Re: [Freeciv-Dev] problem with font

2006-10-04 Thread Christian Prochaska
On 10/4/06, matte sid <[EMAIL PROTECTED]> wrote: i have a ubuntu latest version and when i try look what he say... [EMAIL PROTECTED]:~$ civ 2: Uso le risorse predefinite - che sono OK 0: Impossibile caricare il fontset: -*-*-*-*-*--14-* [EMAIL PROTECTED] :~$ what i can do? regards Try run

[Freeciv-Dev] (PR#18651) [patch] link Freeciv icon to windows executables

2006-10-05 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=18651 > updated patch for S2_1 and trunk. Index: client/Makefile.am === --- client/Makefile.am (revision 12328) +++ client/Makefile.am (working copy) @@ -33,6 +33,10 @@ SDL_FILES=$(ALL_

[Freeciv-Dev] (PR#21637) 2.1.0b2 Numeric and cursor keys don't work

2006-10-05 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=21637 > > [s1kevin - Do 05. Okt 2006, 01:36:06]: > > Unable to use Home, End, PgUp, and PgDn to make diagonal moves. > patch exists in PR#15850. I uploaded a new installer package which has the patch applied: ftp://ftp.freeciv.org/freeciv/packag

[Freeciv-Dev] (PR#21635) PATCH - asynchronous DNS core (and a few other things...)

2006-10-05 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=21635 > > [book - Do 05. Okt 2006, 01:29:44]: > > - my_nonblock made to work on win32 (by using ioctlsocket if > HAVE_WINSOCK is defined). > I made a similar patch in PR#19481 which covers some more places where errno got evaluated after a socke

[Freeciv-Dev] (PR#19481) 2.1.0-beta: LAN server scan not working on Windows

2006-10-05 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=19481 > updated patch with more errno checks corrected. See also PR#21635. Index: client/clinet.c === --- client/clinet.c (revision 12328) +++ client/clinet.c (working copy) @@ -1,4 +1,4

[Freeciv-Dev] (PR#18651) [patch] link Freeciv icon to windows executables

2006-10-05 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=18651 > > [EMAIL PROTECTED] - Do 05. Okt 2006, 20:14:48]: > > Okay but why is BUILT_SOURCES needed? > > -jason > Well, I couldn't get the generated Makefile to build anything until Google found me a page about this "BUILT_SOURCES" variable which

[Freeciv-Dev] (PR#21635) PATCH - asynchronous DNS core (and a few other things...)

2006-10-06 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=21635 > > [book - Do 05. Okt 2006, 22:23:14]: > > - Original Message Follows ----- > From: "Christian Prochaska" > <[EMAIL PROTECTED]> > To: [EMAIL PROTECTED] > Subject: (PR#21635) PATCH - asynchr

[Freeciv-Dev] (PR#24159) inadequate DEFAULT_DATA_PATH for MSYS

2006-11-10 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=24159 > > [EMAIL PROTECTED] - Do 09. Nov 2006, 18:06:34]: > > I'm compiling from SVN head on MinGW + MSYS, under Windows 2000. > configure.ac contains the following lines: > > dnl export where the datadir is going to be installed > FC_EXPAND_DIR(FR

[Freeciv-Dev] (PR#24159) inadequate DEFAULT_DATA_PATH for MSYS

2006-11-10 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=24159 > > [EMAIL PROTECTED] - Do 09. Nov 2006, 18:06:34]: > > I'm compiling from SVN head on MinGW + MSYS, under Windows 2000. > configure.ac contains the following lines: > > dnl export where the datadir is going to be installed > FC_EXPAND_DIR(FR

[Freeciv-Dev] (PR#24159) inadequate DEFAULT_DATA_PATH for MSYS

2006-11-10 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=24159 > > [EMAIL PROTECTED] - Fr 10. Nov 2006, 08:42:17]: > > Christian Prochaska wrote: > > >> CPPFLAGS="$CPPFLAGS -DDEFAULT_DATA_PATH=\\\"$DEFAULT_DATA_PATH\\\"" > > > this wo

