Re: [Audyssey] weapons in sryth

2006-08-01 Thread Bryan Peterson
Agreed. Gralgarak's shield is better than the Shield of the Dragon, and the plate armor purchased in Talinus outstrips much of the Knight armor by a considerable amount if what you're looking for is a stamina boost. I will say the Cape of the Gryphon is well worth keeping since it boosts both s

Re: [Audyssey] weapons in sryth

2006-08-02 Thread Bryan Peterson
ap plate armour and 3000 for the >really good stuff? > > >Bryan Peterson wrote: > > Agreed. Gralgarak's shield is better than the Shield of the Dragon, > > and the plate armor purchased in Talinus outstrips much of the Knight > > armor by a considerable amount if

Re: [Audyssey] weapons in sryth

2006-08-03 Thread Bryan Peterson
Check your Adventure Log. It keeps track of what quests you've done or are working on. It ain't pretty when the pretty leaves you with no place to go. From: MissWings <[EMAIL PROTECTED]> Reply-To: Gamers Discussion list To: Gamers Discussion list ,Gamers Discussion list Subject: Re:

Re: [Audyssey] Accessible Mainstream Games for The PC

2006-08-03 Thread Bryan Peterson
I was just going to suggest You Don't Know Jack. Granted they're not completely accessible (some of the different types of questions do require some measure of sighted assistance), but the amount of material that is accessible due to the amount of dialogue in the game is quite impressive. Beyyo

Re: [Audyssey] quests in sryth was weapons in sryth

2006-08-03 Thread Bryan Peterson
I wouldn't advise that at your current levels, not unless you've got Elementalism at level 50 or higher. That boss will make short work of you otherwise. It ain't pretty when the pretty leaves you with no place to go. From: MissWings <[EMAIL PROTECTED]> Reply-To: Gamers Discussion list

Re: [Audyssey] Sryth was another mud question

2006-08-04 Thread Bryan Peterson
It's well worth it considering the amount of material that you gain access to. All current and future game content for a whole year. It ain't pretty when the pretty leaves you with no place to go. >From: "Richard Sherman" <[EMAIL PROTECTED]> >Reply-To: Gamers Discussion list >To: "Gamers

Re: [Audyssey] Sryth was another mud question

2006-08-04 Thread Bryan Peterson
iday, August 04, 2006 8:35 AM >Subject: Re: [Audyssey] Sryth was another mud question > > > > yes. I agree. Matthew puts quite a lot of time and effort in to the > > game, > > so I can't blame him for charging a little bit. Plus, like it was >pointed > > out.

Re: [Audyssey] Sryth was another mud question

2006-08-04 Thread Bryan Peterson
The best part is that the GM's working on making even more of the kingdom accessible. Me, I'm in the process of creating a new character from scratch so I can explore all the different possibilities of completing the various quests. There's also a new Proving Grounds contest in the making by all

Re: [Audyssey] stoneback tomb

2006-08-05 Thread Bryan Peterson
I've never had that problem, ever. I have had a similar situation where one of the stone cubes apparently vanished. You know of course that one of thm's guarded by an undead swordsman. Well, a couple of times I've gone and grabbed the other three cubes, returned to fight the undead warrior for t

Re: [Audyssey] stoneback tomb

2006-08-05 Thread Bryan Peterson
And if you chose not to answer, you should get another chance when you go back to him. Jen K --- Bryan Peterson <[EMAIL PROTECTED]> wrote: > I've never had that problem, ever. I have had a > similar situation where one > of the stone cubes apparently vanished. You know of >

Re: [Audyssey] stoneback tomb

2006-08-05 Thread Bryan Peterson
Aug 2006 07:20:51 -0700 (PDT) > >> > >>Well you're not supposed to fight him. If you do, and > >>won't get a second chance if you have to flee. You > >>should answer the question he poses. And if you chose > >>not to answer, you should get another chance w

Re: [Audyssey] Game Accessibility and the visually impaired community(was: Games on the PSP)

2006-08-06 Thread Bryan Peterson
One thing we do have to consider is the financial end of the spectrum. Those big name companies don't necessarily realize how little extra they'd really need to spend on making their games accessible or the relatively small amount of extra work that would need to be done. In their eyes it would

Re: [Audyssey] Seven knights' adventure in Sryth.

