Hi,
this series has gone through multiple rounds of review and there are
no outstanding comments. It seems it should be ready to land, or is
there anything left that needs to be addressed?
Thanks
Matthias
On Wed, Dec 19, 2018 at 03:55:20PM -0800, Matthias Kaehlcke wrote:
> The MSM DSI PHY drive
On 2019-01-22 11:05, Sean Paul wrote:
On Tue, Jan 01, 2019 at 11:15:25PM -0800, Chandan Uddaraju wrote:
This seems fine to me. Could you please:
- delete the cover letter
- move the cover letter description into the patch commit msg
- strip DPU from the subject prefix
- send it to dri-devel, mai
This change adds definitions needed for DP audio compliance testing.
It also adds missing definition for DP video compliance.
Changes in V2:
-- Delete cover letter for this patch.
-- Move the description from cover letter into patch commit message.
-- Remove DPU from subject prefix
Signed-off-by:
On 2019-01-28 12:42, Sean Paul wrote:
From: Sean Paul
Instead of setting the timeout and then immediately reading it back
(along with the hand-rolled msecs_to_jiffies calculation), just
calculate it once and set it in both places at the same time.
Signed-off-by: Sean Paul
Reviewed-by: Abhina
On 2019-01-28 12:42, Sean Paul wrote:
From: Sean Paul
Use the drm_mode_vrefresh helper where we need refresh rate in case
vrefresh is empty.
Signed-off-by: Sean Paul
Reviewed-by: Abhinav Kumar
---
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 6 +++---
drivers/gpu/drm/msm/disp/dp
From: Sean Paul
Instead of setting the timeout and then immediately reading it back
(along with the hand-rolled msecs_to_jiffies calculation), just
calculate it once and set it in both places at the same time.
Signed-off-by: Sean Paul
---
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 12 ++
From: Sean Paul
There exists a bunch of confusion as to what the actual units of
frame_done is:
- The definition states it's in # of frames
- CRTC treats it like it's ms
- frame_done_timeout comment thinks it's Hz, but it stores ms
- frame_done timer is setup such that it _should_ be in frames,
From: Sean Paul
In the case of an async/cursor update, we don't wait for the frame_done
event, which means handle_frame_done is never called, and the frame_done
watchdog isn't canceled. Currently, this results in a frame_done timeout
every time the cursor moves without a synchronous frame followi
From: Sean Paul
Use the drm_mode_vrefresh helper where we need refresh rate in case
vrefresh is empty.
Signed-off-by: Sean Paul
---
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 6 +++---
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c | 5 +++--
drivers/gpu/drm/msm/disp/dpu1/dpu
From: Bruce Wang
The contents of struct encoder_kickoff_params are never used. Remove the
structure and all remnants of it from function calls.
Changes in v2 (seanpaul):
- Actually remove the struct (Jeykumar)
Cc: Jeykumar Sankaran
Signed-off-by: Bruce Wang
Signed-off-by: Sean Paul
---
Send
From: Sean Paul
[ Upstream commit 5f79e03b1f7c1b2cf0019ce6365fe5d52629813d ]
There exists a case where a flush of a plane/dma may have been triggered
& started from an async commit. If that plane/dma is subsequently disabled
by the next commit, the flush register will continue to hold the flush
From: Abhinav Kumar
[ Upstream commit c1866d44d149a1ea5c303632114fb6aa08cfd263 ]
Fix the dsi clock names in the DSI 10nm PLL driver to
match the names in the dispcc driver as those are
according to the clock plan of the chipset.
Changes in v2:
- Update the clock diagram with the new clock name
From: Sean Paul
[ Upstream commit 5f79e03b1f7c1b2cf0019ce6365fe5d52629813d ]
There exists a case where a flush of a plane/dma may have been triggered
& started from an async commit. If that plane/dma is subsequently disabled
by the next commit, the flush register will continue to hold the flush
From: Abhinav Kumar
[ Upstream commit c1866d44d149a1ea5c303632114fb6aa08cfd263 ]
Fix the dsi clock names in the DSI 10nm PLL driver to
match the names in the dispcc driver as those are
according to the clock plan of the chipset.
Changes in v2:
- Update the clock diagram with the new clock name
On Mon, Jan 28, 2019 at 3:32 AM Eduardo Lima Mitev wrote:
>
> On 1/26/19 12:42 AM, Rob Clark wrote:
> > On Fri, Jan 25, 2019 at 10:48 AM Eduardo Lima Mitev
> > wrote:
> >>
> >> There are a bunch of instructions emitted on ir3_compiler_nir related to
> >> offset computations for IO opcodes (ssbo,
On Mon, Jan 28, 2019 at 9:38 AM Eduardo Lima Mitev wrote:
>
> On 1/26/19 5:34 PM, Jason Ekstrand wrote:
> > Mind suffixing it with _ir3 or something since it's a back-end-specific
> > intrinsic? Incidentally, this looks a lot like load_image_param_intel.
> >
>
> Yes, I felt inclined to add the su
On 1/28/19 10:16 AM, Eduardo Lima Mitev wrote:
> On 1/28/19 9:56 AM, Bas Nieuwenhuizen wrote:
>> On Mon, Jan 28, 2019 at 9:38 AM Eduardo Lima Mitev wrote:
>>>
>>> On 1/26/19 5:34 PM, Jason Ekstrand wrote:
Mind suffixing it with _ir3 or something since it's a back-end-specific
intrinsic?
On 1/28/19 9:56 AM, Bas Nieuwenhuizen wrote:
> On Mon, Jan 28, 2019 at 9:38 AM Eduardo Lima Mitev wrote:
>>
>> On 1/26/19 5:34 PM, Jason Ekstrand wrote:
>>> Mind suffixing it with _ir3 or something since it's a back-end-specific
>>> intrinsic? Incidentally, this looks a lot like load_image_param_
On 1/26/19 5:34 PM, Jason Ekstrand wrote:
> Mind suffixing it with _ir3 or something since it's a back-end-specific
> intrinsic? Incidentally, this looks a lot like load_image_param_intel.
>
Yes, I felt inclined to add the suffix but wasn't sure how good/bad a
practice it is, so I deferred it to
On 1/26/19 12:42 AM, Rob Clark wrote:
> On Fri, Jan 25, 2019 at 10:48 AM Eduardo Lima Mitev wrote:
>>
>> There are a bunch of instructions emitted on ir3_compiler_nir related to
>> offset computations for IO opcodes (ssbo, image, etc). This small series
>> explores the possibility of moving these
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