[Freeciv-Dev] (PR#24593) a turn before crash - 'Guest' from freeciv forum

2006-11-13 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=24593 > > [EMAIL PROTECTED] - Mo 13. Nov 2006, 13:18:41]: > > Hello > > http://forum.freeciv.org/viewtopic.php?t=2226 > > Here is a saved game - A turn before crash - Everytime I clicked the > turn done button, the game crashed. > > hope you'll

[Freeciv-Dev] (PR#15416) a turn before crash - 'Guest' from freeciv forum

2006-11-13 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=15416 > > [EMAIL PROTECTED] - Mo 13. Nov 2006, 14:57:23]: > > Thanks for the email, what'd I do or I leave it until the next patch > or version? > Many thanks for speedy response. > > Nick > As it turns out this bug has already been reported a fe

[Freeciv-Dev] (PR#19204) superfluous call to set_client_page() in clinet.c?

2006-11-15 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=19204 > > [cproc - Fr 04. Aug 2006, 04:55:12]: > > in clinet.c line 120: > > if (!with_ggz) { > set_client_page(in_ggz ? PAGE_GGZ : PAGE_MAIN); > } > > reports_force_thaw(); > > set_client_state(CLIENT_PRE_GAME_STATE); > > - > > the set_c

[Freeciv-Dev] (PR#25944) make fails in config.h

2006-11-25 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=25944 > > [dmarks - So 26. Nov 2006, 01:52:17]: > > On 11/26/06, Jason Dorje Short <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=25944 > > > > > Daniel Markstedt wrote: > > > http://bugs.freeciv.org/Ticket/Display

[Freeciv-Dev] (PR#26924) Treaty dialog crash (SDL client)

2006-12-02 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=26924 > > [emj - Fr 01. Dez 2006, 16:15:02]: > > 1. open a treaty dialog > 2. add nine or ten treaty clauses > 3. crash > > Program received signal SIGSEGV, Segmentation fault. > [Switching to Thread -1214245200 (LWP 28988)] > del_widget_from_ve

[Freeciv-Dev] (PR#27460) Freeing null pointer in SDL/wldlg.c:1757

2006-12-06 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=27460 > > [emj - Di 05. Dez 2006, 16:10:14]: > > 1. click on city > 2. bring up worklist > 3. click on the options icon in left corner > > > Perhaps these two should be merged? > void popdown_worklist_editor(void) > static int popdown_worklist_edi

[Freeciv-Dev] (PR#28301) [patch] add a common client option for theme selection

2006-12-09 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=28301 > This patch adds a common client option for GUI theme selection (for use in the GTK+ client, but the SDL client could use it, too). It's based on a patch by Mateusz Stefek in PR#13589, but with an additional boolean option to allow or disallow

[Freeciv-Dev] (PR#28301) [patch] add a common client option for theme selection

2006-12-09 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=28301 > Here's an updated patch that makes sure the "turn done" button in the GTK+ client gets updated on a theme change, too. Index: client/options.h === --- client/options.h (Revision

[Freeciv-Dev] (PR#28534) Save Game Problem?

2006-12-11 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=28534 > > [EMAIL PROTECTED] - Mo 11. Dez 2006, 09:02:59]: > > Mike McDermott wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=28534 > > > > > Hi, > > > > I've recently downloaded the 2.1.0 beta2 of freeciv for windows. I > can't > > get it

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2006-12-18 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - Sa 16. Dez 2006, 11:25:45]: > > The SDL client crashes semi-randomly on Mac OS X (10.3.9), but there > is one segfault that is 100% reproducible: Go to 'video options' and > chose 1024x768 (max res on my machine) without first se

[Freeciv-Dev] (PR#20534) FREECIV_DATA_PATH, ${prefix}, and $datadir

2006-12-18 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=20534 > > [chrisk - So 17. Dez 2006, 12:50:18]: > > Jason Dorje Short wrote on Dec 16, 17:37 (-0800): > > > > configure: error: Could not find zlib library. > > > > What does it say in config.log about it? (You can just attach the whole > > confi

[Freeciv-Dev] (PR#20534) FREECIV_DATA_PATH, ${prefix}, and $datadir

2006-12-19 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=20534 > > [chrisk - Di 19. Dez 2006, 12:54:57]: > > Christian Prochaska wrote on Dec 18, 13:11 (-0800): > > > > http://bugs.freeciv.org/Ticket/Display.html?id=20534 > > > > > > [chrisk - So 17. Dez 2006