2006-08-08 Thread Bryan Peterson
Nope, sorry. You can't get the first gem with you main ccharacter unless you restart them. Once you click Play, you'd have to click the Restart button. Your stats would be set back to their starting numbers (you don't have to reroll them), and you'll have to reset your skills, and but you could

Re: [Audyssey] Seven knights' adventure in Sryth.

2006-08-08 Thread Bryan Peterson
rs Discussion list >To: "Gamers Discussion list" >Subject: Re: [Audyssey] Seven knights' adventure in Sryth. >Date: Tue, 8 Aug 2006 09:57:36 -0500 > >I collected an emerald in the monestary. I wonder if it's important at >all? >that's just one of th emany t

Re: [Audyssey] Seven knights' adventure in Sryth.

2006-08-08 Thread Bryan Peterson
t I read on forems that it is in the game, but I don't have a clue as to where. lol But, I want to see what that sword becomes. Kellie and my loveable Lady J. Blessed are they who can laugh at themselves for they shall never cease to be amused. msn, [EMAIL PROTECTED] aim sionnain74 skype, sabr

Re: [Audyssey] Seven knights' adventure in Sryth.

2006-08-09 Thread Bryan Peterson
hey who can laugh at themselves for they shall never cease >to > >be amused. > >msn, [EMAIL PROTECTED] > >aim sionnain74 > >skype, sabrielle > > > >- Original Message - > >From: "Bryan Peterson" <[EMAIL PROTECTED]> > >To: >

Re: [Audyssey] Monty news and updates.

2006-08-09 Thread Bryan Peterson
Will we see any of temple two in this new release? It ain't pretty when the pretty leaves you with no place to go. From: Thomas Ward <[EMAIL PROTECTED]> Reply-To: Gamers Discussion list To: gamers@audyssey.org Subject: [Audyssey] Monty news and updates. Date: Wed, 09 Aug 2006 05:52:51 -0

Re: [Audyssey] judgement day

2006-08-11 Thread Bryan Peterson
Good one Liam! It ain't pretty when the pretty leaves you with no place to go. >From: "Liam Erven" <[EMAIL PROTECTED]> >Reply-To: Gamers Discussion list >To: "Gamers Discussion list" >Subject: Re: [Audyssey] judgement day >Date: Fri, 11 Aug 2006 08:21:15 -0500 > >sure. It'll be out when

Re: [Audyssey] judgement day

2006-08-11 Thread Bryan Peterson
Exactly. It'll be out when it's out. Sure we hope, and I'm sure he does as well, that it won't be too much longer, but there are a lot of variables in the equasion as anyone who's lived life knows. It ain't pretty when the pretty leaves you with no place to go. >From: "Charles Rivard" <[E

Re: [Audyssey] STFC Announcements.

2006-08-14 Thread Bryan Peterson
Wow! Can't wait to play it! It ain't pretty when the pretty leaves you with no place to go. From: Thomas Ward <[EMAIL PROTECTED]> Reply-To: Gamers Discussion list To: gamers@audyssey.org Subject: [Audyssey] STFC Announcements. Date: Mon, 14 Aug 2006 08:03:34 -0400 Hello gamers, I know

Re: [Audyssey] Article about New Program for Creating XBox 360 Games

2006-08-14 Thread Bryan Peterson
Sounds like it could have a lot of potential, especially if it can be used to create audio games. I'll have to look into that. It ain't pretty when the pretty leaves you with no place to go. >From: Kelly Sapergia <[EMAIL PROTECTED]> >Reply-To: Gamers Discussion list >To: Gamers@audyssey.o

Re: [Audyssey] Article about New Program for Creating XBox 360 Games

2006-08-15 Thread Bryan Peterson
Also, having graphics in the games would encourage sighted gamers to try them more. As things stand now, sighted people tend to lose interest in audio games because there are no graphics or, even if there are some, they're not what you call eye candy. This system, if a way can be found to make

Re: [Audyssey] STFC Announcements.

