Hmm, At the moment, they're not up, but give me a week or so, and I
should have my softcon mac pages back and running, where I have all
kinds of things for the mac. I've had some trouble with my hosting
companies over the last year or so, so not much has happened, plus a
backup of the site dis
It's been a long time since I played on the computer. I remember games like
Destination Mars and Run for president. (I wouldn't play that game for a
while after all this strange election Lol.( but those were the old dos
games we had back then. I still like them but it's amazing how much more
detail
I have a question for you guys. Does it take a lot more memory for games
for the blind to be created or is it about the same as a game for the
sighted world? My second question is does it take up a lot of space for all
you gamers out their who have PC computers? My third and final question is
this:
Audio games do not require nearly as much RAM as a mainstream game.
For one reason, they do not display graphics.
The most hard drive space I have seen an audio game take up is around
300 Megabytes or so. There might be ones larger than that, but I doubt
this. Mainstream games have a number of 3D
Unfortunately, there are not as many audio games out there; especially
of the role-playing variety.
On 10/19/16, The Life of Z wrote:
> It's been a long time since I played on the computer. I remember games like
> Destination Mars and Run for president. (I wouldn't play that game for a
> while af
Lol, run for president and destination mars are still around having been
converted to windows, but yes, there's a lot more choice and complexity now.
Have fun exploring.
all the best,
Dark.
Due to Btinternet being inconvenient, this email address will not be in use
for very long. Please contac
Hi.
Firstly as justin said, what takes up the space and computer memory in
graphical games, especially the 3D monstrosities these days are the graphics
themselves and cutscenes, audio games aren't half that bad. Some these days
do cap out at the hundred mb mark, but that's usually due to havin
Hi. I got the update for crazy party beta 42. Are there new features? Thanks.
Jess
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Its a pitty you can't have a game where you are the president and do
whatever.
Ie pretend to be trump doing all the things and seeing how long your
country lasts.
No game to simulate you running a country.
On 20/10/2016 5:46 a.m., The Life of Z wrote:
It's been a long time since I played on
Well there are no graphics files for the most part except when you use a
language like unity.
Usually its just the game it is not usually that much.
Now take into mind that if sound is graphics you could have twice as
many sound files as you have graphics so you can still take up memmory.
Howeve
Well there have been games taking up 1-2gb but they are voiced fully and
are story type things.
The general game size is a bit less than that.
The exception to this can be ren py gamebooks with voice support they
can take up to 600mb of space.
On 20/10/2016 6:47 a.m., Justin Jones wrote:
Au
Hi jess.
Pragma has mentioned several changes in beta 42.
There are new cards in the battle, such as parry and reaction. There is also
a new kind of online party mode called microgame, though I've not tried it
yet to see what it does.
Lastly, if you hit f4 in an online party you can hear the po
Can’t get the write version of crazy party for my laptop need the 64 bit
version and the one on the sight is not working properly. I love Manoman and
would highly recommend that one as well. The inquisitor games are fantastic as
well. that audio games IT develop really high quality games and the
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