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2006-12-19 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - Di 19. Dez 2006, 03:15:32]: > > > > Other graphical irregularities includes: > > > -The national flag to the upper right in the pregame nation selection > > > screen only appear once. As soon as you select another nation, it > >

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2006-12-19 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - Di 19. Dez 2006, 03:15:32]: > > One more graphics bug: The wrong building icon is sometimes shown in > the science dialog. See attached screen. > Patch attached. Index: client/gui-sdl/repodlgs.c ===

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2006-12-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - Mi 20. Dez 2006, 01:18:32]: > > On 12/20/06, Christian Prochaska <[EMAIL PROTECTED]> > wrote: > > > > So it seems there is a problem with antialiased zooming. Does the > > attached patc

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2006-12-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - Do 21. Dez 2006, 01:23:50]: > > > Can I change the resolution with a command line parameter or something > like that? > You can start the client in fullscreen mode with the "-- -f" parameter or change the resolution in .civcli

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2006-12-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - Do 21. Dez 2006, 01:23:50]: > > This was the last output before the crash: > > 2: clear_surface(0x1547790, 0x15b1358) > 2: clear_surface() finished > Segmentation fault > > It's worth noting that the crash doesn't occur when sw

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2006-12-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [cproc - Fr 22. Dez 2006, 04:32:52]: > > You can compile it with > "gcc `pkg-config --cflags sdl` `pkg-config --libs sdl` > -o sdl-crashtest sdl-crashtest.c" > Or better use sdl-config instead of pkg-config: "gcc `sdl-config --cflags`

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2006-12-31 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - Sa 23. Dez 2006, 04:45:07]: > > On 12/22/06, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > > > > > [cproc -

[Freeciv-Dev] (PR#33399) SDL client: goto requires two clicks

2007-01-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=33399 > > [dmarks - Fr 12. Jan 2007, 14:28:33]: > > Running the SDL client on a recent dev snapshot: > > To recreate bug, select a unit, then left click and drag pointer to > goto target. When you release mouse button, nothing happens and you > wil

[Freeciv-Dev] (PR#34129) gui-sdl compile problem: round()

2007-01-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=34129 > > [EMAIL PROTECTED] - Sa 20. Jan 2007, 00:49:16]: > > cc1: warnings being treated as errors > ../../../src.patched/client/gui-sdl/widget_scrollbar.c: In function > 'scroll_mouse_motion_handler': > ../../../src.patched/client/gui-sdl/widget_s

[Freeciv-Dev] (PR#34129) gui-sdl compile problem: round()

2007-01-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=34129 > > [EMAIL PROTECTED] - Sa 20. Jan 2007, 11:05:02]: > > On 1/20/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > > > > [EMAIL PROTECTED] - Sa 20. Jan 2007, 00:49:16]: > > > &

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2007-01-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [cproc - Mi 20. Dez 2006, 12:01:14]: > > > [dmarks - Mi 20. Dez 2006, 01:18:32]: > > > > On 12/20/06, Christian Prochaska <[EMAIL PROTECTED]> > > wrote: > > > > > > So it se

[Freeciv-Dev] (PR#34114) BUG: SDL Client : Crashes on Treaty with 10 items

2007-01-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=34114 > > [EMAIL PROTECTED] - Fr 19. Jan 2007, 21:32:42]: > > Hello, > I noticed a bug in SDL Client version 2.1.0-beta2 compiled under Linux. > When trying to add 10 items to a treaty, it SEGFAULTS here according > to gdb: > > > Program

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2007-01-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - Sa 20. Jan 2007, 23:45:51]: > > On 1/20/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > > > > > [cproc - Mi 20.