2006-08-15 Thread Bryan Peterson
I did notice that the game manual seems incomplete. The table of contents is complete but the manual stops after talking about the Autodestruct feature. It ain't pretty when the pretty leaves you with no place to go. >From: Thomas Ward <[EMAIL PROTECTED]> >Reply-To: Gamers Discussion list

Re: [Audyssey] Article about New Program for Creating XBox 360 Games

2006-08-16 Thread Bryan Peterson
Of course we'd need sighted help with that part, but I have a valid point, at least my own experience would suggest so. Sighted gamers tend to lose interest in audio games because of the fact that they tend to have few if any graphics. I know it would be impossible to do the graphical part ours

[Audyssey] Shades of Doom

2006-09-06 Thread Bryan Peterson
Hi gamers, This is just a discussion thread about one of my favorite audio games, a little gem we like to call Shades of Doom. I've beaten it on all five difficulty levels (yes, even It's a good day to die), and throughout my experiences with the game I noticed some similarities between SOD and

Re: [Audyssey] Shades of Doom

2006-09-07 Thread Bryan Peterson
Not unless the experiment was actually linked to the base's main computer and programmed to initiate such a sequence. It ain't pretty when the pretty leaves you with no place to go. >From: Thomas Ward <[EMAIL PROTECTED]> >Reply-To: Gamers Discussion list >To: Gamers Discussion list >Subj

Re: [Audyssey] Dumb question

2006-09-09 Thread Bryan Peterson
Sure. All you do to save games is click the Save button when you're in a Safe location and follow the instructions. Then click Quit when you're done. Then when you want to continue the game, just log into your account later and you'll be on your main page. Your character(s) will be listed there

Re: [Audyssey] Sryth question

2006-09-10 Thread Bryan Peterson
Well said Thomas. Then after you complete the Caves of Westwold, you unlock the three-part adventure entitled The Giants. also, if you visit the Stoneback Tavern after completing the Westwold adventure you'll meet a guy who'll hire you for another adventure. He'll pay you a starting fee of twel

Re: [Audyssey] sryth advice needed

2006-09-19 Thread Bryan Peterson
I can attest to that. It wasn't just from equipping weapons, shields and rings alone that I got my MR to 71. You may find it hard to believe but I actually have a weapon better than the Hale Blade! The Giantfell Blade has an MR of ten, plus a 20-point boost every time you encounter any species o

Re: [Audyssey] the negativity of santa claus in accessible games

2006-09-20 Thread Bryan Peterson
This is way off the topic of games but it bears on this discussion. I don't know if any of you heard on the news quite a while back about that lady that sued a McDonalds because she spilled a cup of hot coffee in her lap. She said they didn't tell her it was hot. In the words of the great Bill

Re: [Audyssey] the negativity of santa claus in accessible games

2006-09-21 Thread Bryan Peterson
Nobody says your opinion wasn't well expressed. All we're saying is that violent games really only have a negative impact on people if people allow them to do so. That's why they have the rating system. The idea is that a parent or guardian would take a look at that M on that one game and decide

Re: [Audyssey] the negativity of santa claus in accessible games

2006-09-21 Thread Bryan Peterson
in a few years saying he/she was treated. >Whatever happened to you did it, you wanted to do it, and now you are >going to pay the maximum price? Sorry no excuses for bad behavior >excepted. I know my parents sure didn't buy my excuses for bad grades, >fighting at school, or whatev

Re: [Audyssey] the winged imp in sryth

2006-09-21 Thread Bryan Peterson
You can't kill it. You can only chase it through each floor of the tower and grab the keys it sometimes drops when it runs away. Try as you might you won't kill it. It ain't pretty when the pretty leaves you with no place to go. >From: "kevin and emma" <[EMAIL PROTECTED]> >Reply-To: Gamer

Re: [Audyssey] sryth and the hale blade

2006-09-23 Thread Bryan Peterson
Sure. Visit the Bazaar in Graldok. They offer better prices than anywhere else. Just be prepared to take a thrashing from Illiok the Brave on your way out unless you have the Wither Blade and a whole heck of a lot of luck. Granted he won't kill you but it's still humiliating. Seriously though,

Re: [Audyssey] sryth and the hale blade

2006-09-23 Thread Bryan Peterson
Oh. In that case all you have to do is complete Daggerspire. Without spoiling it I'll say that you'll then have more than enough money. It ain't pretty when the pretty leaves you with no place to go. >From: "kevin and emma" <[EMAIL PROTECTED]> >Reply-To: Gamers Discussion list >To: "Gamer

Re: [Audyssey] sryth and the hale blade

2006-09-23 Thread Bryan Peterson
Keep plugging at Daggerspire. Trust me, it's well worth it. You won't even have to visit the Bazaar in order to raise enough money for the Hale Blade. The money reward you get from the quest is more than enough. That's all I can say. It ain't pretty when the pretty leaves you with no place to

Re: [Audyssey] Judgment Day

2006-09-26 Thread Bryan Peterson
No, I wouldn't say Bavisoft are frauds. If they were, then where did Grizzly Gulch and Chillingham come from? They just seem to tend to take a really, really, really, really, really long time to develop their games. And no, they didn't actually say the game was going to come out two years ago. M

Re: [Audyssey] bavisofts games was Re: what is monkey business?

