Re: [PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

2024-09-16 Thread Akhil P Oommen
On Thu, Sep 12, 2024 at 05:48:45PM +0200, Antonino Maniscalco wrote: > On 9/10/24 6:43 PM, Akhil P Oommen wrote: > > On Mon, Sep 09, 2024 at 01:22:22PM +0100, Connor Abbott wrote: > > > On Fri, Sep 6, 2024 at 9:03 PM Akhil P Oommen > > > wrote: > > > > > > > > On Thu, Sep 05, 2024 at 04:51:22PM

Re: [PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

2024-09-12 Thread Antonino Maniscalco
On 9/10/24 6:43 PM, Akhil P Oommen wrote: On Mon, Sep 09, 2024 at 01:22:22PM +0100, Connor Abbott wrote: On Fri, Sep 6, 2024 at 9:03 PM Akhil P Oommen wrote: On Thu, Sep 05, 2024 at 04:51:22PM +0200, Antonino Maniscalco wrote: This patch implements preemption feature for A6xx targets, this a

Re: [PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

2024-09-10 Thread Akhil P Oommen
On Mon, Sep 09, 2024 at 07:40:07AM -0700, Rob Clark wrote: > On Mon, Sep 9, 2024 at 6:43 AM Connor Abbott wrote: > > > > On Mon, Sep 9, 2024 at 2:15 PM Antonino Maniscalco > > wrote: > > > > > > On 9/6/24 9:54 PM, Akhil P Oommen wrote: > > > > On Thu, Sep 05, 2024 at 04:51:22PM +0200, Antonino Ma

Re: [PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

2024-09-10 Thread Akhil P Oommen
On Mon, Sep 09, 2024 at 01:22:22PM +0100, Connor Abbott wrote: > On Fri, Sep 6, 2024 at 9:03 PM Akhil P Oommen > wrote: > > > > On Thu, Sep 05, 2024 at 04:51:22PM +0200, Antonino Maniscalco wrote: > > > This patch implements preemption feature for A6xx targets, this allows > > > the GPU to switch

Re: [PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

2024-09-09 Thread Antonino Maniscalco
On 9/9/24 3:15 PM, Antonino Maniscalco wrote: On 9/6/24 9:54 PM, Akhil P Oommen wrote: On Thu, Sep 05, 2024 at 04:51:22PM +0200, Antonino Maniscalco wrote: This patch implements preemption feature for A6xx targets, this allows the GPU to switch to a higher priority ringbuffer if one is ready. A

Re: [PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

2024-09-09 Thread Rob Clark
On Mon, Sep 9, 2024 at 6:43 AM Connor Abbott wrote: > > On Mon, Sep 9, 2024 at 2:15 PM Antonino Maniscalco > wrote: > > > > On 9/6/24 9:54 PM, Akhil P Oommen wrote: > > > On Thu, Sep 05, 2024 at 04:51:22PM +0200, Antonino Maniscalco wrote: > > >> This patch implements preemption feature for A6xx

Re: [PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

2024-09-09 Thread Connor Abbott
On Mon, Sep 9, 2024 at 2:15 PM Antonino Maniscalco wrote: > > On 9/6/24 9:54 PM, Akhil P Oommen wrote: > > On Thu, Sep 05, 2024 at 04:51:22PM +0200, Antonino Maniscalco wrote: > >> This patch implements preemption feature for A6xx targets, this allows > >> the GPU to switch to a higher priority ri

Re: [PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

2024-09-09 Thread Antonino Maniscalco
On 9/6/24 9:54 PM, Akhil P Oommen wrote: On Thu, Sep 05, 2024 at 04:51:22PM +0200, Antonino Maniscalco wrote: This patch implements preemption feature for A6xx targets, this allows the GPU to switch to a higher priority ringbuffer if one is ready. A6XX hardware as such supports multiple levels o

Re: [PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

2024-09-09 Thread Connor Abbott
On Fri, Sep 6, 2024 at 9:03 PM Akhil P Oommen wrote: > > On Thu, Sep 05, 2024 at 04:51:22PM +0200, Antonino Maniscalco wrote: > > This patch implements preemption feature for A6xx targets, this allows > > the GPU to switch to a higher priority ringbuffer if one is ready. A6XX > > hardware as such

Re: [PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

2024-09-06 Thread Akhil P Oommen
On Thu, Sep 05, 2024 at 04:51:22PM +0200, Antonino Maniscalco wrote: > This patch implements preemption feature for A6xx targets, this allows > the GPU to switch to a higher priority ringbuffer if one is ready. A6XX > hardware as such supports multiple levels of preemption granularities, > ranging

[PATCH v3 04/10] drm/msm/A6xx: Implement preemption for A7XX targets

2024-09-05 Thread Antonino Maniscalco
This patch implements preemption feature for A6xx targets, this allows the GPU to switch to a higher priority ringbuffer if one is ready. A6XX hardware as such supports multiple levels of preemption granularities, ranging from coarse grained(ringbuffer level) to a more fine grained such as draw-cal