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2007-01-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - So 21. Jan 2007, 06:05:37]: > > On 1/21/07, Christian Prochaska <[EMAIL PROTECTED]> > wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > > > > > [dmarks -

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2007-01-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - So 21. Jan 2007, 09:31:09]: > > On 1/21/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > > > > > [dmarks - So

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2007-01-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - So 21. Jan 2007, 09:51:18]: > > On 1/21/07, Christian Prochaska <[EMAIL PROTECTED]> > wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > > > > > [dmarks -

[Freeciv-Dev] (PR#34129) gui-sdl compile problem: round()

2007-01-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=34129 > > [EMAIL PROTECTED] - Sa 20. Jan 2007, 13:33:05]: > > On 1/20/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > it needs > > __USE_ISOC99 to be defined which is the case when _GNU_SOURCE is defined &g

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2007-01-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - So 21. Jan 2007, 11:12:47]: > > On 1/21/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > > > > > [dmarks - So

[Freeciv-Dev] (PR#34129) gui-sdl compile problem: round()

2007-01-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=34129 > > [EMAIL PROTECTED] - So 21. Jan 2007, 11:11:03]: > > On 1/21/07, Christian Prochaska <[EMAIL PROTECTED]> > wrote: > > > > > [EMAIL PROTECTED] - Sa 20. Jan 2007, 13:33:05]: > > > > > >

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2007-01-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - So 21. Jan 2007, 11:56:07]: > > On 1/21/07, Christian Prochaska <[EMAIL PROTECTED]> > wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > > > > > [dmarks -

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2007-01-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - So 21. Jan 2007, 12:57:40]: > > On 1/21/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > > > > > [dmarks - So

[Freeciv-Dev] (PR#29557) segfault with SDL client on Mac OS X

2007-01-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > [dmarks - So 21. Jan 2007, 13:16:40]: > > On 1/21/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > > > > > And these two commands? > > > > cat Makefile.in | grep SDL_rotozoom > >

[Freeciv-Dev] (PR#34246) SDL client: pixel border in buildings.png isn't recognized

2007-01-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=34246 > > [dmarks - So 21. Jan 2007, 15:08:55]: > > The recently committed buildings.png has a one pixel border grid, > which the SDL client cannot handle. To reproduce, just open up the > Research window and look at a tech that allows the construct

[Freeciv-Dev] (PR#34246) SDL client: pixel border in buildings.png isn't recognized

2007-01-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=34246 > > [cproc - So 21. Jan 2007, 15:25:56]: > > > [dmarks - So 21. Jan 2007, 15:08:55]: > > > > The recently committed buildings.png has a one pixel border grid, > > which the SDL client cannot handle. To reproduce, just open up the > > Research

[Freeciv-Dev] (PR#34746) [sdl client] long city names and the right sidebar

2007-02-07 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=34746 > > [dmarks - Mo 29. Jan 2007, 06:32:12]: > > SDL client and recent S2_1: > > There's a problem with long city names and the right sidebar, causing > some text being obstructed by the unit sprite. See attached shot. > > ~Daniel > > Patch

[Freeciv-Dev] (PR#35373) [SDL] city options panel crashbug

2007-02-08 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=35373 > > [dmarks - Mi 07. Feb 2007, 13:30:45]: > > SDL client on recent 2.1.99-devel: > > The city options panel is garbled and on access randomly crashes the > client with: > > 1: Unable to create Sprite (Surface) of size 794636 x 819204 16 Bits

[Freeciv-Dev] (PR#35695) "human" SDL client theme

2007-02-11 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=35695 > This is a new theme for the SDL client, called "human". It was created by Hogne Håskjold and is based on the "deluxe2" theme and the Ubuntu "human" theme. It was one of Hogne's goals to replace any remaining images with uncertain origin and I

[Freeciv-Dev] (PR#35695) "human" SDL client theme

2007-02-11 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=35695 > And here the theme. For some reason RT lost the attachment. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#35695) "human" SDL client theme

2007-02-11 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=35695 > > [cproc - So 11. Feb 2007, 11:19:05]: > > And here the theme. For some reason RT lost the attachment. > RT keeps losing it, but you can download it here: http://web.inf.tu-dresden.de/~s3564543/freeciv-sdl/human_theme-2007-02-11.tar.bz2

[Freeciv-Dev] (PR#35707) [SDL client] closing the client window is treated as a crash

2007-02-11 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=35707 > > [dmarks - So 11. Feb 2007, 13:39:48]: > > Any version of the SDL client on OSX or WinXP: > > Quitting the SDL client by clicking the X button in the title bar, is > treated as a crash by the OS. > > OSX's terminal gives outputs "Abort tr