2006-09-26 Thread Bryan Peterson
While I'll agree that yes, Bavisoft games are rather more expensive than they ought to be, I wouldn't go so far as to say they're not worthwhile. Yeah, both games are extremely linear and therefore the replay value does suffer rather severely, I still enjoyed both Grizzly Gulch and Chillingham

Re: [Audyssey] Judgment Day

2006-09-26 Thread Bryan Peterson
I think he means a new villain, not just a new voice actor. Heck, I might be able to help with the voice acting part if that's what he needs. It ain't pretty when the pretty leaves you with no place to go. >From: "Robin Kipp" <[EMAIL PROTECTED]> >Reply-To: Gamers Discussion list >To: "'Ga

Re: [Audyssey] the winged imp in sryth

2006-09-27 Thread Bryan Peterson
You can find Sryth at www.sryth.com. That's SRYTH with a Y. You create your free acccount and then you can start creating characters. If you like what's available in the free section ofthe game you may want to consider buying a subscribtion, which for twenty dollars a year is pretty darn god con

Re: [Audyssey] shryth what next?

2006-09-28 Thread Bryan Peterson
Try Exploring Talinus. Then the edit box appears, type Penekarn Lane. P E N E K A R N. Stroll along the alley. Keep doing that until you see a guy enter a door at the end of the alley. Investigate That should solve one of your problems It ain't pretty when the pretty leaves you with no pl

Re: [Audyssey] shryth what next?

2006-09-28 Thread Bryan Peterson
D]> >Reply-To: Gamers Discussion list >To: "Gamers Discussion list" >Subject: Re: [Audyssey] shryth what next? >Date: Thu, 28 Sep 2006 14:02:58 +0100 > >hi Brian, thanks man, a few more quests have been opened up to me now. >any hints on jod rolix? >- Original Me

Re: [Audyssey] shryth what next?

2006-09-28 Thread Bryan Peterson
www.sryth.com. Y, not I. It ain't pretty when the pretty leaves you with no place to go. >From: "mark bishop" <[EMAIL PROTECTED]> >Reply-To: Gamers Discussion list >To: "Gamers Discussion list" >Subject: Re: [Audyssey] shryth what next? >Date: Thu, 28 Sep 2006 07:02:58 -0700 > >Where you

Re: [Audyssey] Monopoly version 7

2006-09-28 Thread Bryan Peterson
Sounds fun. Only one problem. The site seems to be down. It ain't pretty when the pretty leaves you with no place to go. From: "Jim Kitchen" <[EMAIL PROTECTED]> Reply-To: Gamers Discussion list To: "New Game" Subject: [Audyssey] Monopoly version 7 Date: Wed, 27 Sep 2006 22:28:07 -0400

Re: [Audyssey] Sound Problem in Monkey Business

2006-09-29 Thread Bryan Peterson
I had a similar problem playing the game on my mom's computer. If your sound card doesn't have the amount of memory that the game requires it will cause problems. A multichannel sound card works best for the game. As for why you can't jump the third pit, I'm not sure. There are only two steps to

Re: [Audyssey] sryth and the hale blade

2006-09-29 Thread Bryan Peterson
I remember someone saying he was > > pretty hard to deal with so I just took the easy way out. > > > > MissWings > > > > At 01:01 PM 9/23/2006, Bryan Peterson wrote: > > > >>Sure. Visit the Bazaar in Graldok. They offer better prices than >anywhere >

Re: [Audyssey] the unfortune regarding accessible games and mainstream games

2006-09-29 Thread Bryan Peterson
Yep. The only time you'll pay that much for an accessible game is when you buy it from Bavisoft. Of course knowing them we've got a couple more years before we see anything new from them. It ain't pretty when the pretty leaves you with no place to go. From: Thomas Ward <[EMAIL PROTECTED

Re: [Audyssey] the unfortune regarding accessible gamesandmainstreamgames

2006-09-29 Thread Bryan Peterson
Where'd you find that? I've never seen an accessible game that costs sixty bucks. The most expensive ones I've seen are from Bavisoft, and those cost about forty-five bucks. Expensive, yes, but forty-five isn't sixty. It ain't pretty when the pretty leaves you with no place to go. >From:

