Well, speaking of jaws, you have to have the win frotz interpreter. I don't
really play these games, but i do believe that there is a link on Phil's
Fantastic Games and Where to Find them.
- Original Message -
From: "Jen Karns" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Mond
Will your ships possess tractor beams?
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, August 15, 2006 5:09 AM
Subject: Re: [Audyssey] STFC Announcements.
> Hi Shaun,
> As far as stations replicating weapons I am still officially
dyssey] STFC Announcements.
> Hmmm... I don't know. Might have some nice tactical uses.
>
>
> david wrote:
>> Will your ships possess tractor beams?
>>
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> T
I was wondering if anyone knew how to extract the .lvl files sometimes used
in some mainstream games. I have a game, and I would like to get the sound
effects from it, so I would apreciate any help you could give me. Thank you.
___
Gamers mailing li
battlefront 2
- Original Message -
From: "Sky Taylor" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, August 17, 2006 11:47 PM
Subject: Re: [Audyssey] extracting .lvl files
> What's the game called, David?
> ----- Original M
o be a millionaire,
> manhunt, etc.
>
> hth.
>
> regards,
>
> damien
>
>
>
>
> - Original Message -
> From: "david" <[EMAIL PROTECTED]>
> To: "blind gamers"
> Sent: Friday, August 18, 2006 3:01 AM
> Subject: [Audyssey] extra
st 18, 2006 7:51 AM
Subject: Re: [Audyssey] extracting .lvl files
> like i said, try out dragon unpack. that is fantastic for extracting game
> fx.
>
>
> - Original Message -
> From: "david" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
ive" <[EMAIL PROTECTED]>
>>To: "Gamers Discussion list"
>>Sent: Friday, August 18, 2006 7:51 AM
>>Subject: Re: [Audyssey] extracting .lvl files
>>
>>
>> > like i said, try out dragon unpack. that is fantastic for extracting
>
some of it is in french, and it doesn't seem to support .lvl files.
>> >>What
>> >>can I do about formats this software may not seem to support?
>> >>- Original Message -----
>> >>From: "x-sight interactive" <[EMAIL PROTECT
What about specifying the exact amount of torpedoes. Let's say I want to
fire 42 quantums. Could you do a spin box or edit field for that?
- Original Message -
From: "Allan Thompson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, August 28, 2006 3:30 PM
Subject: Re: [Audy
did you use?
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Monday, August 28, 2006 3:02 PM
Subject: [Audyssey] Miner STFC News.
>
> Hi all,
> Just a quick news report about STFC. As the subject states STFC now has
> dynamic rather than static menus. What does th
Ah. I think you answered the question already. Sorry about that.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, August 28, 2006 11:51 PM
Subject: Re: [Audyssey] Miner STFC News.
> Hi David,
> H
Why close the site?
- Original Message -
From: "kevin and emma" <[EMAIL PROTECTED]>
To: "gamers"
Sent: Monday, September 04, 2006 2:15 PM
Subject: [Audyssey] message from the owner ... sad news
> hi all, thought some of you would like to know the following sad news i've
> just got off a
Exactly what bridge sounds are you doing?
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Chris Frahm" <[EMAIL PROTECTED]>; "Gamers Discussion list"
Sent: Thursday, September 07, 2006 9:51 PM
Subject: Re: [Audyssey] Miner STFC News.
> Hi Chris,
> Yes, I does make thin
Excellent idea.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, September 14, 2006 4:13 AM
Subject: [Audyssey] Possible future for STFC.
>
> Hi listers,
> As all of you are now aware the original STFC source code is gone so I
> a
Ha! Maybe this was meant to happen so you could have an understanding of
sorts and start all over.
- Original Message -
From: "Dave" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 13, 2006 7:58 PM
Subject: Re: [Audyssey] STFC sad news.
> Hi,
>I've had s
Same here. I would love to help.
- Original Message -
From: "K4NKZ Jim Ardin" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, September 14, 2006 5:13 AM
Subject: Re: [Audyssey] Possible future for STFC.
> yes! yes! yes!
> and if their is anything I can do to help, just
Go for the variety. More interesting.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, September 15, 2006 10:34 AM
Subject: [Audyssey] STFC generic vs popular starships.
> Hi all,
> While I am working on the design documentation for
Oh yeah.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Saturday, September 16, 2006 6:05 AM
Subject: [Audyssey] More STFC thoghts.
