On Sun, Dec 30, 2018 at 10:23:39AM -0700, Glenn Golden wrote:
> Dominik Vogt [2018-12-30 01:11:13 +0100]:
> > On Sat, Dec 29, 2018 at 04:29:00PM -0700, Glenn Golden wrote:
> > > Anyway, the idiom I'm seeking to implement is this:
> > >
> > > 1. Tap Control_R with pointer inside a window to be
Dominik Vogt [2018-12-30 01:11:13 +0100]:
> On Sat, Dec 29, 2018 at 04:29:00PM -0700, Glenn Golden wrote:
> > Anyway, the idiom I'm seeking to implement is this:
> >
> > 1. Tap Control_R with pointer inside a window to begin 'Move' operation
> > 2. Use arrow keys to reposition the window
On Sat, Dec 29, 2018 at 04:29:00PM -0700, Glenn Golden wrote:
> Anyway, the idiom I'm seeking to implement is this:
>
> 1. Tap Control_R with pointer inside a window to begin 'Move' operation
> 2. Use arrow keys to reposition the window
> 3. Tap Control_R to terminate the 'Move' operat
Hi Elliot,
Thanks for your suggestions. (Replying to list since my original post may
have been confusing.)
elliot s [2018-12-29 14:00:27 -0800]:
>
> I use Esc to kill moves in progress.
>
> If key bindings can work while move in progress, maybe you can hit a
> key to remember old position and t
Is it possible to cancel a Move operation via a user-specified key binding?
The built-in bindings to Space and Return work fine for that, but I'd like
to define a key other than (or in addition to) those, if possible.
>From the doc, I thought 'CancelPlacement' might be a general function for tha