Re: [Audyssey] sryth and the hale blade

2006-09-29 Thread Bryan Peterson
ready told you this, since I'm behind in messages, >but > >> all I did was apologize to him and he left so I didn't have to deal >with > >> him. I already had the Hale Blade but I remember someone saying he was > >> pretty hard to deal with so I just to

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Bryan Peterson
Hi Tom, Just got your Email to the list. I'm forced to agree with a lot of the others who've responded here. The original Monty is what was advertised, so that's what the finished product should resemble. As a few people have said, we have just one other accessible side scroller, Super Liam. We

Re: [Audyssey] the unfortune regarding accessible games andmainstreamgames

2006-09-29 Thread Bryan Peterson
Good point Lisa. When you measure the prices of accessible games versus those of other products for the blind, it's actually more than reasonable. Look at JFW and the other screen readers. Look at Open Book scanning software. All those programs sell for at least a tousand dollars if not more, 9

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-09-29 Thread Bryan Peterson
We do not, as a matter of fact, NEED to update the game. As has been said before, people have already paid money for a certain type of game, and that is what they'll be expecting. They've been surprisingly patient considering what happened when Alchemy was working on the game. It'd be a poor rep

Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.

2006-09-29 Thread Bryan Peterson
Excellent point Charles. For those of us who've never played the original due to our inability to see it, the game is not old. Heck, even people who had sight and could play the game back them might welcome an accessible version now that they've lost their vision. I myself would love to see more

Re: [Audyssey] Montezuma's Revenge decisions.

2006-09-30 Thread Bryan Peterson
What was the original character's name? Wasn't it Panama Joe? I liked Angela, but it's good to know we haven't seen the last of her. It ain't pretty when the pretty leaves you with no place to go. >From: Thomas Ward <[EMAIL PROTECTED]> >Reply-To: Gamers Discussion list >To: gamers@audysse

Re: [Audyssey] Montezuma's Revenge decisions.

2006-09-30 Thread Bryan Peterson
he original Atari character was > >Panama Joe. > >In fact, I just came up with a good set of yells, grunts, etc for the >Panama Joe lead character. > >Bryan Peterson wrote: > > What was the original character's name

Re: [Audyssey] Hello. Was wondering why if alchemygamestudios isnotproducing games, why is the site still up, everything about max is still there.

2006-09-30 Thread Bryan Peterson
Didn't he also used to work with ESP Softworks and Adora Entertainment? I seem to remember his voice came up a lot in their games on the main menus and things. It ain't pretty when the pretty leaves you with no place to go. From: "michael feir" <[EMAIL PROTECTED]> Reply-To: Gamers Discu

Re: [Audyssey] Hello. Was wondering why ifalchemygamestudiosisnotproducing games, why is the site still up, everything about max is still there.

2006-09-30 Thread Bryan Peterson
I'm registered at the AudioGames.net forum and there was a lot of that going on there. It got extremely old rather quickly. When people ordered Monty and then didn't get it, they started flaying James alive. There was another developer, Orio Games I believe, and they also got a lot of flack, per

Re: [Audyssey] Hello. Was wondering why if alchemygamestudiosisnotproducing games, why is the site still up, everything about max is still there.

2006-09-30 Thread Bryan Peterson
t;www.draconisentertainment.com > >where Josh is continuing game development. >- Original Message - >From: "Bryan Peterson" <[EMAIL PROTECTED]> >To: >Sent: Saturday, September 30, 2006 10:27 AM >Subject: Re: [Audyssey] Hello. Was wondering why if alchem

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-10-01 Thread Bryan Peterson
He's already made his decision. For this game at least, he's going to stick with the original. It's what most of us wanted, so that's what we're getting. The only thing I didn't like is that he's replacing Angela Smith, but from the sounds of things we haven't seen the last of her, so it's all

Re: [Audyssey] Thoughts about Montezuma's Revenge.

2006-10-01 Thread Bryan Peterson
You aren't listening. Yes people want the original game from the 70's and 80's. These are people who probably never played the original game because they couldn't see what they were doing and therefore couldn't actually do anything in the game. Or even if they did play it, they had to have sight

Re: [Audyssey] [spam] Re: Thoughts about Montezuma's Revenge.

2006-10-01 Thread Bryan Peterson
Very well said Neo. I myself would love to see an accessible game in the same style as Metroid or Finl Fantasy, but I'd also love to see accessible versions of some more of those old Atari classics. It ain't pretty when the pretty leaves you with no place to go. >From: "Neo" <[EMAIL PROTE

Re: [Audyssey] 3D games was Thoughts about Montezuma's Revenge.

