Re: [Audyssey] Announcing Support for 2 more Devices

2010-09-20 Thread Thomas Ward
Hi, That's exactly my problem as well. Currently I've upgraded the Genesis Engine using SFML and various other open source cross-platform libraries and can compile it on Linux and am reasonably sure the latest engine is Mac OS compatible as well, but the problem is I don't have a Mac. So I either h

Re: [Audyssey] Announcing Support for 2 more Devices

2010-09-18 Thread Louis Bryant
Hi. Portable Apple products won't be supported anytime soon. Right now they are out of my budget. In order to build for such a device you must own one, and languages such as Python and Java either are quite difficult to get up and running to develop for those devices, or they are unsupported. Th

Re: [Audyssey] Announcing Support for 2 More Devices

2010-09-18 Thread Jose Lomeli
Are you going to create one for the iPhone and iPod touch? That would be awesome because that's what I have an iPod touch. Jose Lomeli Email: joselomel...@lavabit.com Website: http://all4webs.com/q/2/jlomeli9393 - Original Message - From: "Louis Bryant" Hi there, we will gladly accept

[Audyssey] Announcing Support for 2 More Devices

2010-09-18 Thread Louis Bryant
Hi there, we will gladly accept testers for these devices upon release of the RSGames Mobile Client: Android OS and Symbian Operating Systems from Nokia. I am writing the client and future programs in the following languages for easier portability: C# for Windows Mobile, Python for BraillePlus an