> Hi all,
> I've been reviewing all the possabilities for the storyline for this
> game as well as potential enemies, starships, yo
I really do think you should have the option of building your own ships with
some challenge of course to make it interesting.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, September 17, 2006 10:06 AM
Subject: Re: [Audyssey] Early
Or if you have to flee. That would be nice.
- Original Message -
From: "Allan Thompson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, September 18, 2006 10:41 AM
Subject: Re: [Audyssey] More STFC thoghts.
> LOL, Ok, I admit that losing a mission will probably end up wit
You really should add impulse. You can't be at warp all the time you know.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, September 18, 2006 11:06 PM
Subject: Re: [Audyssey] Updated draft of ships.
> Hi,
> At the moment I have not
What about re suplying?
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, September 22, 2006 4:39 AM
Subject: Re: [Audyssey] Updated draft of ships.
> Hi,
> You'd have to drop to impulse to dock with a station. Other wise you
> would
There games are overpriced and not worth the money put in to them.
- Original Message -
From: "John" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, September 25, 2006 9:38 PM
Subject: Re: [Audyssey] bavisofts games was Re: what is monkey business?
> Wussen't it, one year
Seriously Brandon, will you read the messages Liam has wrote. He is being
delayed.
- Original Message -
From: "Michael Maslo" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'"
Sent: Tuesday, September 26, 2006 5:33 PM
Subject: Re: [Audyssey] Judgment Day
> Liam:
>
> No firestorm from
So if it's played through excel, can you play it on the pac mate using
pocket excel maybe?
- Original Message -
From: "Christopher Bartlett" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 27, 2006 5:17 PM
Subject: Re: [Audyssey] Aircraft simulator we can use
There is a disk on racing. I have the entire library of 40 cds. You could
also modify the sounds to your liking.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, September 30, 2006 8:26 AM
Subject: Re: [Audyssey] sound question
>
>
>
> Hi,
> Awsome! How much is the racing disk?
> david wrote:
>> There is a disk on racing. I have the entire library of 40 cds. You could
>> also modify the sounds to your liking.
>>
>
>
>
> ___
> Gamers maili
Get a pdf to txt converter online. A simple search should bring up some apps
for you to get.
> - Original Message -
>From: "Bryan Peterson" <[EMAIL PROTECTED]
>To: gamers@audyssey.org
>Date: Mon, 09 Oct 2006 00:47:25 +
>Subject: Re: [Audyssey] Adrift Text Adventure Creator...
>It's
I wouldn't recommend it. It's quite expensive, and has no replay value. Just
my thoughts.
- Original Message -
From: "jamie coady" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, November 02, 2006 4:14 PM
Subject: Re: [Audyssey] chillingham question.
> hi is it possibl
On www.bavisoft.com, there is an audio review of the game done by kelley
sapergia
- Original Message -
From: "Jen Karns" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, November 02, 2006 4:43 PM
Subject: Re: [Audyssey] chillingham question.
> Hi
> Is this the right lin
That is why you shouldn't plan release dates and tell the public. It's just a
lot of trouble for the dev when you don't have anything to release on time.
I'm not a programmer myself, but I have listened and I know that much. If I
ever do write a game, I will not guarantee anything until I am
That was not a wise move, i think.
- Original Message -
From: "x-sight interactive" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, November 12, 2006 6:04 PM
Subject: Re: [Audyssey] ESP Pinball Extreme Files
> well that is quite easy to hack, unless you encrypt the sounds
The staff would even consider buying a game for you? Hm?
- Original Message -
From: "x-sight interactive" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, November 17, 2006 8:19 PM
Subject: Re: [Audyssey] LWorks Updates
> ya know how long i've waited for this? if i
Hi. I went to Jim Kitchen's website, and was looking for the self-voicing
version of trucker, and it isn't there. I know that there's the sapi version,
but I want the stand alone version. Could someone write off-list and send it to
me
It's not worth it. There's absolutely no replay value whatsoever. The only
replay value in grizly is the gambling games
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To:
Sent: Sunday, November 19, 2006 5:46 AM
Subject: [Audyssey] Bavisoft things
> Hi all.
> Over the la
The site is dead. I checked earlier before this message was posted.
- Original Message -
From: "Stephen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, December 04, 2006 2:07 AM
Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms
> The site is go
It also works perfectly with me as well.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, December 04, 2006 9:53 PM
Subject: Re: [Audyssey] final conflict error
> As far as I have gotten in to my email Shaun is the only one out in t
Oh. Disregard my last post.