2006-10-02 Thread Bryan Peterson
Ah, Defender. Actually that's one of the games I have on my Atari now. I also have Pac-Man, SpaceInvaders, Combat and a whole bunch of others. One that I'd like to see made accessible is Adventure. My brother used to play that one and it used to drive me crazy when I'd try it and the dragon woul

Re: [Audyssey] 3D games was Thoughts about Montezuma's Revenge.

2006-10-02 Thread Bryan Peterson
>I'm thinking Atari force, Yars Revenge and Bezerk were some good titles as >well! Or perhaps Jungle Hunt? > >Ron Yay Atari 2600! > >- Original Message - >From: "Bryan Peterson" <[EMAIL PROTECTED]> >To: >Sent: Monday, October 02, 2006 5:30

Re: [Audyssey] Icons in sryth?

2006-10-08 Thread Bryan Peterson
Hi, Icons can only be affixed to special weapons. These can be bought in the realm of Kyul-Thanor. If you haven't already been there, you need to explore Talinus and type Penekarn Lane into the edit box that asks for where you want to go. That's P E N E K A R N. Stroll along the lane. The firs

Re: [Audyssey] New Raceway Trailor Released.

2006-10-08 Thread Bryan Peterson
If it's Gentlemen start your motors then there shouldn't be a problem. As I recall the demo said Ladies and Gentlemen, start your engines! Wsn't that Raul? It ain't pretty when the pretty leaves you with no place to go. From: Thomas Ward <[EMAIL PROTECTED]> Reply-To: Gamers Discussion l

Re: [Audyssey] Icons in sryth?

2006-10-08 Thread Bryan Peterson
will soon be available to every subscriber. I hear he plans on rereleasing all the old proving grounds as standard adventures. I think people will really enjoy that. - Original Message - From: "Bryan Peterson" <[EMAIL PROTECTED]> To: Sent: Sunday, October 08, 2006 11:48 A

Re: [Audyssey] Icons in sryth?

2006-10-08 Thread Bryan Peterson
Actually, they can be removed. All you have to do is visit Lothren in Talinus, the guy who told you how to get to Kyul-Thanor. He can remove any Nevernal icons affixed to your weapons and, best of all, he can identify your unidentified stuff for free! It ain't pretty when the pretty leaves yo

[Audyssey] Adrift Text Adventure Creator...

2006-10-08 Thread Bryan Peterson
Hi, I just downloaded the Adrift text adventure creation system. While it seems to work well with JAWS, I'm still a little confused. I'm attempting to create an RPG style game, but creating rooms is a bit confusing. The manual is in .pdf instead of text format and Adobe Reader doesn't seem to

Re: [Audyssey] Adrift Text Adventure Creator...

2006-10-08 Thread Bryan Peterson
df it's completely accessible to me using Window-Eyes. Also, the creation of things is equally accessible. * Bryan Peterson <[EMAIL PROTECTED]> [061008 17:40]: > Hi, > I just downloaded the Adrift text adventure creation system. While it > seems to work well with JAWS, I'

Re: [Audyssey] maylay increase?

2006-10-30 Thread Bryan Peterson
You need to increase your Weaponry skill twenty more levels if you want an MR of fifty. As for entering the Grey Circle, you can't do that until you complete Secret of Stoneback Hill. But with no magical potential you won't be able to join, so there's no point. Seriously if there's not a number

Re: [Audyssey] maylay increase?

2006-10-30 Thread Bryan Peterson
ave any ideas onn whether I'm doing anything wrong or > if this is a bug in the game? This has me stuck and I'd like to finish > out > the adventure and move on to something else. If anyone has any ideas I'd > sure take them! > > MissWings > > At 08:12 PM

Re: [Audyssey] Sryth The Age of Igtheon

2006-10-31 Thread Bryan Peterson
The statuette and the war drum have no use in the game. As for the key, which incidentally is copper not brass, it opens a stone chest in the gobblin chieftain's room. The chest contains a large amount of gold as well as an unidentified ring which, once you find a way to identify it, turns out

Re: [Audyssey] Hello, sorry about the subject line, am using a program called earthlink total access male. Justwondering what is stone back hill?

