like a compass, and is how all the compass apps work. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 41

[Audyssey] Supermario, superheroes, and Sonic the Hedgehog

2013-05-28 Thread Ken The PionEar
Have you ever wanted to play these games? Check them out here: http://planetseva.com/audiogames.htm The only bad news is that you'll need an older version of BGT--not just the executable, but the whole folder. I have a copy of it, but I think it should be Phillip's place and right to distribute

Re: [Audyssey] new road to rage server

2013-06-04 Thread Ken The PionEar
Why not just publish it on list? Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.com . Crazy Ken - Ori

Re: [Audyssey] My other all time favourite game is?

2013-06-04 Thread Ken The PionEar
I didn't realize there were cheats. How do I get those? Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.co

Re: [Audyssey] LookTel Voiceover Tutorial 2.0 is out

2013-06-07 Thread Ken The PionEar
Very well done, especially the minigames. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.com . Crazy Ken

Re: [Audyssey] audio games for IOS

2013-06-07 Thread Ken The PionEar
And the real catch is, you still have to know objective C to write games. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at

[Audyssey] help with 3d sound movement please?

2013-06-07 Thread Ken The PionEar
I'm having another look at Heywire, but this applies to all my games. It's quite obvious that if you use regular patterns for moving in 3d space, things tend to seem to move slowly when far from you, and faster the closer they get until, suddenly, they skp right past your head. Does anybody have

Re: [Audyssey] help with 3d sound movement please?

2013-06-07 Thread Ken The PionEar
PM Subject: Re: [Audyssey] help with 3d sound movement please? Hi Ken, Not really. Are you using logarithmic or linier based formulas here. That makes a big difference in the positioning of sounds in real time. Cheers! On 6/7/13, Ken The PionEar wrote: I'm having another look at Heywire, bu

Re: [Audyssey] audio games for IOS

2013-06-07 Thread Ken The PionEar
I have heard that there is a basic interpreter for the mac that lets you write in basic then encodes to objective c, but I'm quite doubtful that it's all that effective since they are so different. Even if it was 95% accurate, you'd still need to know objective C. Even if it was 99% accurate, yo

Re: [Audyssey] help with 3d sound movement please?

2013-06-07 Thread Ken The PionEar
penAL that will work with VB 6. . Cheers! On 6/7/13, Ken The PionEar wrote: I figured that logarithmic movement was the way to go, but don't know anything about how to implement it. In Directx 8 panning is logarithmic but not 3d movement wich in itself seems quite odd. Check out my games

Re: [Audyssey] Who's afraid of Objective C?

2013-06-07 Thread Ken The PionEar
My biggest beef with Apple isn't having to learn objective C, it's that you have to use a mac to program it on. I think if I had a mac I'd already be learning the language, because I really want a flight sim on iOS, even if it's just a simple one like Heli is. Oh well, I may very well be getting

Re: [Audyssey] The game of Life

2013-06-15 Thread Ken The PionEar
I use IIS to create my setup files, and that's totally accessible. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdo

Re: [Audyssey] lords and knights anyone?

2013-06-16 Thread Ken The PionEar
I play it often. I'm on the USA3 server. Solara is another you should try. It's just gone completely accessible. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via th

Re: [Audyssey] Minesweeper, can you please try and explain?

2013-06-18 Thread Ken The PionEar
Hey Chris, the game concept is very simple. It's the logistics of the game that make it so difficult. Okay, so you clear cells, then see a bunch of other ones. some of these cells are unknowns. They could be mines, or they might just be clear. Then there are numbered cells. These are cleared ce

Re: [Audyssey] Ear Monsters. New 3D Audio Game for iOS

2013-07-02 Thread Ken The PionEar
Haven't read the article yet, but I often just hold it on my lap. That way, i can use at least three fingers of each hand, which makes for quick pinpoint accuracy. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want

[Audyssey] Thoughts and questions about IF gaming: What's your favorite Inform game?

2013-07-05 Thread Ken The PionEar
Well, I haven't messed with IF games for some time, but I figured I would give them another go. I'm looking for something with a lot of depth, immersive, that kind of thing. The thing is that the really good ones, like Jigsaw, have needless difficulties. I think a game should be about solving pu

Re: [Audyssey] Thoughts and questions about IF gaming: What's your favorite Inform game?

2013-07-05 Thread Ken The PionEar
think the primary reason for that is there isn't enough randomization between games. Once I figure out the puzzles I can solve them regardless how many times I play the game so there is no thrill or challenge of discovery any more. So my general feeling on interactive fiction as a whole is it only has r

  1   2   >