- Original Message -
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, December 05, 2006 6:31 AM
Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek
> Hi Will,
>
> Unfortunately not. For this the audio game engine has to
When will the maker itself be released?
- Original Message -
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: "Discussion list for blind gamers"
Sent: Tuesday, December 05, 2006 6:05 AM
Subject: [Audyssey] Audio Game Maker - Sneak Peek
> Hello!
>
> For those interested, we're secretly add
Will there be a demo of judgment day and what will its limitations be if
there is?
- Original Message -
From: "kay scrimshaw" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, December 05, 2006 3:46 AM
Subject: Re: [Audyssey] News From LWorks
> Hi liam,
>
> gosh, that was
I'm asking this because I'm not sure of the copyright issues. Are we allowed
to sell the games we create, or do they have to be free?
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" ; "Discussion list for
blind gamers"
Sent: Tuesday, December
I have loads of sounds if anyone needs anything in particular.
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, December 06, 2006 12:35 PM
Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek
>I myself am tinkering with the i
Well, I have comprehensive sound libraries that I will be using, so if
anyone needs an ambience sound or something, I might have it. Hm. I'll
have to think of what kind of game I'll create.
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thur
Pardon me, but how much is judgement day?
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any subscription changes via the web.
Well, you could do the mission scripting later. I mean, you can work on a
bit here then work a little more later. It would be cool though.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, December 13, 2006 9:58 PM
Subject: Re: [Au
Also, I think you should be able to target certain areas of the enemy's ship
and they do the same to you. For example, you could target there engines and
make them immobile, or they could target your reactor. It would be more
realistic, but there would have to be some challenge to it.
- Orig
What about looting borg ships and other ships for there tech. For example,
you could diisable the ship with some difficulty of course, then there would
be an option to loot things like transwarp coils, cloaking devices, and
such.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTE
uld work with
> Federation hardware.
> For STFC 2 I am thinking of more practical changes like adding mines,
> ability to locate cloaked ships at a certain distance, probably a miss
> variable that you could miss at a certain distance, and random damage
> counters.
>
>
> dav
Isn't that the one with the light saber and the new kaminoan saberdart and
that ray shield?
- Original Message -
From: "Cara Quinn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, December 16, 2006 3:20 AM
Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro..
What if we have five ships such the defiant for ds9, voyager, enterprise d
for tng, enterprise for tos, and enterprise nx01 for enterprise. On
enterprise, you might have to fight the zendi, and for tos, you could always
fight the romulans or klingons, or if you want to be very creative, you can
Hi,
I just ordered a copy of Judgement Day, and my brother payed for it with his
paypal account. Now, it says the shipping address is my home address which I
entered. I assume that a cd won't be shipped, but instead an unlock code. To
what address will it be sent to? The paypal email address, or
Yes. I ordered mine two days ago, and have still not gotten anything.
- Original Message -
From: "Sky Taylor" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, December 24, 2006 12:02 PM
Subject: [Audyssey] Judgement day
> Hello list. My dad purchased Judgement Day about a
I'd have to agree. I know I ordered my game two days ago and haven't gotten
anything yet, and I'm not surprised. It is Christmas, and like someone said,
he is on vacation. I have faith in Liam that he will give me my code when he
gets around to it, so I won't complain too much.
- Original Me
The question is, why would he work so hard to fake this? Is he trying to
sell something, or just get attention?
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, January 14, 2007 1:19 AM
Subject: Re: [Audyssey] Dragon Warrior
> Hi J
Are the sounds sorted by name?
- Original Message -
From: "Josh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, January 14, 2007 8:58 AM
Subject: Re: [Audyssey] star wars sounds
> ok. Since the files or rather the files are spread across three or four
> folders I'll uplo
And how can we be absolutely sure that he has lost family members? For all
we know, he could be saying that so people would feel sorry for him.
- Original Message -
From: "nicol" <[EMAIL PROTECTED]>
To: "Audyssey Blind gaming Gamers discussion list"
Sent: Sunday, January 14, 2007 7:52 AM
zine
> 1996-2004
> E-mail: [EMAIL PROTECTED]
>
> - Original Message -
> From: "Liam Erven" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Sunday, January 14, 2007 1:41 PM
> Subject: Re: [Audyssey] star wars sounds
>
>
>>
I haven't been keeping up with this techno shock thread, so can someone give
me a download link?