2006-11-01 Thread Bryan Peterson
That's an adventure in Sryth: the Age of Igthion. The full title is The Secret of Stoneback Hill. BTW, the point of the subject line is to give a bief hint as to what the message is abot, not to put the entire message in. I'm not trying to be rude here so if I came across that way I apopogize.

Re: [Audyssey] chillingham question.

2006-11-02 Thread Bryan Peterson
it's actually www.bavisoft.com. - Original Message - From: "Liam Erven" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Thursday, November 02, 2006 3:12 PM Subject: Re: [Audyssey] chillingham question. > www.avbisoft.com > Unfortunately there is not a playable demo to download.

Re: [Audyssey] completed Chillingham.

2006-11-02 Thread Bryan Peterson
Four years actually. It's been two years since the first Chillingham, so I'd imagine we've got at least two more. I'll probably buy it when it does come out, even of for no other reason than I'll have the complete story. - Original Message - From: "Cary" <[EMAIL PROTECTED]> To: "Gamers D

Re: [Audyssey] bavisoft's lack of customer service

2006-11-03 Thread Bryan Peterson
There's also the fact that it takes them four years to release games that, to be quite honest, have little to no replay value even with the other difficulty level. Even the higher difficulty setting doesn't really make for a harder game. Only the fights get harder. Then you have BSC's titles whi

Re: [Audyssey] bavisoft's lack of customer service

2006-11-03 Thread Bryan Peterson
speaking of BSC any games off them for xmas i wonde? > I know this question off topic but we haven't heard off BSC for ages > smile > regards, WIll > > - Original Message - > From: "Bryan Peterson" <[EMAIL PROTECTED]> > To: "Gamers Discussion

Re: [Audyssey] bavisoft's lack of customer service

2006-11-03 Thread Bryan Peterson
n, then we can > judge your standards! > - Original Message - > From: "Brandon armstrong" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Friday, November 03, 2006 11:30 AM > Subject: Re: [Audyssey] bavisoft's lack of customer service

Re: [Audyssey] bavisoft's lack of customer service

2006-11-03 Thread Bryan Peterson
t: Friday, November 03, 2006 4:30 AM Subject: Re: [Audyssey] bavisoft's lack of customer service > bavisoft is a joke. > Their a frod and i wish they would go out of business because of their > lack > of good service. > Brandon > - Original Message - > From: &q

Re: [Audyssey] funny thing in pipe2

2006-11-03 Thread Bryan Peterson
I've done that. It's definitely worth a few laughs. - Original Message - From: "Lisa Leonardi" <[EMAIL PROTECTED]> To: Sent: Friday, November 03, 2006 11:17 AM Subject: [Audyssey] funny thing in pipe2 > Hi, all. > > I just bought pipe2 within the last few days, and I love it. > I found

Re: [Audyssey] funny thing in pipe2

2006-11-03 Thread Bryan Peterson
Except that you don't get that little easter egg in the demo. That's only in the full version. - Original Message - From: "will" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, November 03, 2006 11:40 AM Subject: Re: [Audyssey] funny thing in pipe2 > hi > > downlaod the

Re: [Audyssey] superdogs bone hunt

2006-11-06 Thread Bryan Peterson
Except that when you click the download link you get Page Not Found. I just tried it myself just for the heck of it. SBH isn't a game I'm al that interested in and neither is Sarah for that matter. I was curious is all, and you still can't download the game. - Original Message - From: "

Re: [Audyssey] chilingham help

2006-11-08 Thread Bryan Peterson
You're supposed to use the rope and leash with the person, not the well. And as for the stinky potion, you should already have gotten that if you're using the rope and leash combo with the well. Here's wht should happen. After completing the bu catching mission from the professor, you should h

Re: [Audyssey] How to talk to librarian

2006-11-10 Thread Bryan Peterson
No no, you use the hermitting book. - Original Message - From: "Chris Reagan" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, November 09, 2006 11:10 AM Subject: [Audyssey] How to talk to librarian > Hi there > Okay I've got the key for the organ, but when I go to the l

Re: [Audyssey] Pipe1 vs Blast chamber?

