Re: [Freedos-user] languages

2023-10-03 Thread Joao Silva via Freedos-user
Hello. I don't have FD-KEYB installed and i can't find fdimples. Where can i install it? On Tue, Oct 3, 2023 at 7:34 PM Aitor Santamaría via Freedos-user < freedos-user@lists.sourceforge.net> wrote: > Hello Joao, > > I think in the thread the bug was mentioned to happen in mKEYB, could you > plea

Re: [Freedos-user] languages

2023-10-03 Thread Joao Silva via Freedos-user
Hi. You're quiet correct main key output is '+', the shifted is '*' and the alternated is " (two dots) When i run "keyb po" changes the code page to 858. MS-DOS 6.2 was 840, but i found a page that show 860 for Portugal, not Brazil ___ Freedos-user mailin

Re: [Freedos-user] languages

2023-10-03 Thread Aitor Santamaría via Freedos-user
Hello Joao, I think in the thread the bug was mentioned to happen in mKEYB, could you please try FD-KEYB to see if the bug is there and needs to be corrected too? Thanks, Aitor On Mon, 2 Oct 2023 at 07:26, Joao Silva via Freedos-user < freedos-user@lists.sourceforge.net> wrote: > Hi! > > i' m

Re: [Freedos-user] languages

2023-10-03 Thread tom ehlert via Freedos-user
Hi, > i' m from Portugal and i'm aware of the portuguese layout for 43 years. > When i press that key produces a A with a ring on top. it helps if you say "the key right of 'P' should produce '+' and '*' in shifted state. and indeed mkEYB has this wrong (for whatever reason). i just filed this

Re: [Freedos-user] gminer.exe game needs an emulation friendly wait_vsync()

2023-10-03 Thread Paul Dufresne via Freedos-user
Problem is that wait_vblank is used to add delays for the game: https://gitlab.com/freedos1/gold-mine-run/-/issues/1 ___ Freedos-user mailing list Freedos-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freedos-user

Re: [Freedos-user] gminer.exe game needs an emulation friendly wait_vsync()

2023-10-03 Thread Ralf Quint via Freedos-user
On 10/2/2023 5:13 PM, Paul Dufresne via Freedos-user wrote: I discovered that if I comment out the two while (in vga.c): void wait_vsync() {     //while (inportb(0x3da) & 8);     //while (!(inportb(0x3da) & 8)); } Then the game under dosbox run just like under VirtualBox. I have tried all the a