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, January 14, 2007 6:53 PM
Subject: Re: [Audyssey] tecno shock
> thats the issue tho
Well, I've talked to Ivan, and he's about to send me the fraud he created. I'm
going to pretend to believe him and support, but I won't actually help him
evade justice. And Liam, he says he doesn't know what to do about you taking
action against him, so
you can also notice how he shot some of those robots 4 or 5 times. those
would be the robot dogs. Stupid kid.
- Original Message -
From: "Nolan Darilek" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, January 14, 2007 11:01 AM
Subject: Re: [Audyssey] Dragon Warriors
> On
Exactly. I would clearly state that is an add on, and Liam would get the
full credit for the game. - Original Message -
From: "aaron danvers-jukes" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, January 15, 2007 9:39 AM
Subject: Re: [Audyssey] Dragon Warrior
> if i ever
Hi all,
I would like to play the Japanese rpg Shadow line however, the
download link and the url link on the audiogames website point to
the same thing and I can't figure out how to actually download
the game. Can anybody tell me how to get more if possible?
Thanks
---
Gamers mailing list _
Hi
I am trying to get swamp to work with my computer running a 32
bit version of windows 7. When I attempted to run the game it
gave me that error message saying that one of mswinscks
dependencies were mssing and stuff. So, I copied that file to
the c\windows\system32 folder.Now, I don't kno
Hi
Does anyone know any cheat codes for the game world of war. Its
like judgment day from lworks except made by a Japanese company.
Also, if anyone could tell me how to unlock digital world and
bomb escape, I would really appreciate it. Thanks
---
Gamers mailing list __ Gamers@audyssey.org
Hi guys
Does any"o "k à any a3essi# way à playò miriani? I trië Liam Ïv5s
page b x does n "w
Ôanks
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You can make changes or update your subscription via the web, at
http
Huh? How did it catch fire?
- Original Message -
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, January 25, 2007 10:14 PM
Subject: [Audyssey] Audio Game Maker Important News!!!
> Hi,
>
> For those who haven't heard, last night the building that h
rename the extention. I think you have to save as a .txt file, then rename
the extention. Notepad would be good for this i think.
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 04, 2007 12:17 PM
Subject: [Audyssey] Crea
You know, there are a few blind people who have never heard of accessible
games. They just play mainstream games, and I think that if the developers
were to make there games accessible, then a lot more blind people would jump
at the chance to play them, me being one of them.
- Original Messa
You don't.
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Tuesday, March 06, 2007 8:40 PM
Subject: [Audyssey] an alien out back question.
> hi I would like to know how do I get alien out back to do rapid fire all
> the time?
> I like the rapid fire mode better.
> thanks.
>
> _
Um, why would a school purchase Monkey Business? Those games aren't exactly
academical?
- Original Message -
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, March 12, 2007 10:44 AM
Subject: Re: [Audyssey] Replacement Keys and such
> If a school p
amers Discussion list"
Sent: Monday, March 12, 2007 4:39 PM
Subject: Re: [Audyssey] Replacement Keys and such
> all games are educational in some way.
>
> regards,
>
> damien
>
>
>
> - Original Message -
> From: "david" <[EMAIL PROTECTED]>
Sauren, he selected the beta testers a few months ago.
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, March 12, 2007 1:19 PM
Subject: Re: [Audyssey] USA Games News
> Hi tom.
>
> the Missions thing in Stfc deffinately sounds fun, I'd
I see your point. The Alabama school of the blind bought termite torpedo for
there typing class, and I regret to say that I did not enjoy it that much, I
played it when I visited there.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monda
Well, they did use star wars sounds and some sounds that sounded like they
might be from tank commander and shades of doom. I'm not sure where they got
the other sounds.
- Original Message -
From: "Samuel Wilkins" <[EMAIL PROTECTED]>
To:
Sent: Thursday, March 15, 2007 10:47 AM
Subject:
topped playing the game. That and i can't stand the Microsoft Sapi
> speach.
> It ain't pretty when the pretty leaves you with no place to go.
> J.D. Fortune, Pretty Vegas
> - Original Message -
> From: "david" <[EMAIL PROTECTED]>
> To: "Gamers
This is a test.
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It would be good. That way, people would know which sounds are
what.
> - Original Message -
>From: "damien c. sadler - head of x-sight
interactive"<[EMAIL PROTECTED]
>To: "Gamers Discussion list" Date sent: Sun, 8 Apr 2007 13:10:20 +0100
>Subject: [Audyssey] bomb blaster then?