Re: [Freeciv-Dev] Freeciv 2.0.9 released

2007-02-12 Thread Christian Prochaska
Windows installer packages are ready now. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] 2.0.9

2007-02-12 Thread Christian Prochaska
PR#19204 should be committed, too. The first patch introduced the problem that you don't get back to the main page when disconnecting on the start page. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#36054) "Freeciv" GTK+ client theme

2007-02-15 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=36054 > This is the "Freeciv" theme for the GTK+ client, created by "aneglus" on the forums: http://web.inf.tu-dresden.de/~s3564543/freeciv/Freeciv_theme-2007-02-15.tar.bz2 http://forum.freeciv.org/viewtopic.php?t=1636 It's based on the "Candido"

[Freeciv-Dev] (PR#28301) [patch] add a common client option for theme selection

2007-02-15 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=28301 > Here's an updated patch that further sets the "Freeciv" theme as default in the GTK+ client (until the user chooses another theme either in the local options dialog or in the tileset). Index: client/options.h

[Freeciv-Dev] (PR#34047) glitch in aneglus' GTK theme

2007-02-15 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=34047 > > [dmarks - Fr 19. Jan 2007, 07:46:41]: > > Aneglus' custom GTK theme for Freeciv is looking great, but it has a > serious glitch as seen in attached screenshot. > > I have been in contact with the author, but he has yet to come up with > a

[Freeciv-Dev] (PR#36339) [SDL client] no way to save in the gui

2007-02-19 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=36339 > > [dmarks - Mo 19. Feb 2007, 05:36:47]: > > BTW, how do I access the chatline in this client? > Right Shift + Enter ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo

[Freeciv-Dev] (PR#36441) Bug appear when simply press key "F1"

2007-02-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=36441 > > [EMAIL PROTECTED] - Di 20. Feb 2007, 09:08:35]: > > The game simply fall in windows without any messages. > > This bug reproduced in Freeciv-2.0.9-win32-gtk2-setup.exe and > Freeciv-2.1.0-beta3-win32-gtk2-setup.exe. > > Win XP + SP2 >

[Freeciv-Dev] (PR#36441) Bug appear when simply press key "F1"

2007-02-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=36441 > > [EMAIL PROTECTED] - Di 20. Feb 2007, 10:47:47]: > > It happens right after start of new game. I have reproduced it on two > computers (on work and houses) > > 20.02.07 в 12:18 Christian Prochaska в

[Freeciv-Dev] (PR#36441) Bug appear when simply press key "F1"

2007-02-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=36441 > Remark: the real bug seems to be in libutf8's snprintf() function which should normally cut the string down to fit into the buffer. But increasing the buffer also avoids the crash and should be done anyway to make the complete string visible.

[Freeciv-Dev] (PR#36496) libutf8 troubles

2007-02-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=36496 > Besides potential crashes like the one reported in PR#36441 there's the problem that libutf8's vsnprintf() function doesn't work on Windows Vista, as was reported on the forums a while ago: http://forum.freeciv.org/viewtopic.php?t=2642 While

[Freeciv-Dev] (PR#36441) Bug appear when simply press key "F1"

2007-02-20 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=36441 > ZaG: I uploaded new installer packages where the crash shouldn't happen anymore ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#35985) [art] civicon & cityicon

2007-02-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=35985 > > [dmarks - Di 20. Feb 2007, 23:11:20]: > > BTW, any way of forcing the win32 builds to use the executable's ICO > instead of civicon.png as window manager icon? The Windows window > manager can scale its native format with anti-aliasing, wh

[Freeciv-Dev] (PR#35985) [art] civicon & cityicon

2007-02-21 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=35985 > > [dmarks - Mi 21. Feb 2007, 12:59:16]: > > On 2/21/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=35985 > > > > > > [dmarks - Di 2

Re: [Freeciv-Dev] (PR#30551) A New Web Logo

2007-02-24 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=30551 > On 2/23/07, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=30551 > > > Jimbo (James Blewitt) made a version of the wiki logo with a higher > contrast globe. Here is this logo with and without th

[Freeciv-Dev] (PR#36342) [SDL client] handling of long strings

2007-02-25 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=36342 > > [dmarks - Mo 19. Feb 2007, 05:48:25]: > > As seen in attached screenshot, the SDL client can't handle long > nation names in the diplomacy dialog well. > > Also, when middle clicking on empty terrain, the title of the dialog > is too long