2006-11-11 Thread Bryan Peterson
Hey Dark, You don't actually fight the enemies. In the case of Spanky the dog, you jump when you hear the beeping sound. Just press control one, two or three times depending on the difficulty setting. In the case of the bees, you do the same thing except you're spraying them with bug spray (yo

Re: [Audyssey] organ help for chilingham

2006-11-12 Thread Bryan Peterson
If you actually talked to the parrot you shouldn't have any problems. I know from experience that if you play the right notes before listening to the parrot it doesn't work, but why you're having problems I don't know. If all else fails you could just press F5 which is the universal cheat, but I

Re: [Audyssey] sryth

2006-11-16 Thread Bryan Peterson
I'll say this much. Don't equip the Shield of the Dragon if you already have Gralgarak's Shield. Gralgarak's shield offers a better bonus. Actually the only two Seven Knight items I hold onto with any consistency are Blade of the Fox and Cape of the Gryphon, and the Blade of the Fox is just a st

Re: [Audyssey] sryth

2006-11-16 Thread Bryan Peterson
y] sryth Where do you find Gralgarak's shield? Best regards Søren. Mail & MSN: [EMAIL PROTECTED] Webside: www.coolfortheblind.dk/ - Original Message - From: "Bryan Peterson" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, November 1

Re: [Audyssey] OT:A question about Descent into madness

2006-11-16 Thread Bryan Peterson
Why is that off topic? Game discussion is what it's all about here, and your question would qualify as that. As for your question itself, I'm afraid I can't help you. Though I did play Descent into Madness it's ben a while, and in any case that's not a game I really enjoy. In my honest opinion I

Re: [Audyssey] sryth

2006-11-16 Thread Bryan Peterson
about a year sinse Ekitrina did that adventure. I hope that I haven't mistakenly sent you on a wild goose chase Sren. - Original Message - From: "Bryan Peterson" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, November 16, 2006 3:43 PM Subj

Re: [Audyssey] LWorks Updates

2006-11-17 Thread Bryan Peterson
Great to hear. I don't know when I'll actually buy it but I probably will once college settles down a bit. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: "Liam Erven" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'"

Re: [Audyssey] sryth

2006-11-18 Thread Bryan Peterson
Just keep trying the Murk and Gralgarak's Tomb. Stay aay from Stoneback Hill just at the moment until your Melee Rating is higher. And don't trade in the Moonglow Longsword. It's the best you can get for twenty tokns. As for the Grey Circle, you an't enter until after Stoneback Hill. So keep t

Re: [Audyssey] truck

2006-11-19 Thread Bryan Peterson
I didn't know there was a self-voicing version of the trucker game. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: "x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 19, 2006

Re: [Audyssey] Bavisoft things

2006-11-19 Thread Bryan Peterson
In Grizzly Gulch, talk to the other brothers in the saloon after you talk to Cletus. One of them will give you a hint. Take that hint to the bank, then return to the saloon and give what you got from the bank to Cletus. As for Chillingham, you can't get the organ lady away from the organ until

Re: [Audyssey] Sryth

2006-11-21 Thread Bryan Peterson
The Tarnrat quest is in fact in Durnsig. Visit the tavern and order some food and drink. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: "Ron Schamerhorn" <[EMAIL PROTECTED]> To: "gamers@audyssey.org" Sent: Tuesday, No

Re: [Audyssey] Sryth

2006-11-22 Thread Bryan Peterson
You need to head as though you were going to the old woman's house or the clearing where you got the staff. From the clearing, go two west and then head north. It's a bit of a long route but it's still fairly simple. There are several spots after you head north where you have more than two choic

Re: [Audyssey] Sryth

2006-11-22 Thread Bryan Peterson
udyssey] Sryth > Okay this may be a dumb question, especially since I've already gotten > past > this quest, but what are Trosks? I have an idea, but I won't say what it > is in case I'm off track. > > MissWings > > At 12:21 PM 11/22/2006, Bryan Peterson wrote: >

Re: [Audyssey] Sryth

2006-11-22 Thread Bryan Peterson
mail me at [EMAIL PROTECTED] > Sincerely, > Steve Cullen > > > > > Original Message - > From: "Bryan Peterson" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Wednesday, November 22, 2006 1:21 PM > Subject: Re: [Audyssey] Sryth > &

Re: [Audyssey] Sryth

2006-11-23 Thread Bryan Peterson
The normal items button won't be there. The three combo boxes for powers, items and skills will be there. You just select the staff ffrom the items box and click one of the three attack buttons. For some reason you'll still attack with your weapon but you'll use the staff as well, so even though

Re: [Audyssey] Sryth

2006-11-24 Thread Bryan Peterson
No, the Sword of Storms is actualy worse than the Moonglow Longsword. I've never found it all that useful. As for Gralgarak's Tomb, take the right hallway and you'll avoid the traps. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message

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