>i've
I would like to know where to get Mush Client. A mud I recommend
is Miriani. It's a space game and it's very good. Go !
http://www.toastsoft.net. It's self-explanatory from there.
David
> - Original Message -
>From: Orin <[EMAIL PROTECTED]
>To: gamers@a
James, I would like a copy of the script please.
David
> - Original Message -
>From: James Homuth <[EMAIL PROTECTED]
>To: Gamers Discussion list Date sent: Mon, 16 Apr 2007 18:55:41 -0400
>Subject: Re: [Audyssey] mud clients.
>When I used Mushclient regularly, I didn
Testing.
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Hi. I have been having problems with my sound pack. The only
thing it plays is the loading music, and nothing else. Any
suggestions on what to do?
Thanks.,
David
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Never mind. I fixed it.
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If anyone has ever played knights of darkness, could someone give
me some help on how to get started? I need help learning new
skills, and with the coordinate system.
Thanks
David
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Could someone send me a God Wars 2 sound pack for Monkey Term?
Sean Randall had one on his website, but his mudding section is
gone.
David
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Another idea. Could you possibly offer incentives For people to
buy games instead of cracking them? I have no idea what those
would be, but a thought nevertheless.
David
> - Original Message -
>From: "Davy Kager" <[EMAIL PROTECTED]
>To: "Gamers Discussion l
ers in securing their game titles,
when you just go right back around and crack software, no matter
what kind of software it is.
David
> - Original Message -
>From: "Davy Kager" <[EMAIL PROTECTED]
>To: "Gamers Discussion list" Date sent: Fri, 1 Jun 2007 16
That's not the point. I really don't care if you do crack
software. But I think it's kind of stupid that you get cracks to
software, and then you want security on audio games. If you want
to discuss this further, please write me off list.
David
> - Original Message
Castle Quest is no more. I believe that something happened with
the team or something. I do not know the details, and have not
been keeping up with Bsc.
David
> - Original Message -
>From: "Andy Smith" <[EMAIL PROTECTED]
>To: gamers@audyssey.org
>Date sent:
What about reporting it to David Greenwood? After all, he sells
the game.
David
> - Original Message -
>From: "Davy Kager" <[EMAIL PROTECTED]
>To: "Gamers Discussion list" Date sent: Tue, 5 Jun 2007 14:36:31 +0200
>Subject: Re: [Audyssey] Urgent! pyrac
Well, you can put it on sendspace and send us the link. Could
you describe the plot of the game though?
David
> - Original Message -
>From: "eloheem team" <[EMAIL PROTECTED]
>To: "Gamers Discussion list" Date sent: Tue, 05 Jun 2007 20:00:53 -0700
>Sub
Probably just for maintenance.
David
> - Original Message -
>From: shaun everiss <[EMAIL PROTECTED]
>To: gamers@audyssey.org
>Date sent: Thu, 07 Jun 2007 17:43:33 +1200
>Subject: [Audyssey] miriani
>Hi.
>anyone know what is up with this game?
>the mud is dow
ome others are really worth my time, and
eventually, even most of those lose their replay value at some
point. But I don't agree with Andy that pirating games is fun.
David
> - Original Message -
>From: "Davy Kager" <[EMAIL PROTECTED]
>To: "Gamers Mailin
That's not a good excuse. You see, people buy software over the
net all the time. It may not be as secure, but it's much more
convenient. Also, I trust the devs of these games. I doubt that
they will use that information.
David
> - Original Message -
>From: &quo
Oh no. I don't advocate stealing them. I was just stating an
opinion. Many of the retail games do have replay value, so I
don't mind paying for them. Lone Wolf would be an excellent
example.
David
> - Original Message -
>From: Thomas Ward <[EMAIL PROTECTED]
>
You know, this whole thing reminds me of the old audio games
forum. All this pointless arguing and immature sniping. I
joined this list to have more mature discussions. I wonder if I
made the wrong decision.
David
> - Original Message -
>From: "Andy Smith" <[E
How is it shareware, and what is not accessible?
David
> - Original Message -
>From: "Zachary Kline" <[EMAIL PROTECTED]
>To: "Gamers Discussion list" Date sent: Sat, 7 Jul 2007 09:36:00 -0700
>Subject: [Audyssey] Space Empires III
>Hiya,
&g
I wonder if Space Empires 5 is accessible. It sounds very
fascinating, but there is more 3D game play involved.
David
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Now I think about this, what mainstream windows games do you
people know of that can be played independently by a blind
person?
David
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