[Freeciv-Dev] (PR#36863) [SDL client] win32 cities report crash

2007-02-25 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=36863 > > [dmarks - So 25. Feb 2007, 07:32:50]: > > On WinXP with 2.1.0-beta3 SDL build. > > When clicking the 'buy production' shortcut (xxx turns) the client > crashes with: > > File:citydlg.c > Line:1234 > Expression: pSellected_Widget != NULL

[Freeciv-Dev] (PR#37063) Readline on macosx

2007-02-27 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=37063 > > [emj - Di 27. Feb 2007, 12:08:14]: > > > [emj - Tir. 27. Feb. 2007 11:25:54]: > > _rl_forced_update_display > > _history_truncate_file > > stdinhand.c:4654: error: 'rl_attempted_completion_over' undeclared > > (first use in this function)

[Freeciv-Dev] (PR#37211) Missing features in SDL-Client

2007-02-28 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=37211 > > [EMAIL PROTECTED] - Mi 28. Feb 2007, 21:33:50]: > > Hello freeciv-team, > > I'd like to report some missing features/bugs in the sdl-client for > freeciv 2.10-beta3. > > * in the finance screen (the $-sign on the panel on the bottom rig

[Freeciv-Dev] (PR#36865) [SDL client] windows stay open after restarting game

2007-02-28 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=36865 > > [dmarks - So 25. Feb 2007, 07:37:04]: > > SDL client 2.1.0-beta3: > > If you have a window (i.e. dialog or report) open when leaving a game > (server disconnect etc) and then enter a new game, the window from the > earlier game will still

[Freeciv-Dev] (PR#36865) [SDL client] windows stay open after restarting game

2007-03-01 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=36865 > > [dmarks - Do 01. Mär 2007, 06:44:18]: > > On 3/1/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=36865 > > > > > > [dmarks - So

[Freeciv-Dev] (PR#28301) [patch] add a common client option for theme selection

2007-03-09 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=28301 > > [EMAIL PROTECTED] - Fr 09. Mär 2007, 15:54:17]: > > It being common client option, does this mean that I cannot have > different theme name for gtk and sdl clients? They hardly ship with > similar themes. > It means that only one theme

[Freeciv-Dev] (PR#28301) [patch] add a common client option for theme selection

2007-03-09 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=28301 > > [EMAIL PROTECTED] - Fr 09. Mär 2007, 16:21:45]: > > It should be possible to use system default theme. It seems that > current version of this patch forces user to select freeciv specific > theme. > Note that setting freeciv specific the

Re: [Freeciv-Dev] State of SDL client in Beta3

2007-03-10 Thread Christian Prochaska
On 3/10/07, Christian Knoke <[EMAIL PROTECTED]> wrote: Hello, is this expected to be useable in the final version? that depends on what exactly still needs to be done to make the client considered "useable" and how much time I'll be able to spend on doing these things before the final version

[Freeciv-Dev] (PR#37306) [SDL client] crash without connection to the Internet

2007-03-11 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=37306 > > [dmarks - Fr 02. Mär 2007, 01:02:29]: > > With a recent svn trunk and SDL client on OSX 10.3.9: > > If you're not connected to the Internet when selecting Join Pubserver > from the main menu, the client will crash with: > > 2: Failed loo

[Freeciv-Dev] (PR#37932) [SDL client] no way of knowing player scores

2007-03-11 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=37932 > > [dmarks - So 11. Mär 2007, 07:59:54]: > > Since the /score command has been deprecated, there's AFAIK no way of > knowing player scores. > > I suggest the popup when hovering over civ flags in the Players dialog > shows scores as well. >

[Freeciv-Dev] (PR#37928) [SDL client] interface consistency and keymappings

2007-03-11 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=37928 > > [dmarks - So 11. Mär 2007, 07:01:30]: > > Some suggestions that would IMO improve usability in the SDL client: > > * Since right-clicking on the world map moves it, right-clicking on > the minimap should have the same effect. > > * Rem

[Freeciv-Dev] (PR#28301) [patch] add a common client option for theme selection

2007-03-11 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=28301 > Here's a variant that shows a confirmation dialog when the tileset wants to change the theme, similar to and applying on top of PR#37988. diff -urN -X trunk/diff_ignore trunk.orig/client/gui-gtk-2.0/gui_main.c trunk/client/gui-gtk-2.0/gui_mai

[Freeciv-Dev] (PR#37734) 2.1.0-beta3-win32-sdl unit related bugs

2007-03-12 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=37734 > > [EMAIL PROTECTED] - Mi 07. Mär 2007, 22:37:49]: > > 2) When choosing unit options from the city dialog the following options > left the unit dialog permanently open: > - Disband > - Activate > - Activate, close window > I didn't test the r

[Freeciv-Dev] (PR#38128) SDL-client: No coming back from "Start New Game"

2007-03-14 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=38128 > > [EMAIL PROTECTED] - Mi 14. Mär 2007, 08:45:50]: > > "Start New Game" -> "Back". You get back to starting screen, but > there is no buttons in it. > > > - ML > PR#19204 will fix this problem when it gets committed. _

[Freeciv-Dev] (PR#19038) Repeating initial string swaps = bad

2007-03-18 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=19038 > > [EMAIL PROTECTED] - Sa 10. Mär 2007, 23:19:11]: > > Attached patch splits event type descriptions to two parts. So you > will translate "City" and "Famine", which is then displayed as "City: > Famine" ("%s: %s" is *not* translatable). If

[Freeciv-Dev] (PR#38398) [patch] add SDL client prerequisites to INSTALL

2007-03-18 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=38398 > This patch adds the SDL client prerequisites to the INSTALL file. Index: INSTALL === --- INSTALL (Revision 12853) +++ INSTALL (Arbeitskopie) @@ -3,7 +3,7 @@ ===

[Freeciv-Dev] (PR#38197) [SDL client] city garrison masking

2007-03-25 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=38197 > > [dmarks - Do 15. Mär 2007, 14:36:42]: > > Black is masked in the city dialog garrison panel, clearly seen in > this screenshot where half the Silesian (black&yellow) shield is > transparent. Is this the intended effect?` > > ~Daniel >

[Freeciv-Dev] (PR#38545) 2.1.0-beta3-sdl selling crashes client

2007-03-25 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=38545 > > [EMAIL PROTECTED] - Di 20. Mär 2007, 19:37:48]: > > Hi! > > In the most recent testgame we found out that when you attempt > to sell a building the game opens two sell dialogs (one in the > center and one on top left of the screen). The c

[Freeciv-Dev] (PR#38548) 2.1.0-beta3-sdl inciting crashes client

2007-03-25 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=38548 > > [EMAIL PROTECTED] - Di 20. Mär 2007, 19:48:46]: > > Hi! > > We discovered that inciting revolt with the Diplomat crashes the > client. We were also able to reproduce this. However the Spy on City > option seemed to work just fine. We didn

[Freeciv-Dev] (PR#38552) resolution

2007-03-25 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=38552 > > [EMAIL PROTECTED] - Di 20. Mär 2007, 21:53:18]: > > Hello, > Here I am once again with another problem. My problem is that I tried > the SDL client and I was having trouble with the resolution. I was > trying to set it to full-screen and

[Freeciv-Dev] (PR#38808) CMA load preset dialog doesn't close when you select a preset [PATCH]

2007-03-25 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=38808 > > [EMAIL PROTECTED] - Sa 24. Mär 2007, 04:53:36]: > > When you select a preset in the CMA dialog, the preset list never > goes away. It just sits there, dead to the world. > > Attached patch fixes the issue. > > -- > John Lenton ([EMAIL P

[Freeciv-Dev] Re: [Freeciv-commits] r12862 - in /branches/S2_1: client/gui-sdl/cma_fe.c common/packets_gen.c common/packets_gen.h

2007-03-25 Thread Christian Prochaska
On 3/25/07, Christian Prochaska <[EMAIL PROTECTED]> wrote: Author: cproc Date: Sun Mar 25 15:39:57 2007 New Revision: 12862 URL: http://svn.gna.org/viewcvs/freeciv?rev=12862&view=rev Log: Fix deletion of the preset select dialog in the city governor dialog. Patch by John Lent

[Freeciv-Dev] (PR#38196) [SDL client] hex tilesets lack fog

2007-03-25 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=38196 > > [dmarks - Do 15. Mär 2007, 14:31:52]: > > The SDL client doesn't support world map fogging for hex tilesets > (tested with isophex and hex2t). Seems to be a problem in both S2_1 > and trunk. > > The terminal gives dozens of: > PORT ME: c

[Freeciv-Dev] (PR#38363) freecive: failure to use SDL.

2007-03-25 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=38363 > > [EMAIL PROTECTED] - So 18. Mär 2007, 10:05:18]: > > Version: freeciv-2.0.9. > Output: > 1: Error calling Mix_OpenAudio > 1: Plugin sdl found but can't be initialized. > 1: Plugin esd found but can't be initialized. > 1: Plugin alsa found b

Re: [Freeciv-Dev] (no subject)

2007-03-27 Thread Christian Prochaska
On 3/27/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: I did not use --with-included-gettext. I tried with gettext 0.14.5 and gettext 0.16. However, configure decided that I ought to use the included gettext instead. It looks like the gettext from the "GTK+ for Windows" site doesnt define '

[Freeciv-Dev] (PR#39324) Bugs in SDL client for 2.1.0-beta4

2007-04-11 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=39324 > > [EMAIL PROTECTED] - Mi 04. Apr 2007, 21:34:31]: > > -The dialogue for selling all of a certain improvement isn't destroyed > when an option is selected > - The dialogue for buying a unit isn't destroyed when buying isn't > allowed (due to

[Freeciv-Dev] (PR#39337) [SDL client] no way of reading nation legends in pregame

2007-04-12 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=39337 > > [dmarks - Do 12. Apr 2007, 06:01:30]: > > In the SDL client's pregame nation selection dialog, there's no way of > accessing the legends. > > IIRC it used to be middle-click, but I can't seem to make it work in > recent versions of the co

[Freeciv-Dev] (PR#37937) [SDL client] support for the Load unit command

2007-04-12 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=37937 > > [dmarks - So 11. Mär 2007, 09:00:45]: > > The SDL client lacks support for the Load unit command. In the GTK2 > client, 'L' is the shortcut for this command, but in the SDL client, > it is mapped as Goto city. > > ~Daniel > Patch attac

[Freeciv-Dev] (PR#39405) S2_1 compile fails in gui-sdl

2007-07-02 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=39405 > > [wsimpson - Mo 02. Jul 2007, 23:20:27]: > > That turned out to be relatively easy to fix. Send more reports! > > Committed S2_1 release 13041. > > Some pointer-to-integer conversion warnings are left. Patch attached. Index: client/gui

Re: [Freeciv-Dev] OSX Cocoa SDL Universal Binary submitting

2007-07-06 Thread Christian Prochaska
On 7/6/07, Francois Marlier <[EMAIL PROTECTED]> wrote: > After playing for a while with the SDL client, I went back to the GTK/ > X11 client (not that I like X11) where things are easier to set (each > city worklist), and clearier (reports ARE readable AND noticable). So > I was wondering if some p

[Freeciv-Dev] (PR#39439) make some gui-sdl strings translatable

2007-07-06 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=39439 > > [wsimpson - Do 05. Jul 2007, 14:58:26]: > > Nope, only SDL has anything like "of Freeciv", all the rest are > "for Freeciv" > > Committed trunk revision 13055, S2_1 revision 13056. > > While you are at translations, could you pleas

[Freeciv-Dev] (PR#39441) tracking release 2.0.10

2007-07-08 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=39441 > > [wsimpson - So 08. Jul 2007, 09:07:13]: > > All the crashers that were listed are fixed, the resolved issues are > completed, and the BUG_URL is done. Time to make release? > What about PR#36441 and PR#36496? PR#36491 should be committ

[Freeciv-Dev] (PR#10478) win32: Set LOCALEDIR manually

2007-07-08 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=10478 > > [use_less - Fr 08. Okt 2004, 08:23:58]: > > On win32, LOCALEDIR is always set by configure to $prefix/share/locale. > However $prefix cannot be known ahead of time on win32, since the user > can install freeciv pretty much